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* Fix [2330091]: Remove erroneous duplicated "you" from food-related dolorous2008-11-231-3/+3
* Comment fixes.dolorous2008-11-231-3/+3
* Add one more sticky flame comsistency fix.dolorous2008-11-231-1/+1
* Add still more minor cosmetic fixes.dolorous2008-11-231-4/+4
* Fix the sticky flame fire miscast for monsters.dolorous2008-11-231-3/+6
* Some modifications to the Sewers.dploog2008-11-222-3/+10
* Remove message about which items you bought in a shop as that'sj-p-e-g2008-11-221-28/+13
* Add more miscellaneous minor cleanups.dolorous2008-11-222-42/+51
* Oops, mon->type should be compared to MONS_PROGRAM_BUG, not NON_MONSTER.zelgadis2008-11-222-2/+2
* Inform user on why a known shaft trap isn't triggered (fixes bug 2294949).zelgadis2008-11-223-12/+38
* Fix bug 2325392: Ring of Flames interface problems. Whether stepping intozelgadis2008-11-226-3/+34
* * Add the diagonal movement logic for monsters moving aside for otherj-p-e-g2008-11-224-8/+41
* Oops, used tabs instead of spaces for indentation in items.cc and mon-util.cc.zelgadis2008-11-224-13/+13
* Possible fix for bug 2293518: if a monster tries to unsubmerge while there'szelgadis2008-11-221-5/+33
* Improve AI handling of clouds, so that clouds will only cause sumbergablezelgadis2008-11-221-76/+99
* Fix bug 2298697: for dealing with weapons of returning which fail to return,zelgadis2008-11-225-2/+49
* Added new Sewer vault (Eino).dploog2008-11-221-32/+99
* Modify shop entry tile to show the shop type. Ignoring antique for now.j-p-e-g2008-11-2112-4/+57
* Initialize a variable in order to quiet some Valgrind warnings.zelgadis2008-11-211-1/+2
* Added a convenience script for invoking Valgrind to find memory errors/bugs,zelgadis2008-11-212-0/+59
* Third argument to dgn.grid() is optional. Fixed error that happenedzelgadis2008-11-211-3/+6
* Fix [2260261]: Don't display a beam tracer for healing, since it doesn't dolorous2008-11-211-1/+1
* Tweak Ely's healing to have a chance of successfully pacifying monsters dolorous2008-11-211-2/+2
* Add tiles for the sewers' murky (deep and shallow) water, as well as aj-p-e-g2008-11-2013-20/+90
* A few lines of speech.dploog2008-11-201-4/+16
* Spadework for ziggurats and other multilevel portal vaults.dshaligram2008-11-2017-175/+458
* Update canned level compiler (Eino); update .gitignore.dshaligram2008-11-203-1350/+1429
* Clean up the piety pool and donation routines one last time.dolorous2008-11-202-9/+7
* Clean up the donation routine a bit.dolorous2008-11-201-10/+12
* Add yet one more piety pool tweak.dolorous2008-11-201-2/+4
* Allow bazaars outside of the main dungeon.dploog2008-11-201-1/+1
* Adjust level for an ice statue vault (Darshan).dploog2008-11-191-1/+1
* Mention trowel_portal in level-design.txt (Darshan).dploog2008-11-191-0/+4
* Lab entries should be tagged "extra" to allow additional minivaults to be pla...dshaligram2008-11-191-1/+1
* Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a...dshaligram2008-11-196-54/+102
* Add one last piety pool tweak.dolorous2008-11-191-2/+2
* Add penance-related cleanups.dolorous2008-11-192-10/+10
* Tweak the piety pool routine yet again.dolorous2008-11-191-2/+2
* Fixed process_disconnected_zones sometimes filling the whole level with solid...dshaligram2008-11-194-42/+74
* Comment fix.dolorous2008-11-191-1/+1
* Fix previous piety pool tweak.dolorous2008-11-191-2/+2
* Change one Divinations title from "Soothsayer" to "Clairvoyant", as one dolorous2008-11-191-1/+1
* Tweak Zin's piety pool routine a bit.dolorous2008-11-191-3/+4
* Add missing dummy.des, oops.dshaligram2008-11-191-0/+22
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-1926-297/+581
* Fix 2307176: Bladehanded butcher not respecting gloves being melded.j-p-e-g2008-11-191-4/+5
* Proper CHANCEs for Eino's bear vaults.dploog2008-11-191-0/+2
* Randomised a sewer map (Zaba).dploog2008-11-191-23/+30
* Minor fixes in level-design.txt.dploog2008-11-191-4/+5
* Added notes on how .des files are converted to Lua to level_design.txt.dshaligram2008-11-191-197/+352