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* Simplify.dolorous2008-05-201-18/+23
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5158 c06c8d41-db1a-0410-9941-cceddc491573
* Rework the steps of Zin's Vitalisation a bit.dolorous2008-05-201-110/+112
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5157 c06c8d41-db1a-0410-9941-cceddc491573
* Add various attitude- and alignment-related fixes.dolorous2008-05-205-17/+38
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5156 c06c8d41-db1a-0410-9941-cceddc491573
* Add another comment fix.dolorous2008-05-201-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5155 c06c8d41-db1a-0410-9941-cceddc491573
* Make Xom's amusement at collateral damage take good neutral monsters dolorous2008-05-201-1/+1
| | | | | | | into account. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5154 c06c8d41-db1a-0410-9941-cceddc491573
* Add more minor cosmetic fixes.dolorous2008-05-204-6/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5153 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fixes.dolorous2008-05-202-7/+7
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5152 c06c8d41-db1a-0410-9941-cceddc491573
* Fix travel not working. Whoops!j-p-e-g2008-05-201-2/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5151 c06c8d41-db1a-0410-9941-cceddc491573
* Finally fix 1868761: Books in shops being noted as identified over andj-p-e-g2008-05-2010-89/+110
| | | | | | | | | | | over again (when searching stashes). Also remove my recently added NOTE_FOUND_ORB_OR_RUNES in favour of the previously existing NOTE_GET_ITEM. Also I've noticed that this is probably already listed in the "milestones" - but what on earth are they? git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5150 c06c8d41-db1a-0410-9941-cceddc491573
* Fix 1885453: Apply Lugonu's hp penalty (on entering the Abyss) toj-p-e-g2008-05-201-1/+2
| | | | | | | | you.base_hp2 (rather than you.hp_max) and thus really make it permanent (I think). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5149 c06c8d41-db1a-0410-9941-cceddc491573
* Fix monsters capable of LOS attack behind glass walls being ignored.j-p-e-g2008-05-2010-504/+580
| | | | | | | | | | | Fix monsters behind glass walls being autotargetted for spells that need a path. Fix spacing in spl-data.h, and add some comments about commenting to coding_conventions.txt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5148 c06c8d41-db1a-0410-9941-cceddc491573
* Ignore non-spellcasting monsters behind glass walls for the purpose ofj-p-e-g2008-05-202-5/+10
| | | | | | | resting and exploring. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5147 c06c8d41-db1a-0410-9941-cceddc491573
* Rename static methods in travel.cc and terrain.cc.j-p-e-g2008-05-205-339/+337
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5146 c06c8d41-db1a-0410-9941-cceddc491573
* Fix earth miscast message to account for talons.dolorous2008-05-191-3/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5145 c06c8d41-db1a-0410-9941-cceddc491573
* Add spacing fix.dolorous2008-05-191-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5144 c06c8d41-db1a-0410-9941-cceddc491573
* Fix [1967456]: Change "horribly wounded" to "severely wounded".dolorous2008-05-194-5/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5143 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fix.dolorous2008-05-191-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5142 c06c8d41-db1a-0410-9941-cceddc491573
* Improve the "Really attack..." prompts a bit.dolorous2008-05-191-3/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5141 c06c8d41-db1a-0410-9941-cceddc491573
* Move the "Really attack..." prompt to a better location, and add prompts dolorous2008-05-191-28/+40
| | | | | | | | to avoid attacking e.g. friendly monsters in melee when not confused (usually via the Ctrl-key combinations while trying to disarm traps). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5140 c06c8d41-db1a-0410-9941-cceddc491573
* Add yet more minor cosmetic fixes.dolorous2008-05-191-6/+6
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5139 c06c8d41-db1a-0410-9941-cceddc491573
* Add more minor cosmetic fixes.dolorous2008-05-191-17/+17
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5138 c06c8d41-db1a-0410-9941-cceddc491573
* Fix an inverted use of parameters when callingj-p-e-g2008-05-191-4/+6
| | | | | | | | | get_player_visible_monsters, and state "Not with a mimic in view" for known mimics rather than listing the object type since that seems a bit weird. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5137 c06c8d41-db1a-0410-9941-cceddc491573
* Fix 1858979: Monsters being capable to reach through wallsl.j-p-e-g2008-05-195-28/+45
| | | | | | | (And some cleanup.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5136 c06c8d41-db1a-0410-9941-cceddc491573
* Add more consistency fixes: the conduct for melee attacks on holy beings dolorous2008-05-194-12/+9
| | | | | | | | | now uses their hit dice, as beams do, and conducts for stabbing and unchivalrous attacks give 4 points instead of 5 again, for consistency with e.g. necromancy and unholy attacks. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5135 c06c8d41-db1a-0410-9941-cceddc491573
* And make attacks on god gifts consistent with beams the same way.dolorous2008-05-192-12/+20
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5134 c06c8d41-db1a-0410-9941-cceddc491573
* Handle the good neutral attitude properly in debugging information and dolorous2008-05-193-6/+10
| | | | | | | the wizard mode attitude toggle. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5133 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify.dolorous2008-05-191-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5132 c06c8d41-db1a-0410-9941-cceddc491573
