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* call affect_endpoint in order to generate explosions when using portal projec...johnny shelley2009-11-201-0/+1
* Make TSO properly take servants' kills of natural unholy beings again.David Lawrence Ramsey2009-11-191-1/+1
* Fix apparent inconsistency.David Lawrence Ramsey2009-11-191-1/+1
* Convert mons_has_los_ability() to use monster_type instead of int.David Lawrence Ramsey2009-11-192-21/+22
* Set manticores' number of spike volleys in the proper place.David Lawrence Ramsey2009-11-192-5/+8
* Allow the venom brand on staves; e.g. the Staff of Olgreb is precedent.David Lawrence Ramsey2009-11-191-3/+6
* Simplify.David Lawrence Ramsey2009-11-191-4/+14
* After some thought, remove Porkalator from the list of chaotic spells.David Lawrence Ramsey2009-11-191-1/+1
* Make confusion actually confuse ranged weapon users.johnny shelley2009-11-191-7/+3
* And update what monsters can wield one more time, in a better way.David Lawrence Ramsey2009-11-191-6/+24
* Update what monsters can wield based on unholy/evil and unclean/chaotic.David Lawrence Ramsey2009-11-191-5/+9
* Split chaotic things into unclean and chaotic things.David Lawrence Ramsey2009-11-1915-52/+151
* Update comment to account for the unholy/evil spell distinction.David Lawrence Ramsey2009-11-191-2/+2
* Make Summon Drakes necromantic, since it can summon a draining monster.David Lawrence Ramsey2009-11-191-2/+2
* Auto-pickup things which that dirty son-of-a-hobbit Maurice got his grubby pa...Adam Borowski2009-11-191-0/+4
* No, an entrance with 4 oklobs in LOS is not good on D:2, m'kay?Adam Borowski2009-11-191-0/+4
* Spec out the shield of the gong.Adam Borowski2009-11-192-2/+4
* tiles: how to close door with mouseMatthew Cline2009-11-191-1/+6
* you.is_tiles(): check if build is tiles or notMatthew Cline2009-11-191-0/+12
* Fix Ctrl-L-Click closing doors.Matthew Cline2009-11-191-1/+10
* tiles: Don't zap empty wands.Matthew Cline2009-11-191-0/+10
* Tiles tutorial note on items pane.Matthew Cline2009-11-191-1/+13
* No Ctrl-L-Click for EvaporateMatthew Cline2009-11-191-12/+6
* Update tiles documentationMatthew Cline2009-11-191-0/+9
* tiles: spell cast tip, no walk with mod-keysMatthew Cline2009-11-181-5/+21
* Update tiles tutorialMatthew Cline2009-11-181-4/+42
* Don't use reaching if you decided to fire/wand/etcMatthew Cline2009-11-181-16/+16
* Ctrl-L-Click to cast spellMatthew Cline2009-11-181-5/+113
* list_spells(): tiles menu, selector callbackMatthew Cline2009-11-182-12/+20
* Let ToggleableMenu be a tiles menuMatthew Cline2009-11-181-1/+2
* Alt-L-Click to zap wandMatthew Cline2009-11-181-5/+183
* zap_type_to_spell(): get spell which causes zapMatthew Cline2009-11-182-0/+50
* Fix comments.David Lawrence Ramsey2009-11-182-6/+3
* Mark Summon Swarm as chaotic, since it can summon chaotic monsters.David Lawrence Ramsey2009-11-181-1/+1
* Very rarely, make Maud appear in Lair or Slime.David Ploog2009-11-191-10/+73
* Add Summon Swarm to the ghost spells, too.David Lawrence Ramsey2009-11-181-1/+2
* Add Chain Lightning to the ghost spells.David Lawrence Ramsey2009-11-181-2/+3
* Item destruction wrapper for (d)Lua.Jude Brown2009-11-191-0/+19
* Prompt before auto-exploring the Labyrinth.Jude Brown2009-11-191-0/+8
* Stop uniques from spawning in Slime.Jude Brown2009-11-191-42/+42
* dat/clua/iter.lua: iterators for Lua.Jude Brown2009-11-192-0/+177
* Fix Lugonu prayer messages.Jude Brown2009-11-191-1/+1
* Fix typo in Gastronok speech. (Neil)David Ploog2009-11-181-1/+1
* macro_buf_add_cmd() to add commands to key bufferMatthew Cline2009-11-183-10/+24
* Expand Zin's protection from just mutation to other chaotic effects.David Lawrence Ramsey2009-11-184-3/+25
* Fix compilation.David Lawrence Ramsey2009-11-181-1/+1
* Remove Zin's summoning-based wrath, as it no longer fits.David Lawrence Ramsey2009-11-183-62/+14
* Display rotting resistance in-game.David Lawrence Ramsey2009-11-184-12/+21
* Update Zin's and TSO's descriptions to mention which magics they hate.David Lawrence Ramsey2009-11-181-2/+2
* Add formatting fixes.David Lawrence Ramsey2009-11-181-2/+2