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* Convert reflect_grid to SquareArray.Robert Vollmert2009-11-083-15/+14
* Add unary negation operator to coord_def.Robert Vollmert2009-11-081-0/+5
* Add variant SquareArray of FixedArray.Robert Vollmert2009-11-081-0/+55
* Patch to satisfy FR 2892713. Hunger on wielding VAMP weaponsBrendan Hickey2009-11-082-6/+19
* Tweak Pikel's whip stats (sorear).Jude Brown2009-11-081-2/+2
* Give ogre mages haste otherCharles Otto2009-11-081-0/+5
* menu.cc: add missing includeSteven Noonan2009-11-071-0/+1
* Redraw the wielded weapon when first gaining necromancy skill, in caseDavid Lawrence Ramsey2009-11-081-6/+10
* Split up level_design.txt into smaller files.David Ploog2009-11-088-1161/+1262
* Merge from chaotic_experiment branch:Eino Keskitalo2009-11-0714-24/+26
* Different launchers make different amount of noiseMatthew Cline2009-11-073-4/+59
* New unique: Pikel, the big kobold slaver.Jude Brown2009-11-0812-2/+135
* Remove mons_is_holy(), as it's redundant.David Lawrence Ramsey2009-11-0714-40/+32
* monstuff.cc: Death-by-explosion messageMatthew Cline2009-11-071-12/+18
* beam.cc: don't porkulate ghost-using monstersMatthew Cline2009-11-071-0/+5
* Change hard-coded _give_wand exceptions to class flags.Jude Brown2009-11-083-5/+5
* Bug 2891630: hogs awlays revert to humansMatthew Cline2009-11-072-7/+48
* Replace bounds_func with circle_def.Robert Vollmert2009-11-0810-99/+51
* Create coord-circle.cc containing circle_def.Robert Vollmert2009-11-083-0/+183
* Formatting.Robert Vollmert2009-11-081-2/+2
* Remove debugging code from losparam.h.Robert Vollmert2009-11-081-12/+0
* Shortcut indirect include.Robert Vollmert2009-11-081-1/+1
* Remove an unnecessary header env.h include.Robert Vollmert2009-11-086-1/+5
* Remove externs include from itemprop.h.Robert Vollmert2009-11-081-2/+0
* Slight formatting cleanup in AppHdr.h.Robert Vollmert2009-11-081-15/+14
* Fix godabil.h define type.Robert Vollmert2009-11-081-1/+1
* Remove player.h dependency from coordit.h.Robert Vollmert2009-11-0810-13/+11
* Fix the vestibule exit portalCharles Otto2009-11-071-2/+4
* ctest.cc: give msg on test being runMatthew Cline2009-11-071-0/+7
* Avoid an infinite loop in tilse related to Feawn neutralizing plantsCharles Otto2009-11-072-8/+4
* articles.txt: organization, GPG signed tagsMatthew Cline2009-11-071-3/+9
* docs/develop: move git files to subdirMatthew Cline2009-11-074-0/+0
* Properly ID vamp weapons on wield failureStefan O'Rear2009-11-071-2/+13
* Add major cosmetic fixesStefan O'Rear2009-11-072-12/+19
* Vampiricism tweaks per FR#2892713Stefan O'Rear2009-11-073-15/+29
* Fix the floor not getting drawin in tiles.Charles Otto2009-11-071-1/+1
* Increase the hunger hit of troll armour, to be consistent with rings of regen.Adam Borowski2009-11-071-1/+2
* Remove unused weapon_impact_mass and weapon_str_required.Vsevolod Kozlov2009-11-072-18/+0
* Remove unused is_colourful_item.Vsevolod Kozlov2009-11-072-27/+0
* Remove unused get_inv_wielded and get_inv_in_hand.Vsevolod Kozlov2009-11-072-17/+0
* Remove unused check_weapon_shape.Vsevolod Kozlov2009-11-072-38/+0
* Remove unused check_weapon_tool_size and get_inv_hand_tool.Vsevolod Kozlov2009-11-072-44/+0
* Remove unused is_double_ended and double_wpn_awkward_speed.Vsevolod Kozlov2009-11-072-22/+0
* Replace uses of get_player_wielded_{item,weapon} with player::weapon.Vsevolod Kozlov2009-11-073-20/+8
* Fix coinflips, in Lua 0 is true (Mu_)Adam Borowski2009-11-071-3/+3
* Double Cheibriados' slow meta to half of a ring of sustenation.Adam Borowski2009-11-071-4/+2
* Remove extra hunger from rings of regeration when you're at full hp.Adam Borowski2009-11-071-3/+4
* Replace mons_is_summoned with monsters::is_summoned.Vsevolod Kozlov2009-11-0713-77/+69
* Replace uses of mons_is_icy with monsters::is_icy.Vsevolod Kozlov2009-11-075-14/+13
* lair.des: "plant" -> "strawberry plant"Matthew Cline2009-11-071-4/+8