* Handle burning/freezing, smiting, and airstriking the same way as beams: dolorous2008-05-193-32/+42
| | | | | | | the attacked god gift stays, while the others disappear. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5131 c06c8d41-db1a-0410-9941-cceddc491573
* Actually apply the patch described in the previous commit. The actual dolorous2008-05-191-11/+11
| | | | | | | | previous commit was to handle enchantment beams the same way as offensive beams (oops). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5130 c06c8d41-db1a-0410-9941-cceddc491573
* Revert the always-annoying change to Burn/Freeze, for consistency with dolorous2008-05-191-11/+17
| | | | | | | offensive beams as opposed to enchantment beams. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5129 c06c8d41-db1a-0410-9941-cceddc491573
* Annoy a monster at the right time when casting Burn/Freeze on it.dolorous2008-05-191-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5128 c06c8d41-db1a-0410-9941-cceddc491573
* Add more minor cosmetic fixes, and make sure Burn/Freeze always annoys dolorous2008-05-192-17/+14
| | | | | | | the monster, for consistency with beams. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5127 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fixes.dolorous2008-05-191-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5126 c06c8d41-db1a-0410-9941-cceddc491573
* Revert the previous conduct-related changes, so that attacking friendly dolorous2008-05-193-8/+8
| | | | | | | | or neutral monsters generates the proper conduct again. The previous consistency needs to be reimplemented. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5125 c06c8d41-db1a-0410-9941-cceddc491573
* Fix [1962231]: The zombie damage indicator in the monster list no longer dolorous2008-05-181-1/+5
| | | | | | | displays wound information, just as examining them with 'x' doesn't. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5124 c06c8d41-db1a-0410-9941-cceddc491573
* Fix indentation.dolorous2008-05-181-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5123 c06c8d41-db1a-0410-9941-cceddc491573
* When indicating monsters' wounds, Actually display the "horribly dolorous2008-05-181-1/+1
| | | | | | | | wounded." message, at the midpoint between the "heavily wounded" and "almost dead" messages. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5122 c06c8d41-db1a-0410-9941-cceddc491573
* Remove unneeded blank line.dolorous2008-05-181-1/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5121 c06c8d41-db1a-0410-9941-cceddc491573
* Fix [1964969]: Rename "merfolk fighter" to "merfolk", as it matches the dolorous2008-05-181-1/+1
| | | | | | | defined monster name. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5120 c06c8d41-db1a-0410-9941-cceddc491573
* Update CREDITS.dploog2008-05-181-16/+16
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5119 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed BR 1895620; removed the following sentence from the description dploog2008-05-181-1/+1
| | | | | | | | of the Warp Weapon spell: "This spell is very dangerous to cast, as the field is likely to affect the caster as well." git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5118 c06c8d41-db1a-0410-9941-cceddc491573
* Pull code from mon->can_see(target) into a new function mon->see_grid()j-p-e-g2008-05-1814-182/+205
| | | | | | | | | | | | | and use it in the checks for monster/monster visibility. I didn't have the time to test it but it should at least solve part of the problem of monsters firing through walls (if monster visibility is even checked there, which I don't know). Also (as usually), more code cleanup. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5117 c06c8d41-db1a-0410-9941-cceddc491573
* Dial down the power of monsters' Dispel Undead a bit.dolorous2008-05-181-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5116 c06c8d41-db1a-0410-9941-cceddc491573
* Fix 1965819: invisible monster given away when (un)wielding or wearingj-p-e-g2008-05-178-316/+303
| | | | | | | | stuff. Also clean up in a couple of files. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5115 c06c8d41-db1a-0410-9941-cceddc491573
* For consistency, Make the unused stabbing conduct give 5 points instead dolorous2008-05-171-1/+1
| | | | | | | of 4. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5114 c06c8d41-db1a-0410-9941-cceddc491573
* For consistency with e.g. inadvertently attacking friends while dolorous2008-05-171-11/+10
| | | | | | | | confused, don't give the "Really attack..." prompt when making an unchivalric attack under those circumstances either. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5113 c06c8d41-db1a-0410-9941-cceddc491573
* Remove the victim-setting for the stabbing conduct again for now. It dolorous2008-05-171-1/+1
| | | | | | | | can easily be put back in if some god starts using it and needs the victim information. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5112 c06c8d41-db1a-0410-9941-cceddc491573
* Really fix handling of monsters that TSO doesn't mind your using dolorous2008-05-172-5/+9
| | | | | | | | unchivalric attacks against. Also, indicate the victim when handling the stabbing conduct. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5111 c06c8d41-db1a-0410-9941-cceddc491573
* Add still more comment fixes.dolorous2008-05-171-14/+11
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5110 c06c8d41-db1a-0410-9941-cceddc491573
* Fix the aforementioned issue properly. Attacking a god gift in melee dolorous2008-05-171-6/+8
| | | | | | | | will now result in its staying and attacking you, while the others disappear, just as with beam/spell attacks. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5109 c06c8d41-db1a-0410-9941-cceddc491573