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* Rename 'blink * closer' to 'blink * close'.Robert Vollmert2009-11-147-18/+19
* Revert "Move Nessos shallower: now appears 11-16, rather than 14-16, 17-19."Robert Vollmert2009-11-141-1/+1
* Move general initialization of monster spells into its own function.David Lawrence Ramsey2009-11-142-23/+27
* Give Nessos "blink range".Robert Vollmert2009-11-141-1/+1
* Add "blink away" and "blink range" to spl-data.h.Robert Vollmert2009-11-141-1/+27
* Add "blink away" and "blink ranged" to mon-cast.cc.Robert Vollmert2009-11-141-1/+8
* Implement blink_range and blink_away.Robert Vollmert2009-11-142-28/+66
* Use monster::blink_to in monster_blink.Robert Vollmert2009-11-141-22/+1
* Document random_choose_weighted.Robert Vollmert2009-11-141-0/+6
* Make good gods properly object to placed unholy monsters again.David Lawrence Ramsey2009-11-141-1/+1
* Give Roxanne "blink other closer".Robert Vollmert2009-11-142-2/+2
* Implement "blink other closer" as a monster spell.Robert Vollmert2009-11-142-0/+30
* Generalise blink_closer to arbitrary victims.Robert Vollmert2009-11-142-9/+6
* Add actor::blink_to for handling blink movement and messaging.Robert Vollmert2009-11-144-0/+51
* Add "blink closer" enchantment beam flavour to beam.cc.Robert Vollmert2009-11-141-0/+14
* Use switch statement in enchantment beam colouring.Robert Vollmert2009-11-141-10/+27
* Revert "Convert monster spell BLINK_OTHER to blink victim closer to caster."Robert Vollmert2009-11-141-2/+1
* New enchantment beam flavour BEAM_BLINK_CLOSER.Robert Vollmert2009-11-141-0/+1
* Add "blink away" and "blink range" as valid escape spells.Robert Vollmert2009-11-141-0/+3
* Revert "Remove BLINK_OTHER as an escape spell."Robert Vollmert2009-11-141-0/+2
* Add new monster blink variants to spell_type.Robert Vollmert2009-11-142-1/+5
* Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-1433-157/+27
* Remove duplicated #include from spl-util.cc.Vsevolod Kozlov2009-11-141-1/+0
* l_dgnit.cc: dgn.stash_items() functionMatthew Cline2009-11-141-0/+52
* stash: ST_ItemIterator classMatthew Cline2009-11-142-0/+185
* Reset tag_minor_version to 0Matthew Cline2009-11-144-87/+27
* Bump TAG_MAJOR_VERSION (sorear).Jude Brown2009-11-141-1/+1
* Oops, missed some Michael stuff.Jude Brown2009-11-143-4/+1
* Remove Michael. (dpeg, pointless)Jude Brown2009-11-148-69/+7
* Display explored depth in level overview (anonymous).Robert Vollmert2009-11-141-3/+12
* Make find_deepest_explored public.Robert Vollmert2009-11-142-2/+3
* Make formatted_scroller handle line-breaks more gracefully.Robert Vollmert2009-11-141-11/+4
* Revert "Fix bug [2864019] - assertion failure after pressing ctrl-O"Robert Vollmert2009-11-141-18/+3
* Clean up double !Lairs.Eino Keskitalo2009-11-141-10/+9
* Move Nessos shallower: now appears 11-16, rather than 14-16, 17-19.Jude Brown2009-11-141-1/+1
* Update branch depths per shorter Lair.Jude Brown2009-11-141-4/+4
* Add in-game Lua interpreter to Wizard commands list (Zaba).Jude Brown2009-11-141-0/+1
* Quick how-to-exit message for wizard Lua interpreter. (rob, zelgadis)Jude Brown2009-11-141-0/+1
* Provide sanity checking for set_border_fill_type.Jude Brown2009-11-141-3/+14
* Allow portal vaults to specify fill and border glyph.Jude Brown2009-11-148-101/+134
* Bounds check for non-confused player movement.Jude Brown2009-11-141-0/+5
* Fix dry land in Treasure Island Trove.Jude Brown2009-11-141-1/+2
* Move mtransit to mon-transit.Vsevolod Kozlov2009-11-149-12/+12
* Remove unused player_damage_type.Vsevolod Kozlov2009-11-142-6/+0
* Remove unused player_damage_brand.Vsevolod Kozlov2009-11-142-6/+0
* Move player_can_smell to player::can_smell.Vsevolod Kozlov2009-11-149-24/+24
* makefile: only do dependency generation on build of $(GAME)Steven Noonan2009-11-141-4/+24
* makefile: use 'findstring' for target type checksSteven Noonan2009-11-141-3/+3
* makefile: remove obsolete reference to UNSUPPORTED_BUILD variableSteven Noonan2009-11-141-1/+0
* Remove speed from all mundane weaponsStefan O'Rear2009-11-131-24/+5