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* Replace monster_index with monsters::mindex.Vsevolod Kozlov2009-11-1312-49/+41
* view.cc: Remove an extra USE_TILE after #else.Vsevolod Kozlov2009-11-131-1/+1
* Revert "Move arena check to draw_player."Robert Vollmert2009-11-131-3/+4
* Leave viewwindow early when not drawing.Robert Vollmert2009-11-131-18/+21
* Move arena check to draw_player.Robert Vollmert2009-11-131-4/+3
* Make tiles and non-tiles use the "same" screen_buffer_t buffy.Robert Vollmert2009-11-133-102/+84
* Clean up colour munging.Robert Vollmert2009-11-131-9/+9
* Remove comment that doesn't apply (anymore?).Robert Vollmert2009-11-131-1/+0
* Don't treat off-map or unknown differently.Robert Vollmert2009-11-131-1/+1
* Extract player updates from main draw loop.Robert Vollmert2009-11-131-14/+19
* Collect view map updates.Robert Vollmert2009-11-131-75/+36
* Split up viewwindow.Robert Vollmert2009-11-131-166/+177
* Generalize crawl_view_buffer to also handle the tile buffers.Robert Vollmert2009-11-133-31/+34
* Extract player info updates from viewwindow.Robert Vollmert2009-11-131-33/+31
* options_guide.txt: various atuo-stop stuffMatthew Cline2009-11-131-1/+7
* mon-stuff.cc: Jiyva slimify-monster stuffMatthew Cline2009-11-131-1/+5
* Jiyva won't slimify god-gift monsters.Matthew Cline2009-11-132-5/+7
* religion.cc: mons_make_god_gift(): switching godsMatthew Cline2009-11-131-2/+1
* Don't remove marker while it's being activatedMatthew Cline2009-11-132-1/+20
* Add new, futureproof enum serialization primitivesStefan O'Rear2009-11-132-0/+169
* Move most Royal Jelly code to dat/lair.desMatthew Cline2009-11-135-146/+98
* seen_replace_feat(): replace one feat with anotherMatthew Cline2009-11-133-5/+32
* dungeon.lua: dgn_set_persistent_var()Matthew Cline2009-11-131-0/+4
* l_you.cc: you.silenced()Matthew Cline2009-11-131-0/+2
* l_mons.cc: mon.you_can_see monster methodMatthew Cline2009-11-131-1/+8
* mon-stuff.cc: monster_die() Lua callbackMatthew Cline2009-11-131-0/+52
* MonPropsMarker: set hash properties on monstersMatthew Cline2009-11-132-0/+51
* lm_trig.lua: monster_dies can look for "any"Matthew Cline2009-11-131-3/+3
* l_mons.cc: mon.set_prop(), for hash props memberMatthew Cline2009-11-131-1/+41
* New great vault by Neil and Jude.David Ploog2009-11-131-0/+109
* More altar vaults as temple overflow.David Ploog2009-11-131-35/+40
* A few more lines for pas-de-faq section.David Ploog2009-11-131-13/+22
* Various temple map tweaks.David Ploog2009-11-131-71/+79
* Fix all vault monsters having random colourMatthew Cline2009-11-123-5/+2
* wiz-mon.cc: fix monser color always being randomMatthew Cline2009-11-121-0/+3
* Merge branch 'master' of ssh://crawl-ref.git.sourceforge.net/gitroot/crawl-re...Charles Otto2009-11-134-7/+21
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| * mon_spec: "col:any" to get random coloursMatthew Cline2009-11-123-5/+19
| * dungeon.cc: use specialized overflows only %50Matthew Cline2009-11-121-1/+1
| * Tweak Menkaure's spells (dpeg, Lemuel).Jude Brown2009-11-131-1/+1
* | Use monster_iterator in ballistomycete functionsCharles Otto2009-11-133-29/+28
* | Messaging and code formatting (+comment) improvements.Charles Otto2009-11-132-16/+27
* | Fix a couple compile errors caused by the merge.Charles Otto2009-11-132-5/+6
* | Merge spore experiments branch.Charles Otto2009-11-1311-24/+181
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| * Change ballistomycete spore mechanics againCharles Otto2009-11-127-68/+112
| * Change the ballistomycete activation mechanicCharles Otto2009-11-114-6/+23
| * Give giant spores a chance of spawning ballistos while wanderingCharles Otto2009-11-115-12/+56
| * Change ballistomycete spore spawning mechanicsCharles Otto2009-11-113-12/+65
* | Allow uniques in Tomb again.Jude Brown2009-11-131-30/+30
* | mon-cast.cc: fix unitialized var warningMatthew Cline2009-11-121-2/+2
* | Remove "weary" message from Sleep spell, made no sense in context.Jude Brown2009-11-131-3/+0