summaryrefslogtreecommitdiffstats
path: root/crawl-ref
Commit message (Expand)AuthorAgeFilesLines
* Modify breath weapon recovery to be delay based.Charles Otto2009-11-151-1/+3
* Moidfy DUR_TRANSFORMATION to be delay based.Charles Otto2009-11-155-14/+14
* Modify temporary brand spells to be delay basedCharles Otto2009-11-154-49/+55
* Modify silence to use delay not turn countCharles Otto2009-11-151-3/+5
* Make _increase_durations set values proportional to delayCharles Otto2009-11-151-1/+3
* Modify DUR_LIQUID_FLAMES to count delay instead of turnsCharles Otto2009-11-154-20/+16
* Change DUR_SLEEP and DUR_BUILDING_RAGE durationsCharles Otto2009-11-152-1/+3
* Changes to _decrement_a_durationCharles Otto2009-11-152-60/+84
* Make icemail recovery proportional to delayCharles Otto2009-11-152-3/+7
* Make the gourmand effect proportional to delay not perceived turnsCharles Otto2009-11-152-3/+5
* Message for unseen eyes starting at youMatthew Cline2009-11-151-5/+15
* Bug #2896412: Breath broken after polymorphMatthew Cline2009-11-154-34/+92
* Group spell msgs for uniques togetherMatthew Cline2009-11-151-27/+30
* arena_smoke: Increase cloud size againMatthew Cline2009-11-151-1/+1
* Kikubaaqdgha finetuning.Alex MacDonald2009-11-166-42/+74
* Worshippers of Xom will find Crazy Yiuf to be rather enlightening!Alex MacDonald2009-11-162-0/+32
* Fixed monsters class unitialized memory propblemMatthew Cline2009-11-151-6/+7
* show.cc: fix compile error.Matthew Cline2009-11-151-0/+2
* Fix compilation.David Lawrence Ramsey2009-11-151-4/+6
* Mention the crosstraining of Staves and M&F in the manual.David Lawrence Ramsey2009-11-151-0/+1
* Typo fix.Adam Borowski2009-11-162-2/+2
* Used cannonical ego counting.Brendan Hickey2009-11-161-13/+2
* Chei Fluff: * Ruininous Time -> Slouch * Better player titles Mechanics: * Po...Brendan Hickey2009-11-166-11/+20
* Remove obsolete comment. (dpeg)Eino Keskitalo2009-11-161-3/+0
* Two new Ice Cave maps.Eino Keskitalo2009-11-161-7/+124
* Merge get_symbol and get_show_glyph.Robert Vollmert2009-11-153-62/+23
* Replace get_show_symbol by get_show_glyph.Robert Vollmert2009-11-154-47/+23
* Add get_feat_symbol.Robert Vollmert2009-11-154-14/+8
* Remove unused call to get_show_symbol.Robert Vollmert2009-11-151-4/+0
* Add get_item_symbol to showsymb.Robert Vollmert2009-11-154-17/+12
* Remove one version of get_screen_glyph.Robert Vollmert2009-11-154-11/+5
* Convert get_mons_glyph to return a glyph struct.Robert Vollmert2009-11-156-25/+16
* Convert get_item_glyph to return a glyph struct.Robert Vollmert2009-11-158-36/+30
* Remove grid_character_at.Robert Vollmert2009-11-153-11/+1
* Move feature colouring into show_def from get_symbol.Robert Vollmert2009-11-152-106/+97
* Actually use monster_info in full_describe_view.Robert Vollmert2009-11-151-32/+13
* Cross-train Staves and M&F.Adam Borowski2009-11-151-0/+8
* Re-order altar.des. More overflow altars welcome!Eino Keskitalo2009-11-151-277/+298
* Rename acr.cc to main.cc.Robert Vollmert2009-11-157-8/+8
* Rename fixary.h and fixvec.h.Robert Vollmert2009-11-1514-16/+16
* After some more thought, make Fulsome Distillation non-chaotic again.David Lawrence Ramsey2009-11-151-1/+1
* Revert "Mark the Banishment spell as chaotic, since the Abyss is chaotic."David Lawrence Ramsey2009-11-151-1/+1
* Remove now-inaccurate comment.David Lawrence Ramsey2009-11-151-2/+0
* Mark the Banishment spell as chaotic, since the Abyss is chaotic.David Lawrence Ramsey2009-11-151-1/+1
* Fix spore production always getting re-added (oops)Charles Otto2009-11-151-1/+5
* Fix compilation.David Lawrence Ramsey2009-11-152-1/+1
* Since sling bullets can be poisoned now, let them be generated that way.David Lawrence Ramsey2009-11-151-5/+2
* Change the message for reaping branding, so that checking for theDavid Lawrence Ramsey2009-11-151-2/+2
* Move the brand_ammo() failure messages to the spellcasting routine.David Lawrence Ramsey2009-11-151-8/+16
* Remove canned messages in brand_ammo() when it fails.David Lawrence Ramsey2009-11-151-18/+0