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* Update CREDITS.David Ploog2009-10-251-7/+7
* Let markers change the description of any featureMatthew Cline2009-10-257-71/+56
* mutation.cc: fix compiler warning about 'mdef' being unused in non-DEBUG buildsSteven Noonan2009-10-241-3/+1
* makefile: set '.contrib-libs' file as an intermediateSteven Noonan2009-10-242-0/+4
* sdl: fix makefile to use uname_S properlySteven Noonan2009-10-241-0/+0
* Roll demonspawn mutations at the start of the game.Stefan O'Rear2009-10-2410-140/+107
* Add the 0.6 launcher brands to the randart listStefan O'Rear2009-10-241-2/+4
* Force all randart weapons to have some brand.Stefan O'Rear2009-10-241-0/+4
* Revert "Add still more minor cosmetic fixes."Steven Noonan2009-10-241-51/+96
* Fix the color check when mutating (very) ugly things due to proximity toDavid Lawrence Ramsey2009-10-251-11/+14
* makefile: correct contributing library dependenciesSteven Noonan2009-10-241-46/+18
* rltiles/makefile: fix linkage on cross-compilesSteven Noonan2009-10-241-1/+6
* tile.cc: add missing includesSteven Noonan2009-10-241-0/+3
* contribs: fix parallel make and simplify MinGW buildsSteven Noonan2009-10-248-132/+14
* rltiles/makefile: fix MinGW buildSteven Noonan2009-10-241-7/+10
* makefile: move '-g' option to CFOTHERS, making it a global flagSteven Noonan2009-10-241-1/+1
* makefile: rename 'LIB' variable to 'LIBS'Steven Noonan2009-10-241-16/+16
* msvc: add x86_64 build supportSteven Noonan2009-10-2415-71/+932
* MSVC: fix build (add missing source files to project)Steven Noonan2009-10-242-16/+163
* Add still more minor cosmetic fixes.David Lawrence Ramsey2009-10-241-96/+51
* Add more minor cosmetic fixes.David Lawrence Ramsey2009-10-241-31/+30
* Simplify.David Lawrence Ramsey2009-10-241-9/+2
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-241-5/+5
* Extend potions of resistance to same duration as might. [FR 2885026]Adam Borowski2009-10-251-4/+4
* Also briefly flash red when Igniting Poison.Adam Borowski2009-10-251-0/+9
* Give a message when a monster is affected by Ignite Poison.Adam Borowski2009-10-251-0/+1
* Factor the shields skill while determining handedness during weapon acquireme...Adam Borowski2009-10-251-1/+13
* Revert Cb's piety only while resting, change the description instead.Adam Borowski2009-10-252-4/+3
* Give Cb's piety only while resting, but at much faster rate.Adam Borowski2009-10-251-1/+6
* Make it possible for demigods to get the hard books [BR 2883646] (sorear)Adam Borowski2009-10-242-4/+9
* Update CREDITS.David Ploog2009-10-241-23/+23
* ctest.cc: kill memory access violationSteven Noonan2009-10-241-1/+0
* Fix build with -DDGAMELAUNCH (Napkin).Darshan Shaligram2009-10-241-0/+1
* Fixing Xcode project again due to missing files.Enne Walker2009-10-241-15/+47
* Corona/glow makes invisibility only temporarily useless, unlike TSO's halo.Adam Borowski2009-10-241-2/+2
* Move opening_screen and name reading routines to ng-input.cc.Robert Vollmert2009-10-246-301/+337
* Convert player::your_name to std::string.Robert Vollmert2009-10-2417-121/+87
* Make FPROP_FORCE_EXCLUDE set an actual travel exclusion.Jude Brown2009-10-243-18/+18
* Extract newgame character restrictions from newgame.cc.Robert Vollmert2009-10-2422-1081/+1169
* Fix minor bugs in vault_generation test (due).Darshan Shaligram2009-10-241-2/+4
* Wrapper for find_map_by_name (dgn.map_by_name). Test set for generation of sp...Jude Brown2009-10-242-0/+59
* Do nothing if unwielding a non-weapon artefactMatthew Cline2009-10-243-2/+10
* Merge branch 'master' of ssh://zelgadis@crawl-ref.git.sourceforge.net/gitroot...Matthew Cline2009-10-242-9/+7
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| * Fix Humans not being selectable on character selection.Robert Vollmert2009-10-242-9/+7
* | Don't use invisibility items when pointlessMatthew Cline2009-10-243-9/+69
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* Specify arbitrary options on the command lineMatthew Cline2009-10-235-11/+149
* Fix bug [2864019] - assertion failure after pressing ctrl-OCharles Otto2009-10-241-3/+18
* tilereg.cc: add missing includesSteven Noonan2009-10-231-0/+2
* files.cc: use proper data type for get_class_by_nameSteven Noonan2009-10-232-6/+2
* newgame.h: add declaration of get_class_by_name to fix tiles buildsSteven Noonan2009-10-231-0/+5