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* After some thinking remove the bat form exception for starving Vampiresj-p-e-g2008-06-095-28/+26
* Don't let the Level map wizard command "teleport to target" place youzelgadis2008-06-091-1/+4
* Go back to detecting priestly monsters by the flag instead of using a dolorous2008-06-094-10/+5
* Add more miscellaneous minor fixes.dolorous2008-06-093-22/+21
* Add spacing fix.dolorous2008-06-091-3/+3
* Clean up "Sticks to Snakes" a bit more.dolorous2008-06-091-36/+37
* Use the proper flag type to indicate god gifts (oops).dolorous2008-06-098-49/+53
* Clean up bottled efreet handling some more.dolorous2008-06-091-15/+12
* Fix player_will_anger_monster() so that it works properly when the holy, dolorous2008-06-091-8/+11
* Comment fix.dolorous2008-06-091-2/+0
* Mark monsters summoned by priestly monsters as god gifts.dolorous2008-06-091-22/+32
* Revert previous reorganization.dolorous2008-06-091-6/+6
* Simplify checking whether a monster is a priest.dolorous2008-06-093-3/+9
* Reorganize things a bit.dolorous2008-06-091-6/+6
* Add more miscellaneous minor cleanups.dolorous2008-06-091-26/+31
* Moved some cloud related functions from misc.{cc,h} to cloud.{cc,h}zelgadis2008-06-097-314/+317
* Bug 1837610: if you pick up an item in the exact round that you're teleportedzelgadis2008-06-091-0/+5
* Clarify comments.dolorous2008-06-091-3/+3
* If a god makes you cast a summoning spell, count any creature(s) dolorous2008-06-091-35/+39
* Add minor cosmetic fixes.dolorous2008-06-091-0/+3
* Fix player_will_anger_monster() so that any of the boolean pointers beingzelgadis2008-06-091-0/+2
* Move there_are_monsters_nearby() to misc.cc, and make it a wrapper dolorous2008-06-092-29/+9
* Add one more minor cosmetic fix.dolorous2008-06-091-2/+4
* Add still more miscellaneous minor fixes.dolorous2008-06-095-30/+28
* Apply zelgadis' fix from r5625 to three other places that need it.dolorous2008-06-093-12/+12
* Add a few last miscellaneous minor fixes.dolorous2008-06-093-3/+4
* Fixed problem with monsters on edge of vision not being listed. Mightzelgadis2008-06-092-10/+10
* Add one more miscellaneous minor fix.dolorous2008-06-091-1/+1
* Add more miscellaneous minor fixes.dolorous2008-06-091-2/+20
* FR 1971056: In the monster pane list use a monster's full name, like "ratzelgadis2008-06-091-7/+35
* Clean up the routines to animate the dead.dolorous2008-06-099-380/+374
* Add miscellaneous minor fixes.dolorous2008-06-094-26/+26
* Add reset() method to radius_iterator so that a single iteratorzelgadis2008-06-092-0/+8
* Enable environmental effects (like lava generating black smoke) in the Abysszelgadis2008-06-091-0/+3
* Bug 1987918: make hellfire and magma produce steam when over water.zelgadis2008-06-091-4/+3
* Preserve the floor properties around the player when doing an Abysszelgadis2008-06-081-0/+16
* Modify Portal Projectile to use the quiver interface, so you can nowj-p-e-g2008-06-087-108/+101
* Add spacing fix.dolorous2008-06-081-1/+1
* Move summon_demon_type() to spells3.cc as well.dolorous2008-06-084-29/+29
* Add more minor cosmetic fixes.dolorous2008-06-081-3/+0
* Move most of the demon-summoning routines to spells3.cc, since they're dolorous2008-06-085-143/+143
* Clean up "Twisted Resurrection" some more.dolorous2008-06-085-114/+110
* Simplify.dolorous2008-06-083-8/+7
* Clean up "Twisted Resurrection" a bit.dolorous2008-06-083-46/+46
* Clean up "Shadow Creatures".dolorous2008-06-083-9/+24
* Lower chance of vampiric bite during bat form, and if it happens, halvej-p-e-g2008-06-084-210/+219
* Add more minor cosmetic fixes.dolorous2008-06-085-8/+8
* Reorganize again, and move cast_summon_wraiths() to spells3.cc, since dolorous2008-06-086-105/+107
* Clean up "Death Channel" some more.dolorous2008-06-085-9/+18
* Add minor cosmetic fixes.dolorous2008-06-082-3/+2