| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix tiles compile, mark Poison Ammunition unused. (Napkin) | Jude Brown | 2010-01-02 | 3 | -9/+0 |
* | Remove wrapper for Lua map markers. | Jude Brown | 2010-01-02 | 1 | -0/+8 |
* | Another ranged combat target: branded launcher + branded ammo. | Jude Brown | 2010-01-01 | 1 | -0/+10 |
* | Adjust launcher generation brands. | Jude Brown | 2010-01-01 | 2 | -15/+20 |
* | Change temporary Pain brand cease message. | Jude Brown | 2010-01-01 | 1 | -1/+1 |
* | Continuation of the range combat overhaul: branding spells. | Jude Brown | 2010-01-01 | 14 | -378/+128 |
* | Fix "the your". | Adam Borowski | 2010-01-01 | 1 | -1/+1 |
* | Don't allow Ilsuiw to submerge either, pending AI fixes to submerged creatures. | Darshan Shaligram | 2010-01-01 | 1 | -1/+1 |
* | Properly bracket va_copy() with va_end(). Don't leak saved args. | Adam Borowski | 2010-01-01 | 1 | -1/+3 |
* | Allow Shoals tide to wash through doorways, increase incoming tide speed when... | Darshan Shaligram | 2010-01-01 | 1 | -14/+19 |
* | Guarantee a small guard around the shoal rune. | Darshan Shaligram | 2010-01-01 | 5 | -6/+50 |
* | Don't allow kraken tentacles to use stairs. | Darshan Shaligram | 2010-01-01 | 1 | -1/+2 |
* | Don't allow NPC merfolk to submerge (sirens and mermaids can still submerge). | Darshan Shaligram | 2010-01-01 | 2 | -8/+5 |
* | Allow javelins to be poisoned. | Adam Borowski | 2009-12-31 | 1 | -1/+3 |
* | And give that statue a nice tile. | Jude Brown | 2010-01-01 | 1 | -1/+1 |
* | A lone statue that launches orbs. | Adam Borowski | 2009-12-31 | 1 | -1/+27 |
* | Move IMB back to the Book of Power (greensnark, due). | Adam Borowski | 2009-12-31 | 1 | -3/+3 |
* | Merge branch 'iood' | Adam Borowski | 2009-12-31 | 33 | -21/+493 |
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| * | Apply a stepdown on power to make damage more constant. | Adam Borowski | 2009-12-31 | 1 | -1/+2 |
| * | Don't give exp for kills by neutrals. | Adam Borowski | 2009-12-31 | 1 | -2/+2 |
| * | IOOD vs shields: blocks (boo!) and reflection (yay!) | Adam Borowski | 2009-12-31 | 4 | -8/+81 |
| * | A new cloud type: magical condensation trails, used by IOOD. | Adam Borowski | 2009-12-30 | 4 | -1/+10 |
| * | Merge branch 'master' into iood | Adam Borowski | 2009-12-30 | 154 | -938/+3972 |
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| * | | A (sucky) pair of tiles for Orb of Destruction. | Adam Borowski | 2009-12-27 | 5 | -0/+5 |
| * | | Add Orb of Destruction to allowed spells for pan lords and player ghosts. | Adam Borowski | 2009-12-27 | 1 | -3/+3 |
| * | | Spell description for [i]ood. | Adam Borowski | 2009-12-27 | 1 | -0/+6 |
| * | | Set the visible name to just "Orb of Destruction", "IOOD" is too long. | Adam Borowski | 2009-12-27 | 2 | -2/+2 |
| * | | Don't make monsters seek projectiles. That's, uhm, unhealthy. | Adam Borowski | 2009-12-27 | 1 | -0/+1 |
| * | | Make player-cast ioods restricted to the LOS radius. | Adam Borowski | 2009-12-27 | 1 | -0/+7 |
| * | | Use grey not tloc smoke, iood uses no instant translocations. This departs fr... | Adam Borowski | 2009-12-27 | 1 | -1/+1 |
| * | | Merge branch 'master' into iood | Adam Borowski | 2009-12-27 | 206 | -2758/+5428 |
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| * | | | Short-circuit behaviour_event(), projectiles are not supposed to behave. | Adam Borowski | 2009-12-21 | 2 | -4/+7 |
| * | | | Revert "Don't trust mon.foe, too many things mess with that." | Adam Borowski | 2009-12-21 | 1 | -11/+7 |
| * | | | Actually use spell power. | Adam Borowski | 2009-12-21 | 1 | -1/+2 |
| * | | | Don't trust mon.foe, too many things mess with that. | Adam Borowski | 2009-12-20 | 1 | -7/+11 |
| * | | | Make the "killing friend" conduct, slouch and swapping place treat projectile... | Adam Borowski | 2009-12-20 | 8 | -9/+17 |
| * | | | Make orb-orb explosion prettier. | Adam Borowski | 2009-12-20 | 1 | -2/+4 |
| * | | | Use dprf(). | Adam Borowski | 2009-12-20 | 39 | -342/+158 |
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| * | | | | Homing. | Adam Borowski | 2009-12-20 | 1 | -1/+58 |
| * | | | | IOOD as a monster spell. | Adam Borowski | 2009-12-20 | 2 | -0/+17 |
| * | | | | Stop tracers from complaining about the previous orb. | Adam Borowski | 2009-12-20 | 1 | -0/+6 |
| * | | | | Disallow targetting self. | Adam Borowski | 2009-12-20 | 1 | -1/+1 |
| * | | | | Fix visibility for hitting a wall just out of LOS. | Adam Borowski | 2009-12-20 | 1 | -2/+3 |
| * | | | | When two orbs collide, make a big boom! | Adam Borowski | 2009-12-20 | 1 | -6/+20 |
| * | | | | Announce when an iood hits a wall. | Adam Borowski | 2009-12-20 | 1 | -0/+7 |
| * | | | | Tloc smoke trail. Doesn't look good IMO, I'd replace it with normal transpar... | Adam Borowski | 2009-12-20 | 3 | -10/+11 |
| * | | | | Make debug messages show only in debug builds. | Adam Borowski | 2009-12-20 | 1 | -3/+9 |
| * | | | | Iskenderun's Orb of Destruction | Adam Borowski | 2009-12-20 | 14 | -8/+268 |
* | | | | | Update deep elves' crossbow aptitudes. | Jude Brown | 2009-12-31 | 1 | -1/+1 |
* | | | | | Remove speed from randomly generated launchers. (dpeg) | Jude Brown | 2009-12-31 | 1 | -2/+0 |