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Author
Age
Files
Lines
*
Make Psyche actually get a chaos or distortion weapon
Charles Otto
2009-11-08
1
-0
/
+1
*
Split away monsters' starting gear from makeitem.cc to mon-gear.cc
Adam Borowski
2009-11-08
6
-1516
/
+1553
*
Fix halo_contains always returning true for the actor.
Robert Vollmert
2009-11-08
1
-1
/
+1
*
Make monsters::body_weight() take merged slime creatures into account.
David Lawrence Ramsey
2009-11-08
1
-0
/
+4
*
After some thought, don't allow Prince Ribbit to be polymorphed into a
David Lawrence Ramsey
2009-11-08
1
-1
/
+4
*
Move blink frogs into their own genus, in order to make checks for both
David Lawrence Ramsey
2009-11-08
3
-21
/
+18
*
Constify a variable in acotr::check_res_magic().
David Lawrence Ramsey
2009-11-08
1
-3
/
+3
*
Revert actor::haloed() to be player-halo specific again.
Robert Vollmert
2009-11-08
1
-1
/
+1
*
Formatting; use better constant.
Robert Vollmert
2009-11-08
2
-6
/
+6
*
Remove obsolete losight_permissive.
Robert Vollmert
2009-11-08
2
-14
/
+1
*
Remove dead code.
Robert Vollmert
2009-11-08
1
-3
/
+0
*
Get rid of a few uses of mon_see_cell.
Robert Vollmert
2009-11-08
2
-2
/
+2
*
Replace uses of player_can_swim with player::can_swim.
Vsevolod Kozlov
2009-11-08
2
-8
/
+2
*
Give quasits normal intelligence; no other demon has less than that.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Make iron trolls shout instead of roar.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Give kobold demonologists and Erolcha high intelligence.
David Lawrence Ramsey
2009-11-08
1
-2
/
+2
*
Remove the bias from random2()
Stefan O'Rear
2009-11-08
1
-1
/
+10
*
Implement Eronarn's demonspawn generator
Stefan O'Rear
2009-11-08
1
-121
/
+233
*
Comment out the unused monster flag in mon-util.h.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Get rid of los_param::appearance.
Robert Vollmert
2009-11-08
2
-10
/
+2
*
env_show_grid is now only used inside the LOS code.
Robert Vollmert
2009-11-08
5
-45
/
+17
*
Move see_cell_no_trans into player.
Robert Vollmert
2009-11-08
27
-78
/
+102
*
Add opc_no_trans and use that for see_cell_no_trans.
Robert Vollmert
2009-11-08
4
-5
/
+28
*
Remove declaration of player_wielded_item.
Vsevolod Kozlov
2009-11-08
1
-2
/
+0
*
behold.cc: Don't use 'you' in methods of player.
Vsevolod Kozlov
2009-11-08
1
-4
/
+4
*
Remove unused armour_not_shiny.
Vsevolod Kozlov
2009-11-08
2
-26
/
+0
*
Remove unused armour_str_required.
Vsevolod Kozlov
2009-11-08
2
-27
/
+0
*
Replace uses of spelltype_name with spelltype_long_name.
Vsevolod Kozlov
2009-11-08
5
-42
/
+5
*
Split map knowledge and FPROPs.
Robert Vollmert
2009-11-08
55
-370
/
+413
*
Use this instead of &you in player::melee_evasion.
Vsevolod Kozlov
2009-11-08
1
-1
/
+1
*
Replace uses of player_AC with player::armour_class.
Vsevolod Kozlov
2009-11-08
8
-200
/
+193
*
Relax the one mutation per level rule for DS
Stefan O'Rear
2009-11-08
5
-16
/
+48
*
Replace mons_cannot_act with monsters::cannot_act.
Vsevolod Kozlov
2009-11-08
7
-14
/
+7
*
Replace mons_cannot_move with monsters::cannot_move.
Vsevolod Kozlov
2009-11-08
6
-11
/
+5
*
Replace mons_is_petrifying with monsters::petrifying.
Vsevolod Kozlov
2009-11-08
7
-12
/
+12
*
Fix a stupid bug in defer_rand::random2avg
Stefan O'Rear
2009-11-08
1
-2
/
+2
*
Fix message order when training shields on a miss
Stefan O'Rear
2009-11-08
1
-6
/
+12
*
Remove unused check_armour_shape.
Vsevolod Kozlov
2009-11-08
2
-140
/
+0
*
Give feedback when repel or deflect missiles did anything.
Stefan O'Rear
2009-11-08
1
-19
/
+53
*
A nifty new abstraction for the RNG: defer_rand
Stefan O'Rear
2009-11-08
2
-0
/
+111
*
Remove unused transform_can_equip_type.
Vsevolod Kozlov
2009-11-08
3
-30
/
+0
*
Remove unused check_jewellery_size.
Vsevolod Kozlov
2009-11-08
2
-12
/
+0
*
float.des: Remove some blank lines from some vaults.
Jude Brown
2009-11-08
1
-17
/
+0
*
describe.cc: Fix compile error.
Matthew Cline
2009-11-08
1
-0
/
+2
*
Give holy monsters a small halo.
Robert Vollmert
2009-11-08
1
-1
/
+4
*
Enable proper monster LOS.
Robert Vollmert
2009-11-08
3
-11
/
+1
*
Add forgotten halo.h.
Robert Vollmert
2009-11-08
1
-0
/
+8
*
Generalize feature colouring to use any actor halo.
Robert Vollmert
2009-11-08
1
-1
/
+2
*
actor::haloed() now returns whether the actor is within any halo.
Robert Vollmert
2009-11-08
2
-4
/
+5
*
Rename some halo functions.
Robert Vollmert
2009-11-08
4
-10
/
+10
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