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* Outsource the description of Xom's powers (so to speak) instead of dolorous2008-07-013-21/+18
* Simplify.dolorous2008-07-011-3/+1
* Reorder classes in _give_items_skills() in newgame.cc to match that ofj-p-e-g2008-07-011-519/+518
* Implement the first part of the overhauled starting equipment andj-p-e-g2008-07-012-292/+273
* Add more comment fixes.dolorous2008-07-011-2/+2
* Typo fix.dolorous2008-07-011-1/+1
* Comment fix.dolorous2008-07-011-1/+1
* Add more message tweaks.dolorous2008-07-013-8/+13
* Add capitalization fixes.dolorous2008-07-011-2/+2
* Make tracer beams call stop_attack_prompt() for foes as well as forzelgadis2008-07-012-17/+39
* Sanctuary prevents magic contamination (glow) bad effects from happening.zelgadis2008-07-011-1/+8
* Stationary monsters can't flee, even from sanctuary.zelgadis2008-07-011-0/+4
* Make initial sanctuary be circular in shape rather than square.zelgadis2008-07-015-36/+91
* If mpr() is called with MSGCH_GOD and param == 0 then change param tozelgadis2008-07-011-0/+3
* Bug 2006559: don't include quotes about in a monster's description if itzelgadis2008-07-013-40/+92
* [2004464] Fixing Slime:6 issues where '|' was not creating any loot. This wa...ennewalker2008-07-011-0/+8
* Consolidate the redundant parts of Lugonu's description.dolorous2008-07-011-3/+2
* Add miscellaneous minor fixes.dolorous2008-07-011-3/+2
* [2007262] Fixing typo where hunters were only getting 1 arrow.ennewalker2008-07-011-2/+2
* When creating the first dungeon level after starting in the Abyss, mark dolorous2008-07-011-0/+1
* Bug 2006092: beam.fr_count and beam.foe_count were being unecessarilyzelgadis2008-07-011-14/+0
* Comment fix.dolorous2008-07-011-1/+1
* [2004538] Fixed Vestibule of Hell bugs where entering would place you randoml...ennewalker2008-07-013-4/+4
* [2007010] Added doc about wininit.txt and building tiles versions.ennewalker2008-07-012-1/+54
* Bug 2004786: a lightning bolt bouncing and hitting a monster a second/tird/etczelgadis2008-07-013-2/+29
* Don't "trip and fall back down the stairs" when leaving Pandemonium, the Abysszelgadis2008-07-011-0/+1
* Fix 2007064: Assertion error when changing religion as a Lugonu Chaosj-p-e-g2008-06-302-2/+2
* Add whitespace fixes.dolorous2008-06-301-6/+6
* Only attempt to change the attitudes of holy beings if we're dumping a dolorous2008-06-301-2/+5
* Comment fixes.dolorous2008-06-302-4/+4
* Add yet more minor cosmetic fixes.dolorous2008-06-302-7/+6
* Force beams of digging (wand or spell, known or unknown, also /randomj-p-e-g2008-06-304-12/+28
* Since Lugonu is now available to Chaos Knights, add a description of dolorous2008-06-301-2/+4
* Fix compilation.dolorous2008-06-301-1/+1
* Removed senseless rN++ explanation.dploog2008-06-301-1/+0
* Make shadow dragons' corpses mutagenic as discussed some time ago, andj-p-e-g2008-06-303-28/+46
* When starting in the Abyss, randomize the colors properly.dolorous2008-06-301-0/+6
* Don't offer the wielded weapon for quivering (even if throwable) sincej-p-e-g2008-06-303-9/+13
* Add yet more miscellaneous minor fixes.dolorous2008-06-303-6/+5
* Add miscellaneous minor fixes.dolorous2008-06-302-11/+19
* Add more minor cosmetic fixes.dolorous2008-06-302-5/+5
* Redraw the player's experience level in the right place.dolorous2008-06-301-3/+2
* When displaying player skills, clear to the ends of both lines, so that dolorous2008-06-301-0/+2
* Properly redraw the player's skill level, experience level, etc. after dolorous2008-06-302-9/+10
* Fix dangling pointers again (oops).dolorous2008-06-301-6/+6
* When reading a "modification scroll" (prompt: Use on which item?)j-p-e-g2008-06-307-77/+89
* Add still more minor cosmetic fixes.dolorous2008-06-301-10/+11
* Add more minor documentation fixes.dolorous2008-06-301-2/+2
* Fix 2006479: worn unidentified =PR marking poisonous food as safe. j-p-e-g2008-06-303-5/+7
* Comment fixes.dolorous2008-06-302-3/+3