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* Since the rod of striking has been removed for spriggan enchanters, dolorous2009-02-191-10/+8
* Remove unneeded blank line.dolorous2009-02-191-1/+0
* And a few more gotos, this time in dgamelaunch code.haranp2009-02-191-10/+14
* More code cleanups; another goto bites the dust.haranp2009-02-191-96/+89
* Don't allow monsters to walk into you and continue playing innocent.haranp2009-02-191-0/+4
* Fix [2613867]: Cantrip gives messages even when the casting monster isharanp2009-02-181-0/+5
* Fix [2611509]: Trog's Brothers in Arms ability is now described as dolorous2009-02-181-2/+2
* Fix [2612149]: killing the Royal Jelly after drawing Vitrificationharanp2009-02-182-3/+4
* Fix [2023189]: berserking monsters with friendly targets (e.g. because theyharanp2009-02-181-6/+12
* Fix [2610764]: 5% of all misses gave 'Your armour prevents youharanp2009-02-182-2/+6
* Book acquirement again:j-p-e-g2009-02-185-83/+215
* Implement [2535038]: monsters now have a chance of shouting wheneverharanp2009-02-174-8/+12
* Fix [2472876]: tutorial possibly taking up too much real estate on skillsharanp2009-02-171-1/+4
* Fix [1974594]: tutorial item description going off the bottom of the screen.haranp2009-02-172-3/+2
* Fix [2604363]: stashes and autoexplore leaked information about mimics.haranp2009-02-178-40/+88
* Fix 'V' leaking information about mimics.haranp2009-02-172-2/+14
* Make _mutations_prevent_wearing() properly account for the beak mutation dolorous2009-02-171-5/+8
* Clean up transformation code. There are still at least four (!) differentharanp2009-02-172-426/+359
* Add spacing fixes.dolorous2009-02-171-3/+3
* Fix [2581197]: Make glow status consistent with magical contamination by dolorous2009-02-171-3/+3
* Simplify.dolorous2009-02-171-2/+0
* Fix [2608901]: too many transforms got to keep their soft caps.haranp2009-02-171-4/+6
* Change elemental type colour enum to use ETC_ prefix instead of EC_haranp2009-02-1710-143/+143
* Halving the time before tooltips appear.ennewalker2009-02-173-3/+3
* Allowing multiple mouse clicks on the character to go to the pickup menu.ennewalker2009-02-171-0/+7
* Fixing compilation problem with std::min.ennewalker2009-02-171-2/+3
* Add whitespace fixes.dolorous2009-02-171-3/+3
* Use up some of a monster's energy when it eats a corpse.zelgadis2009-02-161-0/+2
* Remove unneeded blank line.dolorous2009-02-161-1/+0
* Add more minor cosmetic fixes.dolorous2009-02-161-3/+3
* Minor fix.j-p-e-g2009-02-161-4/+7
* Fix randart books being much too cheap. (Yes, this was actually a bug.)j-p-e-g2009-02-162-8/+25
* Fix [2004960]: clean up sanctuary logic. Monsters will now stop fleeingharanp2009-02-166-87/+122
* Use up some of a monster's energy if it does nothing because there's nowherezelgadis2009-02-161-1/+6
* Fix some more bad accesses to strings.haranp2009-02-161-3/+3
* Don't start a single-line message with "@Possessive@", since the "His/Her/Its"zelgadis2009-02-161-1/+1
* Fix warning.haranp2009-02-157-308/+125
* And Haran is right that deprecated code should be removed rather thanj-p-e-g2009-02-151-158/+4
* Remove debugging statements (argh!) and tweak book acquirement chances.j-p-e-g2009-02-151-9/+2
* Overhaul book acquirement.j-p-e-g2009-02-153-58/+175
* Comment fix.dolorous2009-02-151-1/+1
* Implement part of [2595777]: Mark (non-unrandart) knives as mundane dolorous2009-02-151-1/+2
* Add yet more minor cosmetic fixes.dolorous2009-02-151-8/+8
* Add still more minor cosmetic fixes.dolorous2009-02-151-3/+4
* Add more minor cosmetic fixes.dolorous2009-02-151-19/+22
* Lots more cleanups. haranp2009-02-1515-256/+197
* Various cleanups, mostly having to do with coord_def().haranp2009-02-1511-53/+48
* Make paralysed creatures auto-stabbable and brand them appropriately.haranp2009-02-153-55/+39
* More mgrd elimination and moving to coord_def().haranp2009-02-149-83/+73
* Fix the description of the rod of demonology to not be identical to that dolorous2009-02-141-1/+2