| Commit message (Expand) | Author | Age | Files | Lines |
* | Reset tag minor version, since major version has been incremented (due). | Darshan Shaligram | 2009-12-27 | 2 | -11/+7 |
* | Customisable clouds! | Jude Brown | 2009-12-28 | 22 | -124/+261 |
* | Before a better solution is decided on, slash TSO holy revenge by a factor of 4. | Adam Borowski | 2009-12-27 | 1 | -1/+2 |
* | Replace '+' by '∞' for books in CSET_UNICODE and CSET_IBM. | Adam Borowski | 2009-12-27 | 1 | -3/+11 |
* | Don't say that "Kiku likes sacrifices of corpses", as that costs piety. | Adam Borowski | 2009-12-27 | 1 | -1/+1 |
* | Apply second smoothing pass to Shoals deep water to reduce ugly rectangular d... | Darshan Shaligram | 2009-12-27 | 1 | -2/+18 |
* | Shoals tides should not try to move flying/swimming monsters out of the way, ... | Darshan Shaligram | 2009-12-27 | 1 | -1/+1 |
* | Merge branch 'shoals++' | Darshan Shaligram | 2009-12-27 | 15 | -396/+773 |
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| * | Reduce low tide effects in the Shoals. | Darshan Shaligram | 2009-12-27 | 1 | -1/+1 |
| * | Add tides to the Shoals. | Darshan Shaligram | 2009-12-27 | 7 | -6/+264 |
| * | Increase depths of deep water by distance from shore. | Darshan Shaligram | 2009-12-27 | 1 | -0/+66 |
| * | Save Shoals heightmap in level tag, increment tag minor version. | Darshan Shaligram | 2009-12-27 | 6 | -12/+50 |
| * | Remove floor at corners of shoal huts. | Darshan Shaligram | 2009-12-27 | 1 | -4/+4 |
| * | Add the occasional cliff in the shoals. | Darshan Shaligram | 2009-12-26 | 1 | -19/+76 |
| * | Add rock outcrops at the highest points of the Shoal islands. Also fix Shoal:... | Darshan Shaligram | 2009-12-26 | 2 | -2/+4 |
| * | Move Shoals code out into its own file. | Darshan Shaligram | 2009-12-26 | 5 | -309/+337 |
| * | Adjust number of islands per Shoal level. | Darshan Shaligram | 2009-12-26 | 1 | -1/+1 |
| * | Tweak placement of rune hut on Shoal:$. | Darshan Shaligram | 2009-12-26 | 1 | -1/+25 |
| * | Experimental changes to Shoals level generation. | Darshan Shaligram | 2009-12-26 | 1 | -245/+149 |
* | | Reduce code duplication in trap_def::shot_damage. | Vsevolod Kozlov | 2009-12-27 | 1 | -26/+16 |
* | | Use strip_tag for cursed/randart/damaged in parse_single_spec. | Vsevolod Kozlov | 2009-12-27 | 1 | -6/+3 |
* | | Replace the flat Maurice tile with a more 3dimensional one. | Johanna Ploog | 2009-12-27 | 1 | -0/+0 |
* | | Add a tile for human slaves (purge). | Jude Brown | 2009-12-27 | 3 | -0/+3 |
* | | Update prebuilt level compiler files for TILE specifier. | Jude Brown | 2009-12-27 | 3 | -1521/+1620 |
* | | Don't mark milestones for summoned ghosts or uniques. | Jude Brown | 2009-12-27 | 2 | -3/+10 |
* | | Fix "shot with an orcish bolt by a yellow wasp" during Mislead. | Jude Brown | 2009-12-27 | 1 | -0/+10 |
* | | Fix ugly things/butterflies going black while Misled. | Jude Brown | 2009-12-27 | 1 | -0/+8 |
* | | Make berserk monsters ignore unsafe clouds (FR256). | Jude Brown | 2009-12-27 | 1 | -0/+5 |
* | | Change some colours and glyphs as per FR#250. | Jude Brown | 2009-12-27 | 1 | -55/+53 |
* | | Make steel ammo rarer before D:10. | Jude Brown | 2009-12-27 | 1 | -1/+2 |
* | | Slight changes to labyrinth vaults. | David Ploog | 2009-12-27 | 1 | -9/+11 |
* | | Three new Vault:8 subvaults (Neil). | David Ploog | 2009-12-27 | 1 | -16/+171 |
* | | Actually use the archer statue tile in the corresponding vault definition. | Johanna Ploog | 2009-12-26 | 2 | -1/+2 |
* | | Fix a typo. | Johanna Ploog | 2009-12-26 | 1 | -6/+6 |
* | | Add default answer 'n' to several instances of yesno(). | Johanna Ploog | 2009-12-26 | 7 | -12/+24 |
* | | Include all monsters containing the word "statue" in the autoexclude list. | Johanna Ploog | 2009-12-26 | 1 | -2/+1 |
* | | Revert beams to not affect the source cell. | Robert Vollmert | 2009-12-26 | 2 | -37/+15 |
* | | Deuglify a temple layout, now that we're not limited to 12 altars only. | Adam Borowski | 2009-12-26 | 1 | -6/+8 |
* | | Broaden Agnes' range. | Adam Borowski | 2009-12-26 | 1 | -1/+1 |
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* | clean up one more warning | Jesse Luehrs | 2009-12-26 | 1 | -0/+2 |
* | Some tweaks to Mu's elemental vault. | Jude Brown | 2009-12-26 | 1 | -2/+4 |
* | Auto-ID rods when wielded (cbus). | Jude Brown | 2009-12-26 | 2 | -17/+14 |
* | Tweak Mara's depth and stats. | Jude Brown | 2009-12-26 | 2 | -7/+7 |
* | Deal with summoned player ghost milestones (N78291, pointless) | Jude Brown | 2009-12-26 | 1 | -1/+1 |
* | Rename a shadowed variable. | Jude Brown | 2009-12-26 | 1 | -3/+3 |
* | Make wizard heal clear the misled effect. | Johanna Ploog | 2009-12-26 | 1 | -1/+2 |
* | Display Crazy Yiuf's tile with the wielded weapon. | Johanna Ploog | 2009-12-26 | 1 | -0/+1 |
* | Move other statue tiles into the new dc-mon/statues folder. | Johanna Ploog | 2009-12-26 | 4 | -1/+2 |
* | Add tiles for animated statues wielding bow, axe, mace, ... | Johanna Ploog | 2009-12-26 | 8 | -0/+0 |
* | Credit player with kills by reflection. | Robert Vollmert | 2009-12-25 | 1 | -1/+6 |