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Age
Files
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*
Tweaks to build with Unicode support on Mac OS. Unfortunately none of the
dshaligram
2007-06-10
2
-0
/
+10
*
Some more changes to the tutorial, most importantly to
j-p-e-g
2007-06-09
4
-28
/
+70
*
Fixed broken macros on Windows (Erik).
dshaligram
2007-06-09
1
-1
/
+1
*
Added missing . to player attack miss messages (Erik).
dshaligram
2007-06-09
1
-1
/
+3
*
Mention that there's more travel help available in the depth-selection prompt.
dshaligram
2007-06-09
1
-1
/
+5
*
Fixed off-by-one error in waypoint and exclude setting on the level-map (Erik).
dshaligram
2007-06-09
2
-4
/
+5
*
Fixed level-map not scrolling to show detected monsters and items.
dshaligram
2007-06-08
1
-1
/
+1
*
When showing glyphs in messages (as in the tutorial), use stringize_glyph() to
dshaligram
2007-06-08
8
-18
/
+64
*
Removed unnecessary turnloss when declining to memorise a spell. Also removed
dshaligram
2007-06-08
1
-7
/
+0
*
Removed one line from the targeting prompt; should make it less -more- prone.
dshaligram
2007-06-08
2
-7
/
+7
*
Flush macro input buffer when fire command fails (Erik).
dshaligram
2007-06-08
10
-57
/
+168
*
Unicode builds were mangling IBM graphics, fixed.
dshaligram
2007-06-08
1
-1
/
+1
*
Removed unnecessary < 0 check on glyphs.
dshaligram
2007-06-07
1
-4
/
+1
*
Update 'V' feature display to include Unicode.
dshaligram
2007-06-07
1
-10
/
+11
*
Mention that char_set = unicode works only if Crawl was built with Unicode
dshaligram
2007-06-07
1
-0
/
+4
*
Added support for Unicode characters in the map display with ncursesw (enabled
dshaligram
2007-06-07
29
-418
/
+542
*
Banishment while standing on a dungeon feature was destroying the feature,
dshaligram
2007-06-06
7
-11
/
+7
*
Removed targeting and level-map help from the main help screen since they're
dshaligram
2007-06-06
2
-11
/
+2
*
Fixed a couple of minor errors in the manual.
dshaligram
2007-06-06
1
-6
/
+7
*
Manual update (David).
dshaligram
2007-06-06
1
-17
/
+35
*
Changed the new vaults to minivaults since they're excellent minivault
dshaligram
2007-06-05
1
-69
/
+68
*
New vaults.
dshaligram
2007-06-05
1
-2
/
+71
*
Change list for 0.2.6.
dshaligram
2007-06-05
1
-0
/
+15
*
Drop -Wconversion; it complains about implicit signed->unsigned conversions on
dshaligram
2007-06-05
1
-1
/
+1
*
Added a precautionary check for an empty delay queue (really shouldn't be
dshaligram
2007-06-04
1
-0
/
+1
*
Fixed turn-loss during travel:
dshaligram
2007-06-04
1
-1
/
+7
*
[1730376] Branch stairs are now coloured yellow in the level map, as they are
dshaligram
2007-06-04
1
-3
/
+3
*
[1730416] Warn player if not switching back to original weapon when butchery is
dshaligram
2007-06-04
2
-25
/
+46
*
[1730386] Clouds override visibility of monsters submerged in shallow water.
dshaligram
2007-06-04
2
-2
/
+5
*
[1723695] Fixed unholy (and silly) travel cache corruption bug.
dshaligram
2007-06-04
2
-6
/
+16
*
Removed a couple of unnecessary viewport-center calls.
dshaligram
2007-06-04
2
-2
/
+0
*
isblank is not available on DOS djgpp, replaced with == ' '.
dshaligram
2007-06-04
1
-2
/
+2
*
Fixed libw32c.cc to work with the new viewport changes.
dshaligram
2007-06-04
4
-46
/
+50
*
[1699948] Allow changing the viewport size if you're using a larger terminal
dshaligram
2007-06-04
25
-224
/
+625
*
Refix charm check so interrupt is not fired for monsters not in view.
dshaligram
2007-06-03
1
-3
/
+6
*
[1690815] Monsters that lose ENCH_CHARM should not generate "The foo
dshaligram
2007-06-03
3
-10
/
+17
*
Note travel target before checking i_feel_safe() (so that the player's
dshaligram
2007-06-03
1
-4
/
+4
*
[1709687] Fixed Vehumet and Lugonu not accepting kills by undead slaves.
dshaligram
2007-06-03
4
-8
/
+30
*
[1715565] Removed "You mutate" message which is irrelevant since the specific
dshaligram
2007-06-03
2
-10
/
+9
*
[1589849] Enabled ! in targeting mode to aim beams at a specific spot.
dshaligram
2007-06-03
4
-74
/
+112
*
[1728875] Fixed monsters not being drawn until one turn after being generated.
dshaligram
2007-06-03
2
-1
/
+8
*
$ in the interlevel travel depth prompt changes the default to the deepest
dshaligram
2007-06-03
2
-1
/
+19
*
Improve beam selection by trying to match slopes (well, munged slopes) to the
dshaligram
2007-06-03
3
-8
/
+57
*
[1730096] Updated Xcode project to include xom.cc.
dshaligram
2007-06-03
1
-0
/
+4
*
Fixed silly type-conversion bugs I introduced, added -Wconversion to
dshaligram
2007-06-02
3
-7
/
+7
*
Highlight monsters in the path of a beam (with :).
dshaligram
2007-06-02
5
-24
/
+48
*
This is an experimental attempt at selecting more intuitive beams for
dshaligram
2007-06-02
5
-40
/
+262
*
[1726243] Changed out-of-sight stash description for additional items from (+n)
dshaligram
2007-06-02
1
-2
/
+2
*
[1727700] Produce appropriate message when an invisible monster is polymorphed
dshaligram
2007-06-02
1
-2
/
+9
*
Monsters teleported away from the stairs you land on when entering a level
dshaligram
2007-06-02
1
-1
/
+1
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