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* Used cannonical ego counting.Brendan Hickey2009-11-161-13/+2
* Chei Fluff: * Ruininous Time -> Slouch * Better player titles Mechanics: * Po...Brendan Hickey2009-11-166-11/+20
* Remove obsolete comment. (dpeg)Eino Keskitalo2009-11-161-3/+0
* Two new Ice Cave maps.Eino Keskitalo2009-11-161-7/+124
* Merge get_symbol and get_show_glyph.Robert Vollmert2009-11-153-62/+23
* Replace get_show_symbol by get_show_glyph.Robert Vollmert2009-11-154-47/+23
* Add get_feat_symbol.Robert Vollmert2009-11-154-14/+8
* Remove unused call to get_show_symbol.Robert Vollmert2009-11-151-4/+0
* Add get_item_symbol to showsymb.Robert Vollmert2009-11-154-17/+12
* Remove one version of get_screen_glyph.Robert Vollmert2009-11-154-11/+5
* Convert get_mons_glyph to return a glyph struct.Robert Vollmert2009-11-156-25/+16
* Convert get_item_glyph to return a glyph struct.Robert Vollmert2009-11-158-36/+30
* Remove grid_character_at.Robert Vollmert2009-11-153-11/+1
* Move feature colouring into show_def from get_symbol.Robert Vollmert2009-11-152-106/+97
* Actually use monster_info in full_describe_view.Robert Vollmert2009-11-151-32/+13
* Cross-train Staves and M&F.Adam Borowski2009-11-151-0/+8
* Re-order altar.des. More overflow altars welcome!Eino Keskitalo2009-11-151-277/+298
* Rename acr.cc to main.cc.Robert Vollmert2009-11-157-8/+8
* Rename fixary.h and fixvec.h.Robert Vollmert2009-11-1514-16/+16
* After some more thought, make Fulsome Distillation non-chaotic again.David Lawrence Ramsey2009-11-151-1/+1
* Revert "Mark the Banishment spell as chaotic, since the Abyss is chaotic."David Lawrence Ramsey2009-11-151-1/+1
* Remove now-inaccurate comment.David Lawrence Ramsey2009-11-151-2/+0
* Mark the Banishment spell as chaotic, since the Abyss is chaotic.David Lawrence Ramsey2009-11-151-1/+1
* Fix spore production always getting re-added (oops)Charles Otto2009-11-151-1/+5
* Fix compilation.David Lawrence Ramsey2009-11-152-1/+1
* Since sling bullets can be poisoned now, let them be generated that way.David Lawrence Ramsey2009-11-151-5/+2
* Change the message for reaping branding, so that checking for theDavid Lawrence Ramsey2009-11-151-2/+2
* Move the brand_ammo() failure messages to the spellcasting routine.David Lawrence Ramsey2009-11-151-8/+16
* Remove canned messages in brand_ammo() when it fails.David Lawrence Ramsey2009-11-151-18/+0
* Make brand_ammo() return bool, indicating whether it succeeded.David Lawrence Ramsey2009-11-152-3/+22
* Move brand_ammo() to spells2.{cc,h}, right after brand_weapon().David Lawrence Ramsey2009-11-154-129/+129
* Rename cast_brand_ammo() to brand_ammo(), for consistency.David Lawrence Ramsey2009-11-153-20/+19
* Change descriptions of *** Ammunition spells to not mention "missile weapons"...Adam Borowski2009-11-151-7/+7
* Fix a few whitespace errors.Adam Borowski2009-11-1510-16/+16
* Capitalize the M in "Am" (Arcane Marksman).Adam Borowski2009-11-151-1/+1
* Returning ammo + launchers works now The relative skill is checked depending ...johnny shelley2009-11-151-0/+28
* Fix CRLF line ends in the config files.Adam Borowski2009-11-152-471/+471
* Give ancient_champions_mu vault monster descriptions.Jude Brown2009-11-151-3/+9
* Update documentation of MonPropsMarker to include example usage.Jude Brown2009-11-151-0/+5
* Book descriptions for new Arcane Marskman books.johnny shelley2009-11-151-0/+12
* Restore Warper class, Arcane Marksman tweaks.johnny shelley2009-11-157-10/+79
* random_space_weighted() memory bug fixedMatthew Cline2009-11-151-9/+3
* Was being passed choices via value, not referenceMatthew Cline2009-11-151-1/+1
* luaterp (&^T): load files via terp_file optionMatthew Cline2009-11-154-2/+34
* Make test-spawners work properly again.Matthew Cline2009-11-151-0/+17
* arena_smoke: increase smoke cloud sizeMatthew Cline2009-11-151-1/+1
* mon-stuff.cc: hogs should keep their attitudeMatthew Cline2009-11-151-1/+2
* handle_behaviour(): fix infinite loop.Matthew Cline2009-11-151-7/+20
* Fix missing include (Napkin).Jude Brown2009-11-151-0/+1
* Utilise monster->props["speech_key"] for Dowan and Duvessa.Jude Brown2009-11-152-0/+27