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* Split up view.cc.Robert Vollmert2009-11-0473-2352/+2555
* Buff passive mapping, esp. at low levels.Stefan O'Rear2009-11-041-1/+1
* Remove a few placeholders from enum.hStefan O'Rear2009-11-045-168/+150
* [ and ] respect dungeon topology (by)Stefan O'Rear2009-11-047-71/+17
* show: Quiet Valgrind warningsMatthew Cline2009-11-042-5/+12
* Simplify by reusing commin brand vetoing code.Adam Borowski2009-11-041-23/+5
* Allow specifying "any weapon ego:XXX", "... missile", "... armour".Adam Borowski2009-11-044-20/+169
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-041-5/+8
* Fix inconsistencies in checks for monsters' being slime creatures.David Lawrence Ramsey2009-11-043-7/+7
* Fix warning.David Lawrence Ramsey2009-11-041-0/+3
* Remove obsolete comment.David Lawrence Ramsey2009-11-041-1/+0
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-0439-921/+1016
* Allow vaults to override monster spells with spells:<xyz>Darshan Shaligram2009-11-0417-133/+289
* Remove some hardcoded monster flags.David Lawrence Ramsey2009-11-042-20/+17
* Add formatting fixes.David Lawrence Ramsey2009-11-041-9/+11
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-041-11/+13
* New Trog altar vault. (Mu)Jude Brown2009-11-041-0/+14
* Allow forcing randarts in vaults.Adam Borowski2009-11-045-10/+47
* Update volcano_lake and volcano_pools.Jude Brown2009-11-041-38/+43
* Fix player bloodspatterStefan O'Rear2009-11-042-1/+4
* Revert Crazy Yiuf to D:2-7, Sigmund pwns him 10:1.Adam Borowski2009-11-041-1/+1
* Less blood from rotten corpses (due)Stefan O'Rear2009-11-041-1/+6
* Disintegration can be very messy.Stefan O'Rear2009-11-049-17/+195
* Move Crazy Yiuf from D:2-7 to D:3-7, he can be a nasty bugger.Adam Borowski2009-11-041-1/+1
* Further work on the "chaos" kobolds theme altar vault.Jude Brown2009-11-041-20/+31
* Move feature_def and Feature array into feature.cc from view.cc.Robert Vollmert2009-11-048-780/+797
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-0470-466/+543
* Rename map_feature() from mapdef.h to map_feature_at.Robert Vollmert2009-11-042-4/+4
* List Feawn's passive bonuses on the ^ screen.Charles Otto2009-11-041-1/+7
* Fix Vp crashStefan O'Rear2009-11-031-0/+7
* Make slime creatures' merge behavior somewhat less aggressive.Charles Otto2009-11-041-13/+34
* makefile: add 'libw32c.o' and 'libunix.o' to clean targetSteven Noonan2009-11-031-1/+1
* view.cc: Unitialized warnings in show_map()Matthew Cline2009-11-031-5/+5
* Artefact property tweaking menuMatthew Cline2009-11-031-21/+36
* Support for X map multi-level viewing on tiles.Enne Walker2009-11-035-3/+27
* Fixed MONS_NO_MONSTER == NUM_MONSTERS + 1Matthew Cline2009-11-032-3/+16
* Fix hardcoding of "hands" in the wielding message for weapons of speed.David Lawrence Ramsey2009-11-031-1/+2
* Update ITEM section to mention item stacks.Jude Brown2009-11-041-0/+3
* Artefacts no longer provide tele or mappingMatthew Cline2009-11-032-264/+267
* tags.cc: Debug msgs for invalid, !in_bounds monsMatthew Cline2009-11-031-1/+39
* monster.cc: More info than just INVALID MONSTERMatthew Cline2009-11-031-2/+54
* Remove +Tele from Cloak of Flash and documentation.Jude Brown2009-11-043-5/+2
* Cope with old saves with 0-piece slime creatures.Adam Borowski2009-11-042-3/+3
* Add get_degrees and set_degrees to ray_def; reenable chaos bolt munging.Robert Vollmert2009-11-035-2/+31
* Split up ray_def::bounce and implement better corner handling.Robert Vollmert2009-11-031-58/+144
* Improve reflections when starting in a corner.Robert Vollmert2009-11-031-8/+8
* Move regress next to advance.Robert Vollmert2009-11-031-9/+9
* Fix inverted logic wrt curare and res_aphyx.Adam Borowski2009-11-031-1/+1
* A few additional test maps for los_maps.Robert Vollmert2009-11-031-0/+32
* Reenable los_maps.lua.Robert Vollmert2009-11-032-3/+238