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* Add formatting fixes.David Lawrence Ramsey2009-11-181-2/+2
* Clean up rotting resistance checks, as they're effectively boolean.David Lawrence Ramsey2009-11-183-6/+6
* Count AF_DISEASE attacks as chaotic, to cover e.g. rotting hilks.David Lawrence Ramsey2009-11-181-1/+2
* And update the description of the natural kills TSO likes.David Lawrence Ramsey2009-11-181-1/+1
* Make TSO take kills of MH_NATURAL monsters with unholy spells again.David Lawrence Ramsey2009-11-181-1/+1
* Remove Divinations reference in aptitudes.txt.David Lawrence Ramsey2009-11-181-1/+1
* Fix non-tiles compilation.Adam Borowski2009-11-181-0/+2
* Fix compilation on gcc.Adam Borowski2009-11-181-0/+3
* Remove outdated comment.Robert Vollmert2009-11-181-2/+0
* Simplify show update using radius iterator.Robert Vollmert2009-11-181-6/+2
* Fix circle_def's ignoring global LOS radius.Robert Vollmert2009-11-181-1/+2
* tiles: Ctrl-L-Click to fire quivered ammo.Matthew Cline2009-11-181-17/+46
* tiles: Handle weapons of reachingMatthew Cline2009-11-181-2/+55
* directn.cc: Handle CMD_TARGET_CENTERMatthew Cline2009-11-181-0/+6
* Key press buffer can hold raw commandsMatthew Cline2009-11-181-0/+31
* options_guide.txt: typo fixMatthew Cline2009-11-181-1/+1
* Revert "Bug 2899436: Seen tiles not drawn on load game"Robert Vollmert2009-11-181-1/+0
* Remove now-redundant bounds check from tile_draw_floor.Robert Vollmert2009-11-181-2/+2
* Reorder some tiles calls in viewwindow.Robert Vollmert2009-11-181-8/+8
* Move tile_draw_floor into view.cc.Robert Vollmert2009-11-183-29/+28
* Fix typos, provide documentation for short name_XXX tags.Jude Brown2009-11-181-3/+10
* Tweak ballistomycete activationCharles Otto2009-11-181-5/+20
* hort version of name_XXX flags for vaults.Jude Brown2009-11-181-5/+5
* Revert to stop auto-explore on greedy-pickupMatthew Cline2009-11-172-2/+2
* Bug 2886291: middle of secret gates looked wrongMatthew Cline2009-11-171-7/+18
* Avoid triggering an assert when firing while standing on a plantCharles Otto2009-11-171-0/+1
* Shaft trap behavior modified. They now are one-time use and pre-knowledge of ...Alex MacDonald2009-11-187-60/+49
* Change shaft generation behavior: Escape hatches are not generated by _builde...Alex MacDonald2009-11-182-9/+62
* Change _make_trail to give coordinates for start/end points instead of direct...Alex MacDonald2009-11-181-13/+27
* Added wizard command to reveal all traps on level ('}').Alex MacDonald2009-11-184-1/+10
* Created generic interface for detecting traps within a radius.Alex MacDonald2009-11-183-19/+26
* Bug 2899436: Seen tiles not drawn on load gameMatthew Cline2009-11-171-0/+1
* Amending tile_draw_floor bug fix.Enne Walker2009-11-171-5/+1
* Oops, don't show cloud info for unseen cells.Matthew Cline2009-11-171-15/+20
* tiles: Include clouds in hover tip and descriptionMatthew Cline2009-11-171-3/+26
* tiles: Fix "show beam path" hiding monstersMatthew Cline2009-11-171-1/+1
* Prevent assert in tile_draw_floor()Matthew Cline2009-11-171-0/+5
* Typo: "consuming 0 spell level".Adam Borowski2009-11-171-1/+1
* Mention that all Brand Ammunition spells have permanent effects.Adam Borowski2009-11-171-8/+8
* Adding missing includes for tiles compilation.Enne Walker2009-11-172-1/+5
* torment(): set attacker from casterMatthew Cline2009-11-171-1/+14
* Alert tormented monsters even if attacker == NULLMatthew Cline2009-11-171-2/+2
* Fix detection of system lua/sqliteMatthew Cline2009-11-171-2/+2
* Remove now-inaccurate comment.David Lawrence Ramsey2009-11-171-1/+0
* Fixing ziggurats missing fill_area function.Enne Walker2009-11-172-5/+32
* Add one-key-fighting.Robert Vollmert2009-11-171-0/+81
* Rewrite view.feature_at.Robert Vollmert2009-11-171-1/+5
* Tweak documentation: pkg-config is needed, but it's not Gnome-specific.David Lawrence Ramsey2009-11-171-1/+1
* Fix stunning message capitalization.Robert Vollmert2009-11-171-1/+1
* Document that Gnome's pkg-config is needed for the tiles build.Adam Borowski2009-11-171-0/+8