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* Make lajatangs more common to compensate for the weaker quarterstaff.dshaligram2008-04-214-9/+31
* Add more whitespace fixes.dolorous2008-04-201-15/+15
* And clean it up yet again.dolorous2008-04-201-2/+2
* And clean up the previous attempt.dolorous2008-04-202-11/+13
* Make Zin's Revitalisation easier to adjust in terms of power by making dolorous2008-04-202-6/+14
* Add minor cosmetic fixes.dolorous2008-04-202-5/+5
* A little bit of savegame code cleanup; and a small format change to makepauldubois2008-04-208-153/+140
* Avoid cluttering the recovery channel when restoring stats.dolorous2008-04-204-9/+10
* Add whitespace fixes.dolorous2008-04-201-2/+2
* Expand restore_stat() to allow for more fine-grained constrol of stat dolorous2008-04-208-53/+48
* Further split up initfile.cc if-else chain for VC++. We'll want to break up t...dshaligram2008-04-201-2/+4
* Fixed depth-conditionals for lemuel_castle.dshaligram2008-04-201-5/+3
* Reformulate TSO's description slightly.dploog2008-04-201-3/+2
* Improve TSO's divine shield a bit. Now, the bonus goes up as far as 9 dolorous2008-04-201-4/+4
* [1937257] Fixed stair cycling issues for tiles.ennewalker2008-04-201-5/+10
* Since drinking blood offends the good gods, mark potions of blood and dolorous2008-04-201-10/+14
* Mention that TSO takes evil item sacrifices in his description.dolorous2008-04-201-3/+4
* Fixing minimap issue where the markers could get confused if there were multi...ennewalker2008-04-205-37/+63
* Vampires: Allow Bat Form only until Satiated, and add this and thej-p-e-g2008-04-204-11/+23
* Allow true randarts to occasionally recurse themselves.j-p-e-g2008-04-201-2/+7
* Change recursing to work similarly as was suggested by {bdr} - Brent?j-p-e-g2008-04-204-17/+31
* Make randarts with the CURSED property recurse themselves with 1/3j-p-e-g2008-04-207-49/+70
* Fix typo.dolorous2008-04-201-1/+1
* Make ugly thing summoning available as a card effect (Repulsiveness).dolorous2008-04-202-0/+23
* Fixing issue where the X map mode would incorrectly move the screen after vie...ennewalker2008-04-201-3/+2
* [1940992] Fixed minimap travel/view issues. This fixes both the "off by thre...ennewalker2008-04-205-10/+9
* In enum.h, move "Summon Ugly Thing" to the end of the user spell dolorous2008-04-203-68/+75
* Add whitespace fixes.dolorous2008-04-202-2/+2
* Change direct.cc/h to directn.cc/hpauldubois2008-04-202-16/+16
* Updated CREDITS.dploog2008-04-201-10/+10
* [1914620] Adjusting duplicate stair removal logic (such as extra stone stairs...ennewalker2008-04-201-2/+46
* Add a missing break statement to fix unID'd scroll of recharging enchanting j-p-e-g2008-04-202-4/+9
* Change place_monster_aux to always check nearby squares as if j-p-e-g2008-04-203-42/+51
* Clean up follower and cleansing flame routines some more. If you dolorous2008-04-194-27/+16
* Fixed save file listing not working with MSVC.dshaligram2008-04-191-1/+5
* Refix build for Unix.dshaligram2008-04-191-7/+8
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-1954-120/+149
* And adjust it again.dolorous2008-04-192-2/+6
* Adjust the probability of summoning very ugly things again. It now dolorous2008-04-192-4/+6
* Add cosmetic fix.dolorous2008-04-191-0/+2
* Added fog generator entry vaults. These are experimental: feedback isdploog2008-04-191-0/+143
* Correctly handle canceling summon elemental prompt.dshaligram2008-04-191-1/+1
* Docs for the msg option.pauldubois2008-04-192-8/+10
* Add more minor cleanups.dolorous2008-04-191-8/+10
* Fix inverted logic in summon_elemental().dolorous2008-04-191-9/+9
* Fix [1946764]: When one monster flees a sanctuary, save it directly dolorous2008-04-191-2/+3
* Add minor cosmetic cleanups.dolorous2008-04-192-3/+3
* Add a few more spell cleanups.dolorous2008-04-195-20/+22
* Add more summoning spell cleanups.dolorous2008-04-192-34/+42
* Clean up the summoning spell code some more.dolorous2008-04-191-92/+72