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* Update Halflings' Shields aptitude in aptitudes.txt.David Lawrence Ramsey2010-01-031-1/+1
* Make sling bullets as common as bolts.Jude Brown2010-01-031-1/+1
* Give Hunters using slings Bucklers, shield apt. (Vandal).Jude Brown2010-01-032-1/+6
* Branded and positively enchanted missiles are "glowing". (Eronarn)Jude Brown2010-01-033-4/+36
* New (ranged) weapon brand: evasion.Jude Brown2010-01-0310-9/+41
* New needle brands! Sleep, paralysis, rage, confusion, sickness, slowing.Jude Brown2010-01-036-7/+184
* Fix put_to_sleep, implement for monsters.Jude Brown2010-01-037-9/+19
* Move recently removed tiles into UNUSED subfolders.Johanna Ploog2010-01-033-0/+0
* Give vanilla merfolk throwing spears instead of javelins.Darshan Shaligram2010-01-031-12/+4
* Repair monster ability to use throwing weapons.Darshan Shaligram2010-01-033-6/+19
* D:3 is too early for an iron golem, patrolling or not (##crawl).Jude Brown2010-01-031-2/+2
* Don't refer to Cheibriados as "he". (Mu)Jude Brown2010-01-031-1/+1
* Rods don't need to block shield acquirement nowStefan O'Rear2010-01-021-2/+1
* Unbreak rod descriptionsStefan O'Rear2010-01-021-1/+2
* Rods function in melee as a +x/+x club (#300)Stefan O'Rear2010-01-023-8/+29
* Fix extra space in staff descriptionStefan O'Rear2010-01-021-1/+1
* Tweak rod enchantment formulaStefan O'Rear2010-01-022-17/+19
* Oops! Ugly things are supposed to be fast at moving, not attacking (dolorous...Stefan O'Rear2010-01-022-3/+3
* Fix comment.David Lawrence Ramsey2010-01-021-1/+1
* Make sure an ossuary entry isn't hidden.David Ploog2010-01-031-1/+1
* Give ugly things fixed speed (Eronarn)Stefan O'Rear2010-01-022-4/+4
* Increase effects of Recharging on rods and allow it to affect enchantment (Er...Stefan O'Rear2010-01-022-2/+15
* Tweak vault8_construction monsters (Mu).Jude Brown2010-01-031-1/+1
* Rods have an intrinsic recharge rate (#300)Stefan O'Rear2010-01-023-11/+40
* makefile: don't check .cflags or *.d files on clean targetsSteven Noonan2010-01-021-0/+5
* makefile: fix build of util/levcomp.*.oSteven Noonan2010-01-021-1/+1
* Renaming ambiguous rltiles command.Enne Walker2010-01-022-17/+17
* Axe shield leakage [Mantis 300]Stefan O'Rear2010-01-023-41/+3
* Decouple rod recharge from availability of player MP (Mantis 300)Stefan O'Rear2010-01-023-63/+59
* makefile: add depfile regeneration ruleSteven Noonan2010-01-021-0/+3
* makefile: use QUIET_CC when compiling *.m filesSteven Noonan2010-01-021-1/+1
* makefile: use simpler build rule syntaxSteven Noonan2010-01-021-3/+3
* makefile: only include depfiles that existSteven Noonan2010-01-021-1/+1
* makefile: use patsubst instead of subst for depgenSteven Noonan2010-01-021-3/+3
* Describe red wasp attack (dpeg)Stefan O'Rear2010-01-021-1/+1
* Added a comment to gold acquirement.David Ploog2010-01-021-0/+1
* New gold acquirement formula (dpeg).Darshan Shaligram2010-01-032-6/+7
* Corruption changes (dpeg). Corruption is now usable only once-per-level, but ...Darshan Shaligram2010-01-022-28/+47
* Give player-zapped wand bolts the "friendly" attitude. Fixes bug 0000244Johanna Ploog2010-01-022-3/+3
* Fix feat library errors here, too (sorear).Jude Brown2010-01-021-3/+3
* Change badly worded description (doy)Jude Brown2010-01-021-1/+1
* Fix MP+X property in unrands (Mantis #294, Vandal).Jude Brown2010-01-022-15/+14
* [Mantis 299] Fix door-blocking messages using pointer into freed memory (syll...Darshan Shaligram2010-01-021-1/+2
* Tweak open sea sewer mermaids. (Keskitalo)Jude Brown2010-01-021-2/+8
* Allow Corruption to be used in Hells and Pan.Darshan Shaligram2010-01-021-6/+1
* Unban TrAM, OgAM, mark as restricted instead.Jude Brown2010-01-021-6/+2
* makefile: don't generate dependencies for AppHdr.h.gchSteven Noonan2010-01-011-1/+1
* makefile: greatly simplify dependency generationSteven Noonan2010-01-011-38/+4
* Reduce chances of Shoals island rings further.Darshan Shaligram2010-01-011-2/+2
* Always initialise door offset (Napkin).Jude Brown2010-01-021-1/+1