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* Implement 'Icemail' mutation for new DSStefan O'Rear2009-11-029-1/+47
* shopping.cc: Note that '$' can access listMatthew Cline2009-11-011-5/+10
* Freetype: attempt to fix build errors when compiling on 10.5 and belowSteven Noonan2009-11-011-0/+0
* Remove AppHdr.h from header filesMatthew Cline2009-11-016-7/+0
* Information on our git-hooksMatthew Cline2009-11-016-0/+1317
* Use lm_trig.lua instead of lm_func. lua for msgsMatthew Cline2009-11-014-16/+74
* lm_trig.lua: Handle player_move, player_losMatthew Cline2009-11-011-0/+17
* lm_trig.lua: event() uses method dispatchMatthew Cline2009-11-011-39/+50
* git-config.txt: how to list all current optionsMatthew Cline2009-11-011-0/+2
* Let Cb slow down ghoul decay. Make the message about biology appropiate for ...Adam Borowski2009-11-022-27/+38
* beam.cc: bug #2890126: cancel from exploding ammoMatthew Cline2009-11-011-3/+5
* mapdef.cc: add new(ish) ammo brandsMatthew Cline2009-11-011-0/+7
* Remove unused function from geom2d.cc.Robert Vollmert2009-11-011-8/+0
* Some changes to the reflection details.Robert Vollmert2009-11-011-15/+25
* Permit rays to go from diamond directly to diamond.Robert Vollmert2009-11-012-3/+3
* Implement reflection (except for the diagonal corridor case).Robert Vollmert2009-11-013-13/+148
* Simplify geom2d ray advance code.Robert Vollmert2009-11-013-46/+31
* Add a bunch of ASSERTs to ray.cc.Robert Vollmert2009-11-014-3/+55
* Change ray_def bouncing interface.Robert Vollmert2009-11-013-3/+9
* Some geom2d changes.Robert Vollmert2009-11-013-14/+34
* Make nextcell and movehalfcell methods of geom::ray.Robert Vollmert2009-11-013-25/+29
* Comment bolt::bounce and bolt::reflect.Robert Vollmert2009-11-011-0/+5
* ray_def introductory comment.Robert Vollmert2009-11-011-2/+10
* Change corner handling.Robert Vollmert2009-11-014-7/+54
* Adapt l_los.cc to new ray_def and reenable.Robert Vollmert2009-11-011-28/+27
* Adapt los.cc to new ray_defs.Robert Vollmert2009-11-011-74/+55
* Replace ray_def by a version using "diamond rays".Robert Vollmert2009-11-012-212/+25
* Simplify geom2d.cc to stop at corners.Robert Vollmert2009-11-011-19/+6
* Add simple 2d geometry library.Robert Vollmert2009-11-013-0/+234
* Remove get/set_degrees from ray_def.Robert Vollmert2009-11-012-46/+0
* Remove ray antialiasing.Robert Vollmert2009-11-015-56/+18
* Disable l_los.cc.Robert Vollmert2009-11-011-0/+10
* Temporarily disable chaos beam fudging.Robert Vollmert2009-11-011-0/+2
* Special case source==target in num_feats_between.Robert Vollmert2009-11-012-0/+5
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-011-8/+7
* Add various color-related fixes.David Lawrence Ramsey2009-11-016-38/+35
* Fix an assertion failure triggered via is_hasty_itemCharles Otto2009-11-011-2/+2
* Give evil_items a higher priority in menu_coloursCharles Otto2009-11-011-62/+62
* Lantern of shadows conduct issues (eronarn)Charles Otto2009-11-011-1/+20
* Proper weights for big baddie maps, plus a comment tweak.Eino Keskitalo2009-11-011-2/+3
* New sewer map, plus some tweaks.Eino Keskitalo2009-11-011-32/+66
* Move checks for a player or monster's being chaotic into anotherDavid Lawrence Ramsey2009-11-0111-52/+53
* Stop Feawn's item coloring from leaking information (eronarn)Charles Otto2009-11-011-1/+1
* New Volcano, tweak Collapsing Caverns.Jude Brown2009-11-011-16/+126
* Simplify.David Lawrence Ramsey2009-11-012-6/+6
* Update silver ammo's description to account for its damaging chaotics.David Lawrence Ramsey2009-11-011-2/+2
* Tweak Trove loot weights.Jude Brown2009-11-011-15/+15
* Volcano alterations: change map, fix FunctionMachine.Jude Brown2009-11-011-45/+53
* Access shopping list via '$'Matthew Cline2009-11-013-7/+154
* Lua distance bindings, Volcano tweaks, FogMachine message tweaks.Jude Brown2009-11-014-29/+76