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* [1849483] Wielded weapons are ignored when looking for missiles to fire, and ...dshaligram2007-12-294-9/+11
* [1852851] Fixed option aliases not being used inside Lua conditional blocks i...dshaligram2007-12-283-6/+10
* Updated crawlrc and crawl_options for greedy_items.dshaligram2007-12-282-7/+13
* [1849483] Warn player when fire_items_start option is blocking selection of t...dshaligram2007-12-285-9/+36
* [1827171] Don't truncate single-line game summary at 80 characters.dshaligram2007-12-281-7/+0
* [1829946] Fixed monsters being unaware that miasma hurts bad.dshaligram2007-12-283-39/+48
* [1854279] Fixed scroll of fear not iding when resisted.dshaligram2007-12-283-4/+23
* [1857104] Rakshasas lacked M_ACTUAL_SPELLS.dshaligram2007-12-281-1/+1
* [1859486] Fixed skeletons weighing five times more than intended, burden stat...dshaligram2007-12-283-132/+133
* Fixed Makhleb lightning bolt glyph.dshaligram2007-12-281-1/+1
* [1857669] Fixed books using the wrong glyph when thrown, removed SYM_foo enum...dshaligram2007-12-2816-169/+174
* Update tables.txt to account for Hill Orcs' new Throwing aptitude.dolorous2007-12-281-1/+1
* Adjusted experience modifiers for high-level uniques.dshaligram2007-12-281-15/+15
* Removed cost for evoking weapons of reaching. Evocations skill is no longer t...dshaligram2007-12-281-4/+1
* Reduced contamination from potions of resistance.dshaligram2007-12-281-2/+3
* Upped attack damage for all nagas, give naga warriors more hp.dshaligram2007-12-281-7/+7
* [1858476] Moved slime pits entry to Lair:8-10.dshaligram2007-12-281-1/+1
* [1858551] runrest.lua settings also affect travel.dshaligram2007-12-281-0/+1
* [1858564] Glow contamination is now more likely to mutate, more likely to pro...dshaligram2007-12-282-5/+12
* [1858820] Hill Orc Throwing aptitude changed: 130 -> 100.dshaligram2007-12-281-1/+1
* Properly disallow wearing helmets with horns again (oops).dolorous2007-12-281-0/+8
* Remove unneeded logic in you_can_wear().dolorous2007-12-281-4/+0
* After a short consultation with David I'm reasonably surej-p-e-g2007-12-272-41/+50
* More .des changes.j-p-e-g2007-12-272-47/+51
* First part of .des changes (courtesy of David). These should bej-p-e-g2007-12-275-39/+51
* Allow racial sabres to be generated randomly.dolorous2007-12-271-0/+1
* Made labyrinths bigger, removed padding around minivaults.dshaligram2007-12-272-63/+1
* Removed secret door from lab exit.dshaligram2007-12-271-1/+1
* Give proplist.lua native line endings, as all the other Lua files have.dolorous2007-12-261-124/+124
* Remove duplicate item descriptions hardcoded in describe.cc, and move dolorous2007-12-262-55/+33
* Fixed anti-zigzag angle-bisection logic bug, reducint the worst casezelgadis2007-12-232-6/+9
* Another small improvement to the anti-zigzag algorithm. Also, thezelgadis2007-12-212-4/+6
* Fixed a big bug in the anti-zigzag logic, with the fix cutting thezelgadis2007-12-212-20/+18
* Since sling bullets and throwing nets can't be generated poisoned, don't dolorous2007-12-211-1/+3
* Script to verify luadgn.cc and enum.h are in sync for dungeon features.dshaligram2007-12-201-0/+78
* Priests should not start with staves or shield skill, since they start with n...dshaligram2007-12-201-11/+1
* Fix comment typo.dolorous2007-12-191-1/+1
* Mark firedrakes as being of the MONS_DRAGON genus, as all other drakes dolorous2007-12-191-1/+1
* Update the manual to account for some of the new status types.dolorous2007-12-191-12/+16
* Add more minor fixes to the manual, mostly to fix confusion of invoking dolorous2007-12-191-14/+14
* Removed score bonus for escaping without the Orb.dshaligram2007-12-191-2/+1
* Removed orc priests from entry vaults.dshaligram2007-12-191-10/+10
* The first algorithm I tried for improving auto-explore simply increasedzelgadis2007-12-192-56/+109
* For debug test explore, moving through shallow water can make thezelgadis2007-12-191-0/+12
* Debug test explore (&O) now returns you to your starting point afterzelgadis2007-12-191-0/+3
* [1852499] Fixed buggy lab vault, mutation assert.dshaligram2007-12-172-1/+1
* Mark deep elf priests as M_EVIL (natural evil), since they're described dolorous2007-12-171-1/+1
* Make tutorial messages stop travel. (There might have been a FR to j-p-e-g2007-12-171-0/+9
* Fix another problem related to [1831343]. Kobolds and big kobolds now dolorous2007-12-171-7/+11
* Fix [1831343]. Merfolk fighters were wielding stacks of spears because dolorous2007-12-171-15/+21