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* Simplify.dolorous2008-11-241-1/+2
* Put skeletal dragons back in the dragon genus, and treat all dolorous2008-11-245-11/+32
* For items that originate in a portal vault, store the string describingzelgadis2008-11-248-11/+104
* Add one more message for Norris.dolorous2008-11-241-0/+2
* Added elaborate Crypt vaults from weyrava.dploog2008-11-241-0/+153
* Fix typos in Norris' speech, including one mentioned in [2335370].dolorous2008-11-241-8/+8
* Slightly improved inventory colouring.dploog2008-11-241-2/+2
* Add dstname for Ice Cave.dshaligram2008-11-241-0/+1
* Oops, fixed rune_subst not being applied to branch entry vaults.dshaligram2008-11-241-0/+2
* Tweak the probability of Yred's "animate dead" retribution.dolorous2008-11-241-1/+1
* Add Yred retribution effect: if there are corpses around, animate them dolorous2008-11-241-1/+11
* Simplify.dolorous2008-11-241-1/+1
* Minor changes to Ice Cave, added remarks to its header.dploog2008-11-241-7/+9
* Added Ice Cave portal vault (Eino). dploog2008-11-243-4/+524
* Add more minor cosmetic fixes.dolorous2008-11-241-8/+6
* Allow Lua to place vaults with dgn.place_map().dshaligram2008-11-236-3/+177
* Added some remarks on portal vaults.dploog2008-11-231-7/+22
* Use map_def* instead of map indices.dshaligram2008-11-237-141/+137
* Update level compiler for include changes.dshaligram2008-11-232-82/+83
* Removed redundant buffer used to go from map_def to env.grid and all the tedi...dshaligram2008-11-2311-131/+112
* Since Trog can gift you missile weapons, make it possible for him to dolorous2008-11-231-2/+1
* Discard more junk parameters from vault building routines.dshaligram2008-11-236-50/+41
* Clean up legacy cruft involved in placing vaults.dshaligram2008-11-236-170/+144
* Add minor cosmetic fix.dolorous2008-11-231-4/+4
* For consistency, split off the conduct for your undead slaves' killing dolorous2008-11-233-46/+130
* Adjust ziggurat loot level, reenable monster gen.dshaligram2008-11-231-3/+8
* More steps toward ziggurats.dshaligram2008-11-2321-186/+690
* Generalize the cannibalism checks.dolorous2008-11-233-2/+10
* For TSOites, restrict unchivalric attacks to monsters of normal dolorous2008-11-231-1/+2
* Allow place:X in MONS specifications to place random monsters suitable for pl...dshaligram2008-11-234-5/+104
* Allow .des files to place manuals with names as "manual of Fighting" or "rand...dshaligram2008-11-234-7/+45
* Fixed nsubst restricting counts to single digits (dpeg).dshaligram2008-11-231-4/+7
* Lua functions for FLOORCOL and ROCKCOL are now named floorcol() and rockcol()...dshaligram2008-11-233-50/+54
* Add the 0.4.x changes to the trunk change log and list the stuff changedj-p-e-g2008-11-231-0/+232
* Fix [2330091]: Remove erroneous duplicated "you" from food-related dolorous2008-11-231-3/+3
* Comment fixes.dolorous2008-11-231-3/+3
* Add one more sticky flame comsistency fix.dolorous2008-11-231-1/+1
* Add still more minor cosmetic fixes.dolorous2008-11-231-4/+4
* Fix the sticky flame fire miscast for monsters.dolorous2008-11-231-3/+6
* Some modifications to the Sewers.dploog2008-11-222-3/+10
* Remove message about which items you bought in a shop as that'sj-p-e-g2008-11-221-28/+13
* Add more miscellaneous minor cleanups.dolorous2008-11-222-42/+51
* Oops, mon->type should be compared to MONS_PROGRAM_BUG, not NON_MONSTER.zelgadis2008-11-222-2/+2
* Inform user on why a known shaft trap isn't triggered (fixes bug 2294949).zelgadis2008-11-223-12/+38
* Fix bug 2325392: Ring of Flames interface problems. Whether stepping intozelgadis2008-11-226-3/+34
* * Add the diagonal movement logic for monsters moving aside for otherj-p-e-g2008-11-224-8/+41
* Oops, used tabs instead of spaces for indentation in items.cc and mon-util.cc.zelgadis2008-11-224-13/+13
* Possible fix for bug 2293518: if a monster tries to unsubmerge while there'szelgadis2008-11-221-5/+33
* Improve AI handling of clouds, so that clouds will only cause sumbergablezelgadis2008-11-221-76/+99
* Fix bug 2298697: for dealing with weapons of returning which fail to return,zelgadis2008-11-225-2/+49