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* Put the previous check for being undead back in player::rot(), but make dolorous2008-03-181-2/+8
* Remove erroneous check for being undead in player::rot(), as dolorous2008-03-181-3/+0
* Really fix all inconsistencies between orcs converted by Beoghites and dolorous2008-03-181-1/+9
* Add a few more minor cosmetic cleanups.dolorous2008-03-182-11/+8
* Comment fix.dolorous2008-03-181-1/+1
* Fix one last instance of the sanity check bug in i_feel_safe().dolorous2008-03-181-1/+1
* Fix another instance of the sanity check bug in dolorous2008-03-181-1/+1
* Add one more minor cosmetic fix.dolorous2008-03-181-1/+1
* Fix sanity check bug in choose_random_nearby_monster(), and also in dolorous2008-03-182-2/+2
* Revert previous attempt at simplification, as there has to be a better dolorous2008-03-181-22/+22
* Add text to clarify that this a style reference, not "how to write excellentpauldubois2008-03-181-2/+11
* Various Xom neutrality adjustments:dolorous2008-03-182-26/+93
* First draft of coding conventions. If you're reading this, and you're intere...pauldubois2008-03-171-0/+70
* Apply j_m_f's patch in [1915581]: All evil gods are now described as dolorous2008-03-172-26/+29
* Add a few more cosmetic fixes.dolorous2008-03-171-3/+3
* For Beoghites, give orcish followers as well as players a chance to dolorous2008-03-171-6/+24
* Add minor cosmetic fixes.dolorous2008-03-172-40/+41
* More fixes so 1916515 doesn't happen again.pauldubois2008-03-173-2/+16
* bug 1916515: Roll back a portion of r3460 which broke zot. But why?pauldubois2008-03-172-10/+10
* desc_search bugs (1905764)pauldubois2008-03-172-30/+52
* Remove bogus comment.pauldubois2008-03-171-3/+6
* some spelling and grammarpauldubois2008-03-171-6/+6
* Cleanup/refactoring of tags.cc. No functional changes. I've beenpauldubois2008-03-1711-427/+368
* - Move "shaft disappears in a puff of logic" logic further down, so it'spauldubois2008-03-172-19/+24
* forgot yesnoquit()pauldubois2008-03-171-1/+4
* Some yesno standardisation. Some yesno prompts had a trailing space, some di...pauldubois2008-03-177-14/+17
* Fix 1915965, infinite loop identifying identified items with identified scrol...pauldubois2008-03-171-0/+1
* Morphed SingleFileDB into TextDB, a class that accepts any number ofpauldubois2008-03-172-286/+133
* Vault:8 fix (sorear).dploog2008-03-161-1/+1
* One more comment fix.dolorous2008-03-161-1/+1
* Make global variables follow conventions.pauldubois2008-03-162-31/+29
* Comment fix.dolorous2008-03-161-2/+1
* Consistency fix: Make sure all forcibly converted orcs are near you.dolorous2008-03-161-1/+1
* More cosmetic fixes.dolorous2008-03-161-1/+1
* Add a few more miscellaneous cleanups.dolorous2008-03-162-8/+8
* Remove redundant sanity check.dolorous2008-03-161-3/+0
* Halo-related cleanups: limit the halo's radius to (roughly) FOV, add dolorous2008-03-163-79/+91
* 1846578 /digging doesn't target monsterspauldubois2008-03-161-1/+2
* Implement TSO's halo. It applies backlight to the player and all dolorous2008-03-167-32/+129
* Fix door opening and closing not updating the entire door.pauldubois2008-03-161-1/+13
* Adjust the two entry vaults with vertically aligned doors, a ladploog2008-03-161-3/+3
* Pull yes or no questions requiring a typed "yes" into into a yes_or_no(),pauldubois2008-03-166-34/+32
* FR [ 1914596 ] Inventory header linepauldubois2008-03-163-14/+21
* Changed door-open failure message to match the door-close message.pauldubois2008-03-155-41/+69
* Cosmetic fix.dolorous2008-03-151-1/+1
* Fixed description of unidentified silver horn.pauldubois2008-03-151-1/+1
* Fixed: Equipped weapons could make their way into fire_order if they were +f.pauldubois2008-03-151-2/+4
* Initialize quiver to ENDOFPACK instead of 0. Fixes the case:pauldubois2008-03-151-1/+1
* [1914525] Fixed pluralisation of branded missiles in the quiver.dshaligram2008-03-151-0/+4
* Removed mutation depth restriction as suggested by the mutant overlords of ##...dshaligram2008-03-151-2/+1