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* Make _build_vaults check for collisions by default, should fix minivaults app...Darshan Shaligram2009-12-282-9/+20
* A few spacing changes.Johanna Ploog2009-12-281-5/+5
* Minor modifications of cavernous ossuary (Lordsloth).David Ploog2009-12-271-17/+27
* Shoals tides do not fill in features when the tide is receding. Sunlight-drie...Darshan Shaligram2009-12-281-1/+50
* Make item_is_mundane a method of item_def.Vsevolod Kozlov2009-12-276-35/+35
* Replace uses of item_cursed with item_def::cursed.Vsevolod Kozlov2009-12-2722-61/+55
* Make item_is_critical a method of item_def.Vsevolod Kozlov2009-12-276-20/+20
* Don't show normal teleport messages on wizard teleports.Vsevolod Kozlov2009-12-271-3/+5
* Untie disarm confirmations from autotravel settings (Mantis 254).Adam Borowski2009-12-272-11/+27
* dungeon.cc: Kill a small piece of code duplication in special room handling.Vsevolod Kozlov2009-12-271-5/+4
* Unify wizard_create_feature_{name,number}.Vsevolod Kozlov2009-12-273-59/+39
* Use the old message for rain, "You are engulfed in the rain." is bad.Adam Borowski2009-12-271-1/+4
* Reset tag minor version, since major version has been incremented (due).Darshan Shaligram2009-12-272-11/+7
* Customisable clouds!Jude Brown2009-12-2822-124/+261
* Before a better solution is decided on, slash TSO holy revenge by a factor of 4.Adam Borowski2009-12-271-1/+2
* Replace '+' by '∞' for books in CSET_UNICODE and CSET_IBM.Adam Borowski2009-12-271-3/+11
* Don't say that "Kiku likes sacrifices of corpses", as that costs piety.Adam Borowski2009-12-271-1/+1
* Apply second smoothing pass to Shoals deep water to reduce ugly rectangular d...Darshan Shaligram2009-12-271-2/+18
* Shoals tides should not try to move flying/swimming monsters out of the way, ...Darshan Shaligram2009-12-271-1/+1
* Merge branch 'shoals++'Darshan Shaligram2009-12-2715-396/+773
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| * Reduce low tide effects in the Shoals.Darshan Shaligram2009-12-271-1/+1
| * Add tides to the Shoals.Darshan Shaligram2009-12-277-6/+264
| * Increase depths of deep water by distance from shore.Darshan Shaligram2009-12-271-0/+66
| * Save Shoals heightmap in level tag, increment tag minor version.Darshan Shaligram2009-12-276-12/+50
| * Remove floor at corners of shoal huts.Darshan Shaligram2009-12-271-4/+4
| * Add the occasional cliff in the shoals.Darshan Shaligram2009-12-261-19/+76
| * Add rock outcrops at the highest points of the Shoal islands. Also fix Shoal:...Darshan Shaligram2009-12-262-2/+4
| * Move Shoals code out into its own file.Darshan Shaligram2009-12-265-309/+337
| * Adjust number of islands per Shoal level.Darshan Shaligram2009-12-261-1/+1
| * Tweak placement of rune hut on Shoal:$.Darshan Shaligram2009-12-261-1/+25
| * Experimental changes to Shoals level generation.Darshan Shaligram2009-12-261-245/+149
* | Reduce code duplication in trap_def::shot_damage.Vsevolod Kozlov2009-12-271-26/+16
* | Use strip_tag for cursed/randart/damaged in parse_single_spec.Vsevolod Kozlov2009-12-271-6/+3
* | Replace the flat Maurice tile with a more 3dimensional one.Johanna Ploog2009-12-271-0/+0
* | Add a tile for human slaves (purge).Jude Brown2009-12-273-0/+3
* | Update prebuilt level compiler files for TILE specifier.Jude Brown2009-12-273-1521/+1620
* | Don't mark milestones for summoned ghosts or uniques.Jude Brown2009-12-272-3/+10
* | Fix "shot with an orcish bolt by a yellow wasp" during Mislead.Jude Brown2009-12-271-0/+10
* | Fix ugly things/butterflies going black while Misled.Jude Brown2009-12-271-0/+8
* | Make berserk monsters ignore unsafe clouds (FR256).Jude Brown2009-12-271-0/+5
* | Change some colours and glyphs as per FR#250.Jude Brown2009-12-271-55/+53
* | Make steel ammo rarer before D:10.Jude Brown2009-12-271-1/+2
* | Slight changes to labyrinth vaults.David Ploog2009-12-271-9/+11
* | Three new Vault:8 subvaults (Neil).David Ploog2009-12-271-16/+171
* | Actually use the archer statue tile in the corresponding vault definition.Johanna Ploog2009-12-262-1/+2
* | Fix a typo.Johanna Ploog2009-12-261-6/+6
* | Add default answer 'n' to several instances of yesno().Johanna Ploog2009-12-267-12/+24
* | Include all monsters containing the word "statue" in the autoexclude list.Johanna Ploog2009-12-261-2/+1
* | Revert beams to not affect the source cell.Robert Vollmert2009-12-262-37/+15
* | Deuglify a temple layout, now that we're not limited to 12 altars only.Adam Borowski2009-12-261-6/+8