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* Fix [2608901]: too many transforms got to keep their soft caps.haranp2009-02-171-4/+6
* Change elemental type colour enum to use ETC_ prefix instead of EC_haranp2009-02-1710-143/+143
* Halving the time before tooltips appear.ennewalker2009-02-173-3/+3
* Allowing multiple mouse clicks on the character to go to the pickup menu.ennewalker2009-02-171-0/+7
* Fixing compilation problem with std::min.ennewalker2009-02-171-2/+3
* Add whitespace fixes.dolorous2009-02-171-3/+3
* Use up some of a monster's energy when it eats a corpse.zelgadis2009-02-161-0/+2
* Remove unneeded blank line.dolorous2009-02-161-1/+0
* Add more minor cosmetic fixes.dolorous2009-02-161-3/+3
* Minor fix.j-p-e-g2009-02-161-4/+7
* Fix randart books being much too cheap. (Yes, this was actually a bug.)j-p-e-g2009-02-162-8/+25
* Fix [2004960]: clean up sanctuary logic. Monsters will now stop fleeingharanp2009-02-166-87/+122
* Use up some of a monster's energy if it does nothing because there's nowherezelgadis2009-02-161-1/+6
* Fix some more bad accesses to strings.haranp2009-02-161-3/+3
* Don't start a single-line message with "@Possessive@", since the "His/Her/Its"zelgadis2009-02-161-1/+1
* Fix warning.haranp2009-02-157-308/+125
* And Haran is right that deprecated code should be removed rather thanj-p-e-g2009-02-151-158/+4
* Remove debugging statements (argh!) and tweak book acquirement chances.j-p-e-g2009-02-151-9/+2
* Overhaul book acquirement.j-p-e-g2009-02-153-58/+175
* Comment fix.dolorous2009-02-151-1/+1
* Implement part of [2595777]: Mark (non-unrandart) knives as mundane dolorous2009-02-151-1/+2
* Add yet more minor cosmetic fixes.dolorous2009-02-151-8/+8
* Add still more minor cosmetic fixes.dolorous2009-02-151-3/+4
* Add more minor cosmetic fixes.dolorous2009-02-151-19/+22
* Lots more cleanups. haranp2009-02-1515-256/+197
* Various cleanups, mostly having to do with coord_def().haranp2009-02-1511-53/+48
* Make paralysed creatures auto-stabbable and brand them appropriately.haranp2009-02-153-55/+39
* More mgrd elimination and moving to coord_def().haranp2009-02-149-83/+73
* Fix the description of the rod of demonology to not be identical to that dolorous2009-02-141-1/+2
* Add more minor cosmetic fixes.dolorous2009-02-141-3/+3
* Add minor cosmetic fixes.dolorous2009-02-141-27/+26
* Add minor cosmetic fixes.dolorous2009-02-141-2/+2
* Since Erolcha is effectively a unique ogre-mage, give her a robe, just dolorous2009-02-141-0/+1
* Apply evktalo's patch in [2586241]: Update level_design.txt and tweak dolorous2009-02-144-19/+28
* Give green draconians spit poison (a downgrade from breathe poison) inharanp2009-02-141-14/+30
* And tweak it to act (mostly) like the old code used to.dolorous2009-02-141-4/+1
* Give may_stab_brand to unable-to-act (paralysed, petrified) monsters, sinceharanp2009-02-141-3/+3
* Move checks for visibly special armour into their own function, a la dolorous2009-02-141-4/+24
* For completeness, add a mundanity check for armor items. Note that, dolorous2009-02-141-9/+9
* Consolidate checks for mundane items.dolorous2009-02-141-13/+25
* Fix nasty bug that I introduced in r9012: dungeon generation was relyingharanp2009-02-142-9/+3
* Add spacing fixes.dolorous2009-02-141-4/+4
* Fix spore monsters (ball lightning, giant spore) always giving theharanp2009-02-141-2/+13
* Fix [2598159]: conjure flame not respecting range limits.haranp2009-02-144-60/+54
* For now, revert r9064, so that Elyvilonites can use wands of healing dolorous2009-02-141-5/+3
* [2412841] Removing fragile support for Berkely dbm and using SQLite instead.ennewalker2009-02-142-50/+2
* Adding some rock and floor tile settings to entry vaults, especially where CO...ennewalker2009-02-141-5/+16
* Fix [2594209]: Make sure Elyvilonites can only pacify monsters using dolorous2009-02-141-4/+8
* [2541020] Fixing minimap being drawn on top of the dungeon.ennewalker2009-02-141-1/+1
* Making tutorial and named monster tags consistent. Also, making tooltips not...ennewalker2009-02-144-15/+63