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* Add punctuation fixes.dolorous2009-02-071-3/+3
* Comment fix.dolorous2009-02-071-1/+1
* Fix _do_high_level_summon() to take monster gods into account, too.dolorous2009-02-071-5/+7
* Add whitespace fix.dolorous2009-02-071-1/+1
* Properly handle the gods of monsters created by monster spells. If the dolorous2009-02-072-18/+33
* Fix [2575361]: Properly differentiate between spells a god hates in dolorous2009-02-075-33/+45
* Add wording and typo fixes.dolorous2009-02-071-8/+8
* Implement [2557153]: Display HP boosted by Berserk or Divine Vigour in dolorous2009-02-071-8/+37
* Updated descriptions for Dissolution (fixes 2517160) and Zot. dploog2009-02-072-5/+30
* Add more minor cosmetic fixes.dolorous2009-02-071-3/+1
* Clarify message when trying to bless inappropriate things under Beogh.dolorous2009-02-071-1/+1
* Disallow Beogh's accepting orc skeletons, since they can be left by dolorous2009-02-071-1/+2
* Fixing warnings.ennewalker2009-02-071-4/+4
* For now, expand Beogh's blessing of dead orcs to include all orcish dolorous2009-02-072-7/+5
* Fix bug #2569430: Throwing temporarily branded weapon makes brand permanent.zelgadis2009-02-071-6/+13
* Replace references to "sacrificing fresh orc corpses" to Beogh with dolorous2009-02-072-4/+4
* Adjust odds one more time: 10% for ordinary orc corpses, 30% for orc dolorous2009-02-061-4/+4
* Add more minor cosmetic fixes.dolorous2009-02-061-20/+21
* Fix compilation (oops).dolorous2009-02-061-2/+2
* Adjust piety gain for orc corpses yet again. The odds are now:dolorous2009-02-061-11/+6
* Adjust piety gain for sacrificed orc corpses. The chances are now:dolorous2009-02-061-42/+54
* Allow Beoghites to gain piety by sacrificing fresh orc corpses. The dolorous2009-02-062-44/+80
* Also fix the same size comments in mon-data.h.dolorous2009-02-061-8/+8
* Fix size-related comments to match nagass and centaurs' actual body dolorous2009-02-061-8/+8
* Fix [2573054]: idle time not being clamped on level save/load (e.g. SIGHUP orharanp2009-02-062-74/+41
* Add minor cosmetic fixes.dolorous2009-02-063-7/+6
* Fix one last weapon size check inconsistency.dolorous2009-02-061-1/+1
* Make monster size checks for weapons and armor consistent with those for dolorous2009-02-064-17/+10
* Fix for [2054894]: LOS not being reset while building a new level.haranp2009-02-062-4/+6
* Don't allow monsters wielding two-handed weapons to pick up shields.haranp2009-02-063-9/+17
* Restore a monster's attitude from the beginning of the attack if itharanp2009-02-064-36/+47
* Have 'V' work properly on non-stash-trackable levels. The current behaviourharanp2009-02-063-15/+19
* Added information on how to define random monster sets in portal vaultsdploog2009-02-061-0/+26
* Tweak spell miscast messages to not overlap with monster speech.dolorous2009-02-061-2/+2
* Remove erroneous semicolon in mons_speaks().dolorous2009-02-061-1/+1
* Add more minor cosmetic fixes.dolorous2009-02-061-15/+14
* [2455926] [2004675] Fixing "strange colored box" problem on Win32.ennewalker2009-02-061-0/+1
* Move the wielding exception for staves and lajatangs into dolorous2009-02-062-1/+4
* After some thought, make quarterstaves and lajatangs large again, and dolorous2009-02-062-2/+3
* Fix previous change, so that e.g. kobolds can't wield two-handed weapons dolorous2009-02-061-2/+2
* In check_weapon_wieldable_size(), adjust fit a bit depending on size. dolorous2009-02-062-6/+12
* Fix buggy charge descriptions of rods [2566892]. I'm still not too happyharanp2009-02-051-4/+12
* Add minor cosmetic fix.dolorous2009-02-051-1/+0
* Properly treat miasma resistance as a boolean resist.dolorous2009-02-052-2/+3
* Fix sticky flame resistance level for ball lightning: there's only one dolorous2009-02-051-2/+2
* Explicitly mention that Yredelemnul's Drain Life power has a healing dolorous2009-02-052-2/+2
* Add minor cosmetic fixes.dolorous2009-02-051-4/+2
* Add whitespace fixes.dolorous2009-02-057-7/+7
* Simplify.dolorous2009-02-051-19/+5
* After some thought, remove assumptions about armor subtype order again. dolorous2009-02-052-9/+40