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* Put in a safety valve for monsters with garbage speed/speed_increment (bugdshaligram2007-04-065-7/+90
* Updated changes list for 0.2.2.dshaligram2007-04-051-0/+20
* Fixed example for autopickup_exceptions to ban only potions of confusion (notdshaligram2007-04-051-1/+1
* A successful cast of ensorcelled hibernation now lasts at least one turn.dshaligram2007-04-055-2/+19
* Made ensorcelled hibernation easier early on, harder later (with a step-down).dshaligram2007-04-051-1/+9
* [1693541] Fixed unmapped stair positions being revealed by their colour.dshaligram2007-04-051-0/+3
* Updated build instructions for DOS, Windows, Linux.dshaligram2007-04-0520-905/+1034
* Dragon breaths no longer get the breather's name prepended, because:haranp2007-04-051-6/+4
* Undead/demonic monsters cannot pick up weapons with holy brands. I'm allowingdshaligram2007-04-041-20/+38
* Monster missile tracers were broken (no damage was set in the tracer), fixed.dshaligram2007-04-041-0/+6
* Updated build instructions.dshaligram2007-04-041-100/+141
* Allow */' to work in targeting (/+dir no longer selects a direction in Unix, Idshaligram2007-04-045-11/+15
* Speeded up PC centaurs to (almost) match monster centaur movement rate,haranp2007-04-041-1/+1
* Kenkus aren't mundane (Erik.)haranp2007-04-041-1/+1
* Some more code refactoring in god messages.haranp2007-04-043-27/+26
* Doc improvements.haranp2007-04-041-1/+3
* Documented the mute colour setting.haranp2007-04-041-0/+2
* Allow "mute" as a colour in message_colour, which means the messageharanp2007-04-042-44/+40
* Type safety on SPRET results.haranp2007-04-042-3/+5
* Oops, successful spellcasting was training skills at the same rate as faileddshaligram2007-04-041-1/+1
* Sif Muna miscast prevention is now treated as spell failure withoutharanp2007-04-031-1/+1
* Clear map transforms after applying them to prevent double-application.dshaligram2007-04-031-0/+3
* Use end() instead of exit() for level compiler errors.dshaligram2007-04-031-1/+1
* Don't allow confused water/lava creatures to leave their habitat. Allowing themdshaligram2007-04-031-1/+9
* Water/lava creatures out of water cannot regenerate.dshaligram2007-04-031-0/+7
* Fixed cantrips used by friendly monsters.dshaligram2007-04-031-3/+20
* Fixed labyrinths getting monsters and items (Erik). Mea culpa.dshaligram2007-04-031-0/+3
* Fire resistant monsters drown in lava instead of being incinerated.dshaligram2007-04-034-4/+16
* Eliminate a (spurious) valgrind warning.haranp2007-04-031-0/+3
* KILL_MONSTER note now comes before the XP gain (and possible XP_LEVELharanp2007-04-031-9/+14
* Jellies now resist acid spit (adapted jlewis' patch).dshaligram2007-04-036-19/+45
* Fixed bouncing lightning crash. My fault as usual. :(dshaligram2007-04-031-2/+2
* Fix another enchantment timeout crash.dshaligram2007-04-031-0/+3
* Allow AF_DISEASE attacks to sicken monsters.dshaligram2007-04-027-12/+61
* Trunk is now aimed at 0.3. 0.2.X releases will be on the 0.2 branch.dshaligram2007-04-021-1/+1
* Corona was still borked, refixed.dshaligram2007-04-021-4/+0
* Updated changes for 0.2.1.dshaligram2007-04-021-6/+8
* Tweaked item colours and added special colouring to randarts.j-p-e-g2007-04-021-4/+21
* Added #ifdef to allow compatibility with the old -macro <file> option. Thisdshaligram2007-04-022-2/+10
* Preliminary changelog for 0.2.1.dshaligram2007-04-021-0/+13
* Make resistance descriptions clearer and more consistent (Jordan).dshaligram2007-04-021-6/+6
* Change description of staves of wizardry to be more similar to rings ofdshaligram2007-04-022-7/+7
* Monster dialogue grammar fixes (Jordan).dshaligram2007-04-021-25/+25
* Increased lexer token cache to 100 tokens.dshaligram2007-04-021-1/+1
* Fixed (I think) evil poisoned-monster-crash.dshaligram2007-04-012-3/+8
* Fixed potential buffer overflow on long inscriptions.dshaligram2007-04-011-3/+2
* Announce corpse availability only if the corpse is in LOS.dshaligram2007-04-011-2/+2
* Fixed overly severe EV penalties for nagas and centaurs.dshaligram2007-04-012-4/+4
* Apply dist& -> const dist&dshaligram2007-04-012-2/+2
* Fixed vampiric drain trying to get spell direction twice.dshaligram2007-04-013-20/+7