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* Add yet another new channel MSGCH_FRIEND_ACTION thatj-p-e-g2008-05-275-172/+88
* Well, that's what I get by working on several versions of the code atj-p-e-g2008-05-271-20/+77
* Update documentation on coding conventions, and apply a few of them. :)j-p-e-g2008-05-274-35/+39
* Fix 1974137: Stat-lowering transformations resulting in death by statj-p-e-g2008-05-275-65/+193
* Some spacing clean-up in the tutorial code (thanks for the additions,j-p-e-g2008-05-277-723/+757
* Sif Muna is no longer pleased simply by spell casting, but rather byzelgadis2008-05-271-1/+1
* Yet another session of comment/whitespace cleanups.j-p-e-g2008-05-2715-246/+250
* If you try to butcher when there's no corpse on the ground but there'szelgadis2008-05-271-4/+64
* Since a new player might not think to pick up a corpse, make TUT_SEEN_CARRIONzelgadis2008-05-271-6/+54
* If you're next to only one door which you can open/close, choose thatzelgadis2008-05-271-0/+61
* When advising the player on resting, note that it's better to move backzelgadis2008-05-271-11/+97
* Fire off TUT_HEAVY_LOAD if you go from unencumbered to overloaded in onezelgadis2008-05-271-0/+3
* runrest_ignore the entire "pray" channel, not just "prayer ends".zelgadis2008-05-271-1/+1
* Fix wording.dolorous2008-05-271-1/+1
* 'p' no longer stops an ongoing prayer.zelgadis2008-05-271-1/+1
* Add one more entry.dolorous2008-05-271-0/+2
* After more thought, remove one miscellaneous entry.dolorous2008-05-271-2/+0
* Comment fix.dolorous2008-05-271-2/+2
* Use some of the new miscellaneous entries elsewhere.dolorous2008-05-271-0/+4
* Sort the new entries again.dolorous2008-05-271-14/+14
* Outsource names of roaring animals and smells.dolorous2008-05-274-26/+66
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-2722-54/+64
* Add minor cosmetic fix.dolorous2008-05-271-1/+1
* Add a few more entries, and sort them.dolorous2008-05-271-25/+27
* Comment fix.dolorous2008-05-271-1/+1
* Add a few new entries to replace the consolidated ones.dolorous2008-05-261-0/+4
* Consolidate duplicate entries.dolorous2008-05-261-8/+5
* Don't display the "You hear..." message for scrolls of random dolorous2008-05-261-11/+14
* Outsource more miscellaneous names besides colors (glowing color types, dolorous2008-05-267-131/+168
* Typo fixes.dolorous2008-05-262-2/+2
* Abyssal rune tedium reduction:dshaligram2008-05-263-10/+76
* Outsource the list of colors in weird_colour(), and add a few more dolorous2008-05-262-33/+56
* And yet another one (thanks Johanna).dploog2008-05-261-5/+3
* Yet another change log update.j-p-e-g2008-05-261-4/+6
* Remove unneeded "settings/" from travel_stoppers.txt include path dolorous2008-05-261-1/+1
* Modify skill titles j-p-e-g2008-05-266-94/+128
* Also fixed include paths to 034_* from init.txt (thanks, dolorous).dshaligram2008-05-261-2/+2
* Update init.txt to account for the new location of travel_stoppers.txt.dolorous2008-05-261-1/+1
* Moved travel_stoppers.txt to settings folder.dploog2008-05-261-0/+0
* Moved all option files to settings directory.dshaligram2008-05-269-77/+30
* Clean up the change log a bit, and modify the monster speech j-p-e-g2008-05-265-134/+141
* Better support for settings files that include other files:dshaligram2008-05-2611-59/+405
* LRD description, take two. (Zaba again)dploog2008-05-261-1/+1
* Merged the two description of Lee's Rapid Deconstruction. (Zaba)dploog2008-05-262-10/+6
* Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, j-p-e-g2008-05-267-291/+318
* Make patrolling monster movement more natural: don't always return toj-p-e-g2008-05-266-114/+180
* FR 1822931: Vaults can now include tags of the form "layout_foo" tozelgadis2008-05-264-3/+61
* Fix 1971173: don't interrupt interlevel travel for monsters coming intozelgadis2008-05-261-0/+8
* monsters::lose_energy() now takes optional paramaters to multiply and/orzelgadis2008-05-263-4/+7
* If a monster animates the dead, only give the "The dead are walking!" messagezelgadis2008-05-261-3/+8