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* Fix blessings' follower descriptions, and make the blessed follower dolorous2008-03-311-6/+28
* Fix 1869850: Targeting now respects mimics' (un)known status correctly,j-p-e-g2008-03-319-65/+140
* Add one more cleanup.dolorous2008-03-311-4/+1
* Comment fix.dolorous2008-03-311-3/+3
* Add more cleanups.dolorous2008-03-313-2/+7
* Clean up the circle detection functions.dolorous2008-03-311-20/+29
* Limit TSO's halo radius to 8, to guarantee it doesn't go outside LOS.dolorous2008-03-311-2/+2
* Add still more whitespace fixes.dolorous2008-03-315-42/+41
* Increased Tiamat's hp and attack damage a touch.dshaligram2008-03-313-7/+7
* Move Slime:6 wall change to lair.des Lua. The slimy rune is now guaranteed.dshaligram2008-03-315-13/+86
* Ha, I knew there was a reason to cleaning up dungeon.cc - learning by j-p-e-g2008-03-315-11/+44
* Give monsters better natural regeneration increasing with HD. Monsters will s...dshaligram2008-03-3111-25/+202
* Code cleanup and renaming of static methods, mostly for decks.cc and j-p-e-g2008-03-317-1122/+1182
* Fix monster durations for TSO's halo and "extended stay" blessing: dolorous2008-03-313-3/+3
* Fix typo.dolorous2008-03-311-2/+2
* Modify manual and readme to really list the new doc names, and key j-p-e-g2008-03-317-225/+279
* Adjust early OOD generation another few ticks upward.dshaligram2008-03-311-1/+1
* Re-enable moderate OOD gen on D:1.dshaligram2008-03-311-10/+1
* Add -O2 to the MinGW makefiles.dshaligram2008-03-312-0/+2
* Remove dead code.dshaligram2008-03-311-1/+0
* [1923246] Item pickup marker moves itself when the item it's guarding is appo...dshaligram2008-03-319-14/+63
* [1896152] Fixed infinite loops when repeating commands (the repeat buffer was...dshaligram2008-03-311-19/+3
* Tweak order of layout fields to stop g++ complaining about out-of-order initi...dshaligram2008-03-311-1/+1
* Raise view_max_height a little bit, so people with bigger consoles can takepauldubois2008-03-312-3/+3
* Refactor the layout logic for the inline and mlist-col layouts into apauldubois2008-03-312-128/+221
* Monsters don't look "lightly wounded" all the time in the monster list.pauldubois2008-03-311-2/+7
* Make init.txt reflect defaults for mlist_force_inlinepauldubois2008-03-311-2/+2
* Don't print GPS all the time. Fix spacing on "touch "pauldubois2008-03-311-5/+5
* Mark draconian knights as evil, too, since they can cast evil spells.dolorous2008-03-311-1/+1
* And adjust it yet again.dolorous2008-03-301-1/+1
* Adjust TSO's "extended stay" blessing yet again.dolorous2008-03-301-1/+1
* Fix TSO's "extended stay" blessing so that it can actually make dolorous2008-03-303-11/+15
* And adjust it a bit more.dolorous2008-03-301-1/+1
* Adjust TSO's extended abjjuration blessing a bit more.dolorous2008-03-301-1/+1
* Go back to using "your" for follower blessings, and add whitespace fixes dolorous2008-03-302-6/+7
* Add more whitespace fixes.dolorous2008-03-301-13/+13
* Adjust TSO's blessings of permanent friendliness and extended abjuration dolorous2008-03-301-9/+24
* Add DEBUG_PANE_BOUNDS, which draws little bits at the upper-left andpauldubois2008-03-301-12/+72
* Fix 1921769: Exclusion squares on the tiles minimap sometimesj-p-e-g2008-03-308-33/+56
* Tutorial fix, maybe?pauldubois2008-03-301-1/+1
* Quick DEBUG_DIAGNOSTICS fixpauldubois2008-03-301-6/+4
* Comment fix.dolorous2008-03-301-2/+2
* Make monsters' halo-induced backlight match the player's.dolorous2008-03-302-15/+14
* Improve halo management so that it activates or deactivates immediately. dolorous2008-03-301-1/+16
* Update the rest of the files to the new documentation name.j-p-e-g2008-03-3010-30/+234
* Polish for monster list:pauldubois2008-03-303-147/+232
* Pull out some code from print_wounds() into new function mons_get_damage_level.pauldubois2008-03-302-71/+52
* Fix: mlistsz was 2 columns too small... stupid 1-based indices :-/pauldubois2008-03-301-1/+1
* Add one last set of whitespace fixes.dolorous2008-03-301-4/+4
* Add minor cosmetic fixes.dolorous2008-03-301-5/+6