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* Lots more cleanups. haranp2009-02-1515-256/+197
* Various cleanups, mostly having to do with coord_def().haranp2009-02-1511-53/+48
* Make paralysed creatures auto-stabbable and brand them appropriately.haranp2009-02-153-55/+39
* More mgrd elimination and moving to coord_def().haranp2009-02-149-83/+73
* Fix the description of the rod of demonology to not be identical to that dolorous2009-02-141-1/+2
* Add more minor cosmetic fixes.dolorous2009-02-141-3/+3
* Add minor cosmetic fixes.dolorous2009-02-141-27/+26
* Add minor cosmetic fixes.dolorous2009-02-141-2/+2
* Since Erolcha is effectively a unique ogre-mage, give her a robe, just dolorous2009-02-141-0/+1
* Apply evktalo's patch in [2586241]: Update level_design.txt and tweak dolorous2009-02-144-19/+28
* Give green draconians spit poison (a downgrade from breathe poison) inharanp2009-02-141-14/+30
* And tweak it to act (mostly) like the old code used to.dolorous2009-02-141-4/+1
* Give may_stab_brand to unable-to-act (paralysed, petrified) monsters, sinceharanp2009-02-141-3/+3
* Move checks for visibly special armour into their own function, a la dolorous2009-02-141-4/+24
* For completeness, add a mundanity check for armor items. Note that, dolorous2009-02-141-9/+9
* Consolidate checks for mundane items.dolorous2009-02-141-13/+25
* Fix nasty bug that I introduced in r9012: dungeon generation was relyingharanp2009-02-142-9/+3
* Add spacing fixes.dolorous2009-02-141-4/+4
* Fix spore monsters (ball lightning, giant spore) always giving theharanp2009-02-141-2/+13
* Fix [2598159]: conjure flame not respecting range limits.haranp2009-02-144-60/+54
* For now, revert r9064, so that Elyvilonites can use wands of healing dolorous2009-02-141-5/+3
* [2412841] Removing fragile support for Berkely dbm and using SQLite instead.ennewalker2009-02-142-50/+2
* Adding some rock and floor tile settings to entry vaults, especially where CO...ennewalker2009-02-141-5/+16
* Fix [2594209]: Make sure Elyvilonites can only pacify monsters using dolorous2009-02-141-4/+8
* [2541020] Fixing minimap being drawn on top of the dungeon.ennewalker2009-02-141-1/+1
* Making tutorial and named monster tags consistent. Also, making tooltips not...ennewalker2009-02-144-15/+63
* Add more minor cosmetic fixes.dolorous2009-02-131-1/+2
* Comment fix.dolorous2009-02-131-1/+1
* Add minor cosmetic fixes.dolorous2009-02-131-2/+0
* Modified Unarmed Combat in-game descriptions. (FR 2594007, slinkies)dploog2009-02-131-9/+9
* Fix inverted logic for checking whether monsters are affected by mass dolorous2009-02-131-1/+1
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-1324-451/+336
* Give giant spores MH_PLANT holiness (fixing [2538868]), and allow dolorous2009-02-122-2/+2
* Comment fixes.dolorous2009-02-121-11/+20
* Fix inverted logic that was allowing ranged weapons to have the +Rage dolorous2009-02-121-1/+1
* Add spacing fixes.dolorous2009-02-121-1/+1
* Call mons_clear_trapping_net() in monsters::moveto(), so it shouldn'tharanp2009-02-128-44/+38
* Fix use of the serial comma.dolorous2009-02-1215-35/+35
* Fix warning.dolorous2009-02-121-0/+1
* Properly use default parameters when displaying comma-separated lists.dolorous2009-02-1210-23/+17
* Tweak punctuation.dolorous2009-02-121-1/+1
* Tweak Zin's and TSO's descriptions and power descriptions.dolorous2009-02-121-4/+4
* Unbreak database lookups.dolorous2009-02-121-1/+4
* Add more minor cosmetic fixes.dolorous2009-02-121-9/+9
* Add more minor cosmetic fixes.dolorous2009-02-121-2/+1
* Add formatting fix.dolorous2009-02-121-2/+2
* Add typo and wording fixes.dolorous2009-02-121-19/+19
* Add more minor cosmetic fixes.dolorous2009-02-121-6/+3
* Don't give away rotting for monsters you can't see.dolorous2009-02-121-1/+1
* Add whitespace fixes.dolorous2009-02-124-5/+5