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* Nerf damage of the bat transformation. Reduced fromj-p-e-g2008-06-077-27/+75
* Mark bottled efreeti as evil items, since they're demonic.dolorous2008-06-071-1/+2
* Generalize summoning of holy beings, in case any more of them are added.dolorous2008-06-073-6/+14
* Clean up yet some more.dolorous2008-06-073-70/+67
* Clean up again.dolorous2008-06-073-23/+39
* Clean up yet again.dolorous2008-06-073-22/+41
* Clean up again.dolorous2008-06-073-53/+74
* Make cast_demonic_horde() properly summon lesser demons again.dolorous2008-06-071-1/+1
* Clean up yet more.dolorous2008-06-076-90/+146
* [1964967] Fixing issue where the abyss and the labyrinth had stale out of sig...ennewalker2008-06-071-0/+10
* Add more cleanups.dolorous2008-06-073-45/+69
* Clean up still more.dolorous2008-06-073-9/+3
* Clean up some more.dolorous2008-06-077-39/+58
* Start cleaning up summoning routines in a better way. Sorry for the dolorous2008-06-078-166/+211
* [1982933] [1790502] Fixing issue with vaults being generated on lava.ennewalker2008-06-072-2/+7
* Reorganize a bit.dolorous2008-06-071-12/+13
* Add minor cosmetic fixes.dolorous2008-06-073-4/+3
* Add miscellaneous minor fixes.dolorous2008-06-071-18/+23
* Rename variables.dolorous2008-06-072-13/+13
* Reorganize the consolidated summoning routines.dolorous2008-06-073-143/+157
* Make scrolls of summoning count as evil items.dolorous2008-06-071-1/+2
* Adding OSX support to X11 tiles makefile. Currently enabled via OSX=y. It a...ennewalker2008-06-071-3/+11
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-0712-54/+260
* Moved all tile related options into a file of their own.dploog2008-06-073-25/+28
* Updated readme.txt.dploog2008-06-071-14/+16
* Create random blood spatter in the Abyss and Pandemonium (FR 1986241).j-p-e-g2008-06-077-47/+95
* Remove useless debugging statement from _sort_monster_list()zelgadis2008-06-071-5/+0
* Organize and condense the monster list printed by the list monsterszelgadis2008-06-071-2/+58
* And do the same for "Summon Greater Demon".dolorous2008-06-073-30/+27
* Added commented-out code to equip raised-from-corpses undead with thezelgadis2008-06-071-0/+151
* And do the same for "Summon Wraiths".dolorous2008-06-073-66/+52
* Fix compilation again.dolorous2008-06-071-4/+1
* Do the same for "Summon Scorpions".dolorous2008-06-073-34/+23
* Consolidate "Call Canine Familiar" into summon_general_creature().dolorous2008-06-074-54/+54
* Rename SPELL_SUMMON_LARGE_MAMMAL to SPELL_CALL_CANINE_FAMILIAR, to match dolorous2008-06-075-7/+7
* Consolidate "Summon Dragon" into summon_general_creature() as well.dolorous2008-06-076-53/+46
* Clean up summon_general_creature() some more.dolorous2008-06-073-16/+24
* Consolidate "Summon Butterflies" into summon_general_creature().dolorous2008-06-077-59/+54
* Add another comment fix.dolorous2008-06-071-1/+1
* Use MAX_PIETY properly when making Kiku shield you from necromancy dolorous2008-06-071-1/+1
* Fix compilation.dolorous2008-06-071-2/+2
* Simplify yet again.dolorous2008-06-071-47/+45
* Simplify even further.dolorous2008-06-072-7/+7
* Add minor miscellaneous fix.dolorous2008-06-071-1/+1
* Comment fixes.dolorous2008-06-071-7/+2
* Simplify further.dolorous2008-06-071-22/+9
* Simplify.dolorous2008-06-072-24/+27
* Consolidate summon_ugly_thing() into summon_ice_beast_etc(), and rename dolorous2008-06-065-82/+86
* Rename the "Guardian" spell to "Summon Guardian", as it's more dolorous2008-06-063-3/+3
* Bug 1986918: Fix "Player's ghost the Player's ghost" monster naming problem,zelgadis2008-06-062-3/+1