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* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-0928-75/+75
* Fix "Gastronok drinks a potion. Gastronok speeds up!".Jude Brown2009-11-091-2/+3
* Tweakes to uniques.des: Lair, add Gastronok, fix Grum.Jude Brown2009-11-091-161/+40
* Can't enter Hell from outside the dungeonMatthew Cline2009-11-092-0/+19
* Fix compilation error, put note in unique.des about fixed-place uniques.Jude Brown2009-11-092-2/+3
* uniques.des: line-length formattingMatthew Cline2009-11-081-5/+5
* Finally move unique monster placement to Lua.Jude Brown2009-11-094-154/+635
* lm_trig.lua: "listen_to_slaves" not for globalsMatthew Cline2009-11-081-3/+13
* item_pickup_change_flags: "auto" item nameMatthew Cline2009-11-085-13/+31
* Reform SH to be more transparentStefan O'Rear2009-11-084-42/+48
* Bug 2852602: wall stopped beam gets two chancesMatthew Cline2009-11-082-4/+12
* Move random spellbook selection for monsters into its own function.David Lawrence Ramsey2009-11-091-52/+93
* Miasma is no longer tied to negative energy; don't mark it necromantic.David Lawrence Ramsey2009-11-081-1/+1
* Simplify.David Lawrence Ramsey2009-11-081-5/+8
* Ensure that only the Vampire Summon monster spell summons orange rats.David Lawrence Ramsey2009-11-081-2/+6
* EV feedback for melee: Phase Shift and helplessnessStefan O'Rear2009-11-081-19/+94
* Add changelog entry.David Lawrence Ramsey2009-11-081-0/+1
* monstuff.cc: Hog reversion attitude changeMatthew Cline2009-11-081-2/+12
* crypt.des: grey plants are called "withered"Matthew Cline2009-11-081-3/+9
* Tweak the power of Beogh's dancing weapons again to match the maximum.David Lawrence Ramsey2009-11-081-1/+2
* Scale up the power of Beogh's dancing weapons.David Lawrence Ramsey2009-11-081-1/+1
* Fix typo (twb).Jude Brown2009-11-091-1/+1
* Changelog wording tweak. (dpeg, twb)Jude Brown2009-11-091-1/+1
* Death oozes leave clouds of miasma upon eating corpses and chunks (dpeg).Jude Brown2009-11-091-0/+13
* lm_trig.lua: Forgot to remove master listenerMatthew Cline2009-11-081-1/+4
* lm_trig.lua: Master markers can listen to slavesMatthew Cline2009-11-081-6/+50
* l_dgn.cc: dgn.marker_at_pos()Matthew Cline2009-11-081-0/+19
* Rename FeawnCharles Otto2009-11-0834-177/+177
* random.h: More comments for defer_randMatthew Cline2009-11-081-0/+10
* Fix a few more ghost_demon struct issues with dancing weapons.David Lawrence Ramsey2009-11-082-2/+5
* Make Beogh's creation of dancing weapons account for their newDavid Lawrence Ramsey2009-11-082-68/+57
* Simplify logic for Beogh's wrath.David Lawrence Ramsey2009-11-081-2/+2
* Beam feedback for Phase Shift and paralysisStefan O'Rear2009-11-081-12/+30
* Add hooks to evasion for observing the size of modifiersStefan O'Rear2009-11-085-11/+26
* Remove redundant setting of ghost parameters for dancing weapons.David Lawrence Ramsey2009-11-081-2/+0
* Add golden eyes to Zin's eyes retribution, until the latter is properlyDavid Lawrence Ramsey2009-11-081-1/+1
* Use fewer local variables when creating groups of hostile monsters.David Lawrence Ramsey2009-11-081-9/+9
* Reorder the parameters in mgen_data::hostile_at() to be closer to theDavid Lawrence Ramsey2009-11-089-32/+31
* Fix compile (stdint.h needed for uint*_t).Darshan Shaligram2009-11-091-0/+1
* In Yred's retribution, replace forced Animate Dead with summoningDavid Lawrence Ramsey2009-11-084-17/+37
* Install the tiles when doing a tiles install...Adam Borowski2009-11-081-0/+4
* Force the binary name to be crawl.exe on DOS.Adam Borowski2009-11-081-0/+1
* Don't make DATADIR mandatory.Adam Borowski2009-11-081-4/+1
* Allow overriding "bin/". Strip on install.Adam Borowski2009-11-081-5/+9
* Prevent chaos weapons from using SPWPN_CONFUSE on the playerCharles Otto2009-11-081-0/+6
* Revert "Make get_symbol() a little clearer."Robert Vollmert2009-11-081-21/+16
* FIXME comment.Robert Vollmert2009-11-081-1/+1
* Remove unneeded colour argument from a variant of get_symbol.Robert Vollmert2009-11-083-5/+3
* Fix findray test.Robert Vollmert2009-11-081-1/+3
* Make get_symbol() a little clearer.Robert Vollmert2009-11-081-16/+21