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* Add purge's tile for berserk monsters. Very neat, thanks!Johanna Ploog2009-12-075-2/+12
* New monster props "speech_func" and "shout_func"Matthew Cline2009-12-074-2/+92
* Let uniques spawn in Orc. (dpeg)Jude Brown2009-12-072-2/+2
* Fix another possible instance of NUM_TRAPS.Jude Brown2009-12-071-2/+3
* Only place natural and magical traps in Slime.Jude Brown2009-12-073-1/+22
* Keep trying until we get a valid trap.Jude Brown2009-12-071-1/+3
* Beholding + berserk/fleeing/sanctuaryMatthew Cline2009-12-061-2/+33
* Sort the dungeon uniques alphabetically.David Ploog2009-12-071-162/+165
* Uniques's weights.David Ploog2009-12-071-69/+79
* Reduce chances of TSO's wrath on killing holy monsters.Jude Brown2009-12-071-2/+2
* Actually fix compilation.Jude Brown2009-12-071-1/+1
* Fix compilation.Jude Brown2009-12-071-1/+1
* Fix unique placement code (doy).Jude Brown2009-12-071-6/+1
* Switch to dpeg's new unique placement system.Jude Brown2009-12-072-1/+21
* Ribbit spawns with blink frogs when spawning in Lair (dpeg).Jude Brown2009-12-071-4/+13
* Fix typo in the change log.Johanna Ploog2009-12-071-1/+1
* Also disallow randart names "of Protection" to avoid confusion with the ego.Johanna Ploog2009-12-072-6/+3
* Add more stuff to the change log, drawing on the wordpress Playtesting posts.Johanna Ploog2009-12-071-10/+46
* Also remove Michael from dc-mon.txt.Johanna Ploog2009-12-061-1/+0
* Tweak Norris' tile to not include a surfboard anymore. Move Michael -> UNUSED.Johanna Ploog2009-12-064-0/+0
* Chop changelog into topic based portions.Johanna Ploog2009-12-061-53/+81
* Disable cursor earlier on initialization.Robert Vollmert2009-12-062-1/+2
* Update monsters documentation: dur, sum, seen, and 0/8/9.Jude Brown2009-12-061-2/+28
* Remove mark_summoned wrapper.Jude Brown2009-12-061-43/+1
* Remove superfluous --more-- prompt after purchase. (Napkin)Jude Brown2009-12-061-1/+1
* Add a --more-- prompt after immolation scroll (Napkin).Jude Brown2009-12-061-0/+1
* Unique placement-related function find_maps_for_tag.Jude Brown2009-12-062-0/+37
* Don't make monsters that are generated hostile seek the player.Robert Vollmert2009-12-061-5/+1
* Check proximity when placing band members.Robert Vollmert2009-12-061-0/+10
* Correct monster placement proximity check radius.Robert Vollmert2009-12-061-1/+2
* Temporary hack to make set_border_fill_type work.Jude Brown2009-12-063-1/+9
* Don't let ugly things heal when changing colour.Jude Brown2009-12-061-2/+2
* Give deep elves long blades again. (dpeg, doy, sorear).Jude Brown2009-12-061-5/+6
* Remove outdated comment.Jude Brown2009-12-061-3/+0
* Sometimes give msg when mermaid stops beholdingMatthew Cline2009-12-052-4/+26
* Bug #125: Pacifying mermaid -> still mesmerizedMatthew Cline2009-12-051-1/+2
* Remove "Preservation" and "Conservation" from randart names.Jude Brown2009-12-061-4/+0
* Don't give deep elves long blades or maces (dpeg).Jude Brown2009-12-061-4/+8
* Add further door_XXX properties for opening, closing, etc.Jude Brown2009-12-063-26/+195
* Make butterflies NO_EXP_GAIN and have no attacks again (dpeg).Jude Brown2009-12-061-2/+2
* Fix travel colouring leaking into viewport.Robert Vollmert2009-12-051-2/+2
* Fix player::rot(0, x) not rotting maxhp (#119).Robert Vollmert2009-12-051-1/+1
* Fix stairs outside LOS not being emphasised in viewport.Robert Vollmert2009-12-051-2/+2
* Fixing custom tile settings for portal vaults.Enne Walker2009-12-051-1/+0
* A new sewer map opening to the sea, by st.Eino Keskitalo2009-12-051-4/+63
* Document maximal viewport settings.Robert Vollmert2009-12-051-2/+2
* Tweak info on removed P and R glyphs.Eino Keskitalo2009-12-051-2/+2
* Handle the deprecated R symbol in the new Hive ends.Eino Keskitalo2009-12-051-0/+2
* Remove accidentally committed test WEIGHTs.Jude Brown2009-12-051-2/+0
* New Hive:2 maps by R1!Jude Brown2009-12-051-0/+171