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* Add minor cosmetic fixes.dolorous2009-09-202-6/+7
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10739 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fixes.dolorous2009-09-202-6/+6
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10738 c06c8d41-db1a-0410-9941-cceddc491573
* Add weapon blessing fixes. Use a delay when in console mode for both dolorous2009-09-201-4/+5
| | | | | | | | TSO and Lugonu so that the latter's flash can be seen. Also, make Lugonu's flash magenta instead of red to match his altar. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10737 c06c8d41-db1a-0410-9941-cceddc491573
* Tweak (very) ugly things' mutation messages.dolorous2009-09-191-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10736 c06c8d41-db1a-0410-9941-cceddc491573
* After some thought, put (very) ugly things' healing from mutation back dolorous2009-09-192-5/+5
| | | | | | | in, but still leave their maximum hit points alone when doing so. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10735 c06c8d41-db1a-0410-9941-cceddc491573
* Make (very) ugly things no longer heal all damage when they mutate.dolorous2009-09-194-14/+25
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10734 c06c8d41-db1a-0410-9941-cceddc491573
* Make sure (very) ugly things never resist polymorph beams.dolorous2009-09-192-4/+16
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10733 c06c8d41-db1a-0410-9941-cceddc491573
* Add whitespace fixes.dolorous2009-09-1915-70/+70
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10732 c06c8d41-db1a-0410-9941-cceddc491573
* Add Mitsuhiro's new kraken tiles, slightly modified to make them workj-p-e-g2009-09-1913-1/+25
| | | | | | | | | | | with the water overlays. Experimentally disallow krakens (heads) to be placed in or move into shallow water. If the player wants to get rid of the source of all those tentacles he'll have to use ranged combat/spells or face the disadvantage of standing inside shallow water. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10731 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fixes.dolorous2009-09-191-2/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10730 c06c8d41-db1a-0410-9941-cceddc491573
* And guarantee vampires only one level of unarmed combat instead of two.dolorous2009-09-191-3/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10729 c06c8d41-db1a-0410-9941-cceddc491573
* Allow the player to train only one level of fighting/unarmed combat by dolorous2009-09-192-8/+8
| | | | | | | attacking e.g. plants and fungi. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10728 c06c8d41-db1a-0410-9941-cceddc491573
* For flavour (and following his description), give Grum an animal skin ↵evktalo2009-09-191-1/+5
| | | | | | instead of a proper piece of armour. (patch by due) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10727 c06c8d41-db1a-0410-9941-cceddc491573
* In an attempt to make bears not both rare and unremarkable, they now often ↵evktalo2009-09-193-8/+20
| | | | | | berserk when fleeing. Uses berserk rage as an escape "spell". No changes to vaults (esp. Ice Caves) yet, the situation is being monitored. (patch by due) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10726 c06c8d41-db1a-0410-9941-cceddc491573
* Tweak proximity mutation chance for very ugly things.dolorous2009-09-191-2/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10725 c06c8d41-db1a-0410-9941-cceddc491573
* Allow (very) ugly things to sometimes mutate when near other (very) ugly dolorous2009-09-194-2/+58
| | | | | | | things. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10724 c06c8d41-db1a-0410-9941-cceddc491573
* Add more comment fixes.dolorous2009-09-192-3/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10723 c06c8d41-db1a-0410-9941-cceddc491573
* Add formatting fixes.dolorous2009-09-181-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10722 c06c8d41-db1a-0410-9941-cceddc491573
* Ensure that mutated very ugly things always get a different color from dolorous2009-09-181-1/+2
| | | | | | | before. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10721 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify.dolorous2009-09-183-5/+9
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10720 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fix.dolorous2009-09-181-2/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10719 c06c8d41-db1a-0410-9941-cceddc491573
* Fix polymorphing of (very) ugly things: When polymorphed, they now dolorous2009-09-186-19/+45
| | | | | | | | | mutate into (very) ugly things of a different color. Also, shapeshifters can no longer take their forms, and they can no longer be made shapeshifters themselves. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10718 c06c8d41-db1a-0410-9941-cceddc491573
* Update the "Summon Ugly Thing" spell description.dolorous2009-09-181-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10717 c06c8d41-db1a-0410-9941-cceddc491573
* Since (very) ugly things are now considered chaotic, mark "Summon Ugly dolorous2009-09-181-1/+3
