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* When using the "change friendliness" wizard targetting command in arena mode,zelgadis2009-01-181-1/+7
* Actors are now always visible to themselves. If an actor should behavezelgadis2009-01-182-2/+2
* During arena mode, don't describe a monster as "It's doesn't appear to havezelgadis2009-01-181-7/+17
* During arena mode, scale draw_delay according to how much arena_delay has beenzelgadis2009-01-181-0/+7
* Always call _arena_set_foe() for arena monsters whose target is (0, 0).zelgadis2009-01-182-9/+2
* Fix boundary condition error when computing the oldest stored message.zelgadis2009-01-181-1/+1
* Oops, forgot to put "#ifndef USE_TILE" around unixcurses_shutdown() (though itzelgadis2009-01-181-0/+2
* When dumping info upon a crash:zelgadis2009-01-184-37/+60
* Disallowing travel to impassable terrain.ennewalker2009-01-181-0/+4
* Clean up explosion routines a bit more, and put back erroneously removed dolorous2009-01-183-7/+7
* Implemented crash data reporting, though it's only some stubs on Windows andzelgadis2009-01-1815-5/+366
* [2514205] [2484157] Reverting my r7976 change to travel code that broke trave...ennewalker2009-01-181-7/+2
* Clean up manual explosion routines a bit.dolorous2009-01-188-79/+74
* [2406286] Fixing inventory overlaying messages. (Thanks, jpeg!)ennewalker2009-01-181-3/+9
* Check for cleansing flame resistance in bolt::nasty_to(), since it's the dolorous2009-01-181-1/+5
* Generalize the check for unchivalric attacks via cleansing flame.dolorous2009-01-185-15/+20
* Fix cleansing flame resistance for neutral monsters.dolorous2009-01-181-3/+4
* Tweaks to make it less likely that command repitition will be cancled when it'szelgadis2009-01-184-15/+26
* Use the same type for shield_blocks on both the player and monster dolorous2009-01-181-1/+1
* Move cleansing flame (BEAM_HOLY) resistance to the actor interface.dolorous2009-01-185-23/+51
* Consolidate checks for the player's being undead or a demonspawn into dolorous2009-01-1812-22/+20
* Fix inverted logic.dolorous2009-01-181-1/+1
* Add more minor cosmetic fixes.dolorous2009-01-171-6/+6
* Fix compilation (oops).dolorous2009-01-171-1/+1
* Tweak the miscast message again.dolorous2009-01-171-2/+1
* Fixing &L vaults not having their tile flavor initialized properly. In parti...ennewalker2009-01-173-45/+54
* Updating options guide for tile_show_items.ennewalker2009-01-171-2/+3
* Tweak a few monster miscast messages.dolorous2009-01-171-2/+3
* [2508699] Fixing issue where the orb doesn't appear in the tiles inventory. ...ennewalker2009-01-171-15/+35
* [2483963] Really fix minimap issues after save/reload.ennewalker2009-01-171-0/+2
* Remove assert for unhandled mouse button.ennewalker2009-01-171-1/+1
* Fix [2514743]: Control Teleport should set teleport control, not dolorous2009-01-171-1/+1
* Make draining beams use actor::drain_exp() too, and make the necromancy dolorous2009-01-172-24/+3
* On second thought, make it 30000.dolorous2009-01-171-2/+2
* Decrease maximum piety pool duration to 32000, to keep it from going dolorous2009-01-171-2/+2
* Add more minor cosmetic fixes.dolorous2009-01-171-2/+2
* Add wording fix.dolorous2009-01-171-1/+1
* Remove debugging weight from entry vault. (Another oops!)j-p-e-g2009-01-171-1/+0
* Fix compilation, whoops!j-p-e-g2009-01-171-1/+1
* * Tweak FAQ as suggested in FR 2472030.j-p-e-g2009-01-1710-39/+65
* Fix casting Ball Lightning asserting. The Ball Lightning spell manually setszelgadis2009-01-171-1/+2
* Adjust Zin's donation routines to only take half your money at once, to dolorous2009-01-172-10/+13
* Don't restore the old value of a beam's "seen" field after firing a tracer,zelgadis2009-01-171-1/+0
* Tweak monster draining message to be consistent with other messages, and dolorous2009-01-172-12/+5
* When a monster is given an ME_ALERT event concerning it's current foe, updatezelgadis2009-01-171-5/+9
* In arena mode, if a monster is summoned against a specific foe then alert thezelgadis2009-01-171-1/+8
* Move experience draining for players and monsters to the actor dolorous2009-01-175-33/+58
* Fix stabbing check for petrifying monsters.dolorous2009-01-171-0/+1
* Fix torment_player() crashing when Xom was the source of the torment.zelgadis2009-01-171-5/+9
* Fix bug #2512419: game crashing when there isn't any room to place god-sentzelgadis2009-01-171-1/+6