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* Add an unchivalric attack type for petrifying monsters.dolorous2009-01-172-1/+6
* Clean up the previous monster miscast messages a bit.dolorous2009-01-171-5/+4
* Add more monster miscast messages.dolorous2009-01-171-12/+15
* Add minor cosmetic fixes.dolorous2009-01-161-3/+3
* Fix [2498711]: In arena mode, mark monsters duplicated by chaos as dolorous2009-01-164-6/+7
* Fix [2500622]: Xom dislikes some spell types and disciplines for the dolorous2009-01-161-1/+3
* Fix bug #2511719: never note batty monsters as "(wandering)".zelgadis2009-01-161-1/+1
* Make sure the "comes into view" monster messages are displayed before thezelgadis2009-01-163-1/+29
* Fix bug #2510110: blood potions coagulating while in a monster's inventoryzelgadis2009-01-166-126/+96
* Add minor cosmetic fixes.dolorous2009-01-161-7/+1
* Fix bug #2510205: prevent monsters from using visual speech messages whenzelgadis2009-01-161-25/+35
* Add game option evil_colour, set from the options file variable $evil, and usezelgadis2009-01-163-1/+8
* Add various beam explosion-related cleanups. Also, make cleansing flame dolorous2009-01-158-84/+74
* Code cleanup for Xom. Also fixes a few bugs.haranp2009-01-151-211/+240
* OK, third time's the charm, I hope. Sorry for the mixups.haranp2009-01-151-110/+147
* Oops. Really fix it this time.haranp2009-01-151-1/+2
* Fix [2506229].haranp2009-01-153-18/+10
* res_poison() returns -1 for vulnerability, which evaluates to true, sozelgadis2009-01-151-1/+1
* Make Xom be nice 1/2 the time to non-believers (like drawing the Xom card),zelgadis2009-01-151-3/+11
* Fix game asserting when the player is paralyzed (oops).zelgadis2009-01-151-8/+2
* * Clean up duration handling some more.j-p-e-g2009-01-156-61/+107
* Make verbose_monster_pane default to true, and for TSO-ites colour monster panezelgadis2009-01-155-7/+26
* Fix the "unfinished string near" error I was getting for ice_cave_small_04; Izelgadis2009-01-151-3/+5
* Fix bug #2507343: give brain worms a spell casting message, and make sure anyzelgadis2009-01-152-0/+9
* Implement tracer += operator logic.zelgadis2009-01-151-0/+7
* Wield messages for the new launcher egos, and descriptions for all the newzelgadis2009-01-153-4/+82
* Disallowing mouse clicks on force_more messages to help avoid accidental deaths.ennewalker2009-01-154-16/+9
* * Fix 2477235: Use inscription check when switching back from butcheringj-p-e-g2009-01-148-27/+65
* Implented some ranged brands from FR #2006917 and #1891231: shadow andzelgadis2009-01-1412-373/+839
* When generating stats on acquirement items, note the percent of artefactszelgadis2009-01-141-0/+83
* Update the manual's description of Artificers.dolorous2009-01-141-7/+6
* More code cleanups.haranp2009-01-133-59/+32
* Remove atk and def from melee_attack.haranp2009-01-1310-232/+266
* is_orckind() and is_dragonkind() no longer duplicate their arguments.haranp2009-01-135-13/+17
* Dead code removal and minor cleanup on the new monster descriptions.haranp2009-01-133-155/+72
* Let the shield ego "reflection" be used in item specs.zelgadis2009-01-131-0/+1
* Typo fixes.dolorous2009-01-131-3/+3
* Use fill_out_corpse() to make wizard-created corpse, and allow hydra corpses tozelgadis2009-01-131-9/+29
* Tiamat should drop a plain draconian corpse, rather than dropping differentzelgadis2009-01-131-1/+6
* FR #2483700: give a better message than "You are not carrying any armour" whenzelgadis2009-01-131-1/+36
* Fix bug #2442834: ego blades having no effect when chopping off a hydra's head.zelgadis2009-01-131-4/+6
* Fix bug #2502460: delays causing asserts (oops).zelgadis2009-01-131-11/+7
* Try a bit harder not to make unreasonable Swaps.haranp2009-01-121-0/+9
* Implement Sandblast for monsters. (Parameters might need tuning.)haranp2009-01-121-3/+12
* Fix [2497208]: implement Controlled Blink for monsters. For now it's theharanp2009-01-122-184/+56
* * Add speech for Dissolution, courtesy of David.j-p-e-g2009-01-124-9/+34
* * Fix non-tile compilation as suggested by Enne.j-p-e-g2009-01-123-3/+4
* Comment fixes.dolorous2009-01-121-2/+3
* Oops, fix bad messages when Yred grants an undead servant.zelgadis2009-01-121-3/+3
* Fix bug #2089989: only place friendly god gifts after the player's turn iszelgadis2009-01-126-95/+355