summaryrefslogtreecommitdiffstats
path: root/crawl-ref
Commit message (Expand)AuthorAgeFilesLines
* Fixing issue where some randart books had incorrect tiles.ennewalker2009-01-031-5/+9
* Add minor cosmetic fix.dolorous2009-01-031-2/+0
* Tweak placement of Zin's eyes again.dolorous2009-01-031-1/+1
* Fixing cursor and text tag for 'V' menu.ennewalker2009-01-031-6/+4
* Tile menus now support multiple tiles per entry (see MenuEntry::get_tiles).ennewalker2009-01-037-31/+44
* Attempt to fix oddity when equipping undead when e.g. an orc warrior dolorous2009-01-031-3/+1
* Fix assertion failure (oops).dolorous2009-01-031-2/+2
* Fix warning.dolorous2009-01-031-2/+3
* In monster_grid() check for monster->alive() instead ofzelgadis2009-01-032-10/+22
* Simplify.dolorous2009-01-031-8/+5
* Fire an AI_SEE_MONSTER activity interrupt if a non-safe monster un-submergeszelgadis2009-01-032-0/+13
* [2481628] Adding tiles for the recognized item list.ennewalker2009-01-031-3/+14
* When drawing a damaging card, set the beam range to LOS_RADIUS.zelgadis2009-01-035-26/+18
* Make the test spawner monster land prefering amphibious.zelgadis2009-01-031-1/+1
* Allow tiles in 'V' menu, at least for items - the menu structure can'tj-p-e-g2009-01-035-16/+53
* [2467399] Auto-centering screen on Windows.ennewalker2009-01-022-0/+12
* [2467399] Improving Windows icon.ennewalker2009-01-023-2/+6
* Silencing warnings.ennewalker2009-01-022-3/+5
* Fix [2482708]: When searching for equipment in a pile of items in dolorous2009-01-021-5/+1
* Add spacing fixes.dolorous2009-01-021-1/+1
* Fix .des files not using the right brands (sorear).dshaligram2009-01-021-1/+2
* Add yet one more minor cosmetic fix.dolorous2009-01-021-0/+1
* Add one last minor cosmetic fix.dolorous2009-01-021-0/+1
* Reinstate old arena behaviour of monsters accurately seeking to foes out of LOS.dshaligram2009-01-021-3/+29
* Silence rltiles warnings.ennewalker2009-01-021-2/+2
* Discard junk file I accidentally committed.dshaligram2009-01-021-70/+0
* Keep wandering monsters moving in the arena.dshaligram2009-01-021-0/+3
* Fix arena not placing water monsters correctly, remove monster habitat specia...dshaligram2009-01-026-29/+24
* Make monster behaviour in arenas smarter, allow delay:N in arena spec to set ...dshaligram2009-01-027-39/+179
* Fixed 2481704: Travel stopping for spellcasting monsters without LOSj-p-e-g2009-01-029-47/+102
* Simplify.dolorous2009-01-021-17/+12
* Add one more minor cosmetic fix.dolorous2009-01-021-1/+2
* Fix inverted logic (oops).dolorous2009-01-021-1/+1
* Add more minor cosmetic fixes.dolorous2009-01-021-3/+4
* Miscellaneous arena improvements: items, lua preludes, tiles fixes.ennewalker2009-01-025-5/+77
* Generalize monsters::can_drink_potion(). First, monsters that don't dolorous2009-01-021-28/+20
* Make smoke demons use MONUSE_OPEN_DOORS instead of dolorous2009-01-021-1/+1
* Add minor cosmetic fix.dolorous2009-01-021-1/+1
* Reduce arena end-of-round delay, do arena LOS from current LOS center, not ce...dshaligram2009-01-023-4/+6
* initialize_fire() was setting things in the wrong order. Fixes [2482380].haranp2009-01-021-5/+5
* Blowguns can't receive brands apart from speed and protection.haranp2009-01-021-2/+2
* Fixing arena LOS/env.show issues. Adding a test spawner monster tile.ennewalker2009-01-024-3/+15
* Fix monster blinks not respecting their preferred habitat.haranp2009-01-022-13/+68
* * Move wall tiles into the dc-dngn/wall folder.j-p-e-g2009-01-0210-9/+11
* Factored out bolt tracer variables into tracer_info struct.haranp2009-01-026-83/+94
* Fix [2481621]: positive self-targeting enchantments prompted.haranp2009-01-024-26/+18
* A place string can be specified via the arena_place tag to control whatzelgadis2009-01-021-5/+49
* Prevent memory corruption.haranp2009-01-021-1/+2
* Mermaids and sirens shouldn't mesmerise the player during arena mode.zelgadis2009-01-021-0/+4
* Fix [2480689]: skeletal warriors and wraiths shouldn't drink.haranp2009-01-021-0/+2