| | | | | | | Thing" as a chaotic spell. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10716 c06c8d41-db1a-0410-9941-cceddc491573
* For flavor, add a gurgling sound, and make (very) ugly things use it.dolorous2009-09-185-2/+16
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10715 c06c8d41-db1a-0410-9941-cceddc491573
* Comment fixes.dolorous2009-09-181-4/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10714 c06c8d41-db1a-0410-9941-cceddc491573
* Add more comment fixes.dolorous2009-09-181-3/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10713 c06c8d41-db1a-0410-9941-cceddc491573
* Remove inaccurate comment.dolorous2009-09-181-1/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10712 c06c8d41-db1a-0410-9941-cceddc491573
* Don't treat electric eels as safe just because they're aquatic.j-p-e-g2009-09-183-12/+23
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10711 c06c8d41-db1a-0410-9941-cceddc491573
* Switch (temporary) tiles for potions of brilliance and agility, fixing j-p-e-g2009-09-181-2/+3
| | | | | | | BR 2861061. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10710 c06c8d41-db1a-0410-9941-cceddc491573
* Implement part of [2837033]: Randomize colors, resistances, and attack dolorous2009-09-1814-22/+301
| | | | | | | | types/flavors for ugly things. They now use the ghost_demon struct, expanded to account for these characteristics. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10709 c06c8d41-db1a-0410-9941-cceddc491573
* Add spacing fixes.dolorous2009-09-181-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10708 c06c8d41-db1a-0410-9941-cceddc491573
* Add still more minor cosmetic fixes.dolorous2009-09-181-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10707 c06c8d41-db1a-0410-9941-cceddc491573
* And really fix it this time.dolorous2009-09-181-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10706 c06c8d41-db1a-0410-9941-cceddc491573
* And display the sticky flame boolean properly.dolorous2009-09-181-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10705 c06c8d41-db1a-0410-9941-cceddc491573
* Display acid and sticky flame resistance in the debugging stethoscope.dolorous2009-09-181-2/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10704 c06c8d41-db1a-0410-9941-cceddc491573
* Fix typo.dolorous2009-09-171-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10703 c06c8d41-db1a-0410-9941-cceddc491573
* Add spacing fixes.dolorous2009-09-171-2/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10702 c06c8d41-db1a-0410-9941-cceddc491573
* Add a check for whether a monster with water habitat can reach thej-p-e-g2009-09-176-17/+19
| | | | | | | | | player and only consider such monster unsafe if there is a path. Replace the old runrest_ignore_monster checks for aquatic monsters with this one, which has the side effect of being nicer to Merfolk. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10701 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify further.dolorous2009-09-176-22/+27
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10700 c06c8d41-db1a-0410-9941-cceddc491573
* Simplify.dolorous2009-09-172-4/+6
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10699 c06c8d41-db1a-0410-9941-cceddc491573
* Add still more minor cosmetic fixes.dolorous2009-09-171-3/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10698 c06c8d41-db1a-0410-9941-cceddc491573
* Add still more minor cosmetic fixes.dolorous2009-09-176-8/+12
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10697 c06c8d41-db1a-0410-9941-cceddc491573
* Add yet more minor cosmetic fixes.dolorous2009-09-172-3/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10696 c06c8d41-db1a-0410-9941-cceddc491573
* Add one last minor cosmetic fix.dolorous2009-09-171-1/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10695 c06c8d41-db1a-0410-9941-cceddc491573
* Add one more minor cosmetic fix.dolorous2009-09-171-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10694 c06c8d41-db1a-0410-9941-cceddc491573
* Add more minor cosmetic fixes.dolorous2009-09-173-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10693 c06c8d41-db1a-0410-9941-cceddc491573
* Add minor cosmetic fix.dolorous2009-09-171-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10692 c06c8d41-db1a-0410-9941-cceddc491573
* Add the most recent version of Adam's kraken patch into trunk.j-p-e-g2009-09-1718-13/+267
| | | | | | | | | Might still need some tweaks but overall looks great! And... we need more tiles (kraken head + tentacles). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10691 c06c8d41-db1a-0410-9941-cceddc491573
* * Fix 2860301: armour acquirement failing when transformed.j-p-e-g2009-09-175-10/+49
| | | | | | | | | | | | * Fix 2829495: certain missiles and large weapons not being marked as useless. * Post-berserk exhaustion cancels Haste even wearing an amulet of RS. If you've got a lot of speed piled up it will last 2-3 more turns, but that's it. * Make tiles spell clicking use Z rather than z behaviour. (Assuming that mindless mouseclicks are more difficult to do than mindless keyboard bashing. That, and macros don't take into account mouseclicks.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10690 c06c8d41-db1a-0410-9941-cceddc491573