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* Blessed Blades created the round before shouldn't be "ancient artifacts".Adam Borowski2009-10-305-47/+8
* Initialize __echo in lua interpreter.Robert Vollmert2009-10-303-2/+16
* Interrupt less often when repeating wiz commandsMatthew Cline2009-10-302-1/+21
* religion.cc: Don't slimify god giftsMatthew Cline2009-10-301-1/+2
* Add minor cosmetic fix.David Lawrence Ramsey2009-10-291-2/+2
* Simplify check for good gods and potentially evil items.David Lawrence Ramsey2009-10-291-15/+7
* Add whitespace fixes.David Lawrence Ramsey2009-10-291-1/+1
* Whitespace.Enne Walker2009-10-291-1/+1
* Allow assignment to multiple glyphs at once.Enne Walker2009-10-295-75/+182
* FR 2017276: '<' and '>' both work for portal/shopMatthew Cline2009-10-292-6/+58
* Tiny bit of randomisation for volcanoes.David Ploog2009-10-301-0/+2
* Fix check for good gods' and Feawn's disliking weapons of chaos so thatDavid Lawrence Ramsey2009-10-292-18/+53
* Add minor cosmetic fix.David Lawrence Ramsey2009-10-291-2/+2
* Replace tabs with spaces.David Lawrence Ramsey2009-10-293-20/+20
* When using items that can directly turn monsters to zombies (weapons ofDavid Lawrence Ramsey2009-10-294-11/+20
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-291-5/+4
* Being hasted upon being hit by a weapon of chaos shouldn't cause Cb penance.Adam Borowski2009-10-301-1/+1
* Generate the new ammo brands randomly.Eino Keskitalo2009-10-302-3/+21
* SPWPN_SHADOW -> SPWPN_REAPING (my bad)Eino Keskitalo2009-10-301-3/+3
* Rename shadows brand into reaping for unique name.Eino Keskitalo2009-10-308-22/+22
* Add milestones to Shrines, make them luniq. (TGW)Adam Borowski2009-10-291-5/+14
* Tweak amulet of the gourmand description, partially based on suggestionsDavid Lawrence Ramsey2009-10-291-4/+3
* Typo fix.David Lawrence Ramsey2009-10-291-1/+1
* Disallow artefacts with the shadow brand for necromancy-hating gods.David Lawrence Ramsey2009-10-292-20/+22
* Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicleabrahamwl2009-10-2917-45/+45
* Readd prayer duration fixes for gods who accept fresh corpses orDavid Lawrence Ramsey2009-10-291-3/+12
* Slow down the monster spawn rate in the Abyss for worshippers of Cheibriados.Adam Borowski2009-10-292-1/+5
* Typo fix: "the it".Adam Borowski2009-10-291-1/+1
* Rewrite _set_nearest_monster_foe.Robert Vollmert2009-10-291-13/+13
* Remove mons_friendly special casing in arena.Robert Vollmert2009-10-293-7/+5
* Typo fixes.David Lawrence Ramsey2009-10-291-4/+4
* Add comment fixes.David Lawrence Ramsey2009-10-291-7/+6
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-291-10/+8
* Simplify.David Lawrence Ramsey2009-10-291-1/+1
* Fix part of [2879725]: Don't let Xom close an open door if monsters orDavid Lawrence Ramsey2009-10-291-1/+2
* Remove unneeded blank lines.David Lawrence Ramsey2009-10-291-4/+0
* Add Volcanoes, early-midgame portal vaults by Jude, with dpeg and Zaba.Eino Keskitalo2009-10-292-1/+982
* Bug #2887690: fixed by Robert's patch (fc6f5d1b)Matthew Cline2009-10-291-15/+0
* Fix initialisation of autoex in travel_exclude.Robert Vollmert2009-10-291-3/+3
* "Helper" FunctionMachines, messages for FogMachines.Jude Brown2009-10-292-7/+157
* Initialize foepos to (0,0) instead of (-1,-1).Robert Vollmert2009-10-291-1/+1
* exclude.cc: was passing too many parms to mprf()Matthew Cline2009-10-291-1/+1
* Regroup .des files in loadmaps.lua.Eino Keskitalo2009-10-291-7/+11
* Bug 2887690: hack to fix false-autoexclude problemMatthew Cline2009-10-291-1/+16
* Reset seen_context in monsters::reset.Robert Vollmert2009-10-291-0/+1
* Make passive maping use a circular regionStefan O'Rear2009-10-292-3/+5
* Give deep dwarves passive, not active mappingStefan O'Rear2009-10-292-2/+8
* Nerf low levels of the blink mutation so blink 2 mattersStefan O'Rear2009-10-291-2/+4
* Reword passive map descriptionStefan O'Rear2009-10-291-6/+6
* Fix handling of empty input lines.Robert Vollmert2009-10-291-3/+3