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* Added a convenience script for invoking Valgrind to find memory errors/bugs,zelgadis2008-11-212-0/+59
* Third argument to dgn.grid() is optional. Fixed error that happenedzelgadis2008-11-211-3/+6
* Fix [2260261]: Don't display a beam tracer for healing, since it doesn't dolorous2008-11-211-1/+1
* Tweak Ely's healing to have a chance of successfully pacifying monsters dolorous2008-11-211-2/+2
* Add tiles for the sewers' murky (deep and shallow) water, as well as aj-p-e-g2008-11-2013-20/+90
* A few lines of speech.dploog2008-11-201-4/+16
* Spadework for ziggurats and other multilevel portal vaults.dshaligram2008-11-2017-175/+458
* Update canned level compiler (Eino); update .gitignore.dshaligram2008-11-203-1350/+1429
* Clean up the piety pool and donation routines one last time.dolorous2008-11-202-9/+7
* Clean up the donation routine a bit.dolorous2008-11-201-10/+12
* Add yet one more piety pool tweak.dolorous2008-11-201-2/+4
* Allow bazaars outside of the main dungeon.dploog2008-11-201-1/+1
* Adjust level for an ice statue vault (Darshan).dploog2008-11-191-1/+1
* Mention trowel_portal in level-design.txt (Darshan).dploog2008-11-191-0/+4
* Lab entries should be tagged "extra" to allow additional minivaults to be pla...dshaligram2008-11-191-1/+1
* Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a...dshaligram2008-11-196-54/+102
* Add one last piety pool tweak.dolorous2008-11-191-2/+2
* Add penance-related cleanups.dolorous2008-11-192-10/+10
* Tweak the piety pool routine yet again.dolorous2008-11-191-2/+2
* Fixed process_disconnected_zones sometimes filling the whole level with solid...dshaligram2008-11-194-42/+74
* Comment fix.dolorous2008-11-191-1/+1
* Fix previous piety pool tweak.dolorous2008-11-191-2/+2
* Change one Divinations title from "Soothsayer" to "Clairvoyant", as one dolorous2008-11-191-1/+1
* Tweak Zin's piety pool routine a bit.dolorous2008-11-191-3/+4
* Add missing dummy.des, oops.dshaligram2008-11-191-0/+22
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-1926-297/+581
* Fix 2307176: Bladehanded butcher not respecting gloves being melded.j-p-e-g2008-11-191-4/+5
* Proper CHANCEs for Eino's bear vaults.dploog2008-11-191-0/+2
* Randomised a sewer map (Zaba).dploog2008-11-191-23/+30
* Minor fixes in level-design.txt.dploog2008-11-191-4/+5
* Added notes on how .des files are converted to Lua to level_design.txt.dshaligram2008-11-191-197/+352
* Fix [2039271]: The staff of channeling now trains Evocations at the rate dolorous2008-11-191-3/+1
* Fix mutation message array lengths (oops).dolorous2008-11-192-28/+23
* Turn kenkus' hardcoded pecking attack and inability to wear helmets into dolorous2008-11-1910-60/+62
* Add more consistency fixes for staves.dolorous2008-11-191-4/+4
* Comment fixes.dolorous2008-11-191-2/+2
* Add more size-related cleanups.dolorous2008-11-194-12/+7
* Fix spacing in death-by-trap message.dolorous2008-11-192-2/+3
* Added another entry vault for the Sewer.dploog2008-11-182-10/+34
* Oops, fix portal exit marker cleanup.dshaligram2008-11-181-1/+7
* Portal vault entries' TAG: uniq_ labels should not end in "entry".dploog2008-11-182-2/+7
* Fixed crawl -mapstat segfaulting.dshaligram2008-11-187-39/+91
* Update wizard portal command description, now that portals lead to more dolorous2008-11-181-1/+1
* Each new type of portal vault should get its own des file.dploog2008-11-183-20/+17
* Update of the level making guide. Replaced all FLAGS by TAGS.dploog2008-11-186-151/+180
* Update canned level compiler.dshaligram2008-11-183-1401/+1356
* Add cosmetic fix.dolorous2008-11-181-1/+1
* Lua marker code is now converted into an anonymous function in the same scope...dshaligram2008-11-189-52/+127
* Fix off-by-one error in StairConnectivity access (player_branch_depth() is 1-...dshaligram2008-11-181-2/+2
* Added lua_datum to wrap the common task of retaining references to Lua object...dshaligram2008-11-184-20/+130