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* Fixed surges being all wrong (1705614.)haranp2007-04-234-7/+8
* Fixed silly comment (Dylan). Does anyone want to keep all theharanp2007-04-231-1/+1
* Older MinGW don't seem to typedef int64_t, hacked.dshaligram2007-04-222-3/+2
* Fixed trunk build for DOS and Windows. DOS and Windows builds use a SQLite db,dshaligram2007-04-2213-40/+67295
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-2141-890/+583
* Moved items() into a separate makeitem file.haranp2007-04-2115-3893/+3902
* Refix build for Mac OS.dshaligram2007-04-202-1/+9
* Unlink db file if it is stale.dshaligram2007-04-202-3/+5
* Fixed source to build on Linux. Should still build on Mac OS, but this isdshaligram2007-04-2012-107/+247
* Corrected Emerson quote.dshaligram2007-04-201-1/+1
* Removed rock stairs from orc entry (Erik).dshaligram2007-04-191-1/+1
* Use mons_friendly() instead of checking attitude directly for moth angering.dshaligram2007-04-181-1/+1
* Drop spellcasting lower limit to 6 for reading Annihilations, Demonology anddshaligram2007-04-182-4/+4
* Copyediting.haranp2007-04-171-15/+15
* First cut at db/flat text file based descriptions.peterb122007-04-1713-706/+1751
* 'v' on an item stack describes the top item (even if it's killed, oh well.)haranp2007-04-172-6/+14
* Fixed possible crash when choosing random class (Chris Hamons.)haranp2007-04-161-0/+3
* Magic-immune monsters are now "unaffected" by enchantments instead ofharanp2007-04-167-16/+41
* s/Ruiner/Ruinous/ after discussions with Erik and Guus.dshaligram2007-04-161-1/+1
* Patches from debian package (Guus Sliepen.)haranp2007-04-169-8/+13
* Default show_turns off (Erik).dshaligram2007-04-163-3/+3
* Use move_player_to_grid when blinking so that pools get a chance to do theirdshaligram2007-04-161-2/+1
* Made the Islands more fragmented as you go deeper.haranp2007-04-161-32/+119
* Produce a message when a wielded rod has finished recharging.dshaligram2007-04-162-11/+11
* Tweaked to allow building without CLUA_BINDINGS, but allowingdshaligram2007-04-164-10/+0
* Fixes for compiling without Lua. (Darshan, I hope I didn't break anything...)haranp2007-04-164-0/+10
* Implemented 169876 - you now check nonadjacent squares for trapsharanp2007-04-151-2/+2
* Weakened black snake venom.dshaligram2007-04-151-1/+1
* Shield blocks are much harder vs invisible attackers.dshaligram2007-04-152-44/+4
* Longer descriptions: rat, goblin, houndpeterb122007-04-151-3/+26
* Moving main monster descriptions out of describe.cc and into mon-data.hpeterb122007-04-145-1809/+750
* Message area was not cleared after --more-- if delay_message_clear=yes, fixeddshaligram2007-04-141-2/+1
* Allow injured monsters to use teleport traps.dshaligram2007-04-142-44/+65
* A little more project-file cleanup; link against readline for Lua's benefit.nlanza2007-04-141-36/+40
* Add Lua in to the default OS X build, including the CLUA_BINDINGS support.nlanza2007-04-141-2/+367
* Tweaked CLUA_BINDINGS so that the only thing it controls is running userdshaligram2007-04-147-17/+8
* Enable user-Lua scripts by default for DOS and Windows builds. We coulddshaligram2007-04-142-2/+3
* Refixed DOS and Windows makefiles.dshaligram2007-04-142-6/+6
* Lua makefile was not using ranlib, fixed.dshaligram2007-04-142-1/+0
* Included Lua 5.1.2 source tree in crawl-ref/source/util. This is so we can usedshaligram2007-04-14107-23/+28131
* Flame brand in melee was producing "burn" messages vs ice beasts, fixed.dshaligram2007-04-144-2/+15
* Show item being inscribed before inscribing (Erik.)haranp2007-04-141-1/+1
* More code cleanups and type safety.haranp2007-04-146-70/+39
* Temple entry vaults and more vaults and minivaults (Lemuel).dshaligram2007-04-143-1/+276
* Cleaned up spellbook handling code, fixes 1699962.haranp2007-04-133-203/+90
* Added water fractalisation to the Islands.haranp2007-04-131-1/+35
* Put in more() when casting spells while silenced, following 1699991haranp2007-04-131-0/+1
* Implemented 1699981: silence mode feedback.haranp2007-04-131-1/+8
* Steam and smoke now blocks LOS (1697143).haranp2007-04-134-2/+15
* Fixed bad grammar on shield block messages in melee.dshaligram2007-04-1317-90/+122