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* Fix 2488357: ability beams not getting their ranges set.haranp2009-01-072-28/+76
* Yet another fix to the arena win/loss/tie logic.zelgadis2009-01-074-27/+286
* Fix [2487773]: off-by-one error in determining out of range display.haranp2009-01-071-1/+1
* Get "The dead are walking!" message working for the arena.zelgadis2009-01-071-2/+2
* Allow monsters to pick up fixed artefacts during arena mode.zelgadis2009-01-071-1/+1
* Mark another fake-spell message as player only.zelgadis2009-01-071-1/+1
* When MF_HARD_RESET monsters die/reset/etc, destroy the items they hold so theyzelgadis2009-01-072-52/+65
* Add another weird smell to the miscellaneous names list.dolorous2009-01-071-0/+2
* Add wording fix.dolorous2009-01-071-1/+1
* Add one last minor cosmetic fix.dolorous2009-01-071-0/+1
* In equip_undead(), don't equip the undead with holy items.dolorous2009-01-071-0/+4
* Adding a few randart book tiles (and using a few from UNUSED.)ennewalker2009-01-079-2/+10
* Remove the setting of spectral things' attack flavor in their monster dolorous2009-01-071-1/+1
* Typo fix.dolorous2009-01-071-1/+1
* Fix bug #2489023: dismiss new-game LOS monster with MF_HARD_RESET to preventzelgadis2009-01-061-3/+5
* Implement [2489129]: Remove the maximum HP hack for zombified monsters dolorous2009-01-062-12/+8
* Typo fixes.dolorous2009-01-061-6/+5
* Add speech for the new uniques, courtesy of David.j-p-e-g2009-01-061-4/+35
* Fix [2488346]: If a monster steps on an ammo-shooting trap, only dolorous2009-01-061-8/+11
* Greatly improve eating interface, as suggested in FRs 1923273 and 2018733.j-p-e-g2009-01-0620-284/+639
* Add the last of the apostrophe-related fixes. Words that end in "x" dolorous2009-01-066-13/+23
* Add still more minor cosmetic fixes.dolorous2009-01-063-7/+8
* Simplify.dolorous2009-01-061-2/+2
* Revert previous change, as setting the beam range to -2 is an dolorous2009-01-061-1/+1
* Add more minor cosmetic fixes.dolorous2009-01-062-7/+8
* Add one more apostrophe-related fix.dolorous2009-01-061-1/+3
* Properly use apostrophise() in a few more places.dolorous2009-01-067-27/+24
* Attempt to fix [2488357] by fixing the default uninitialized beam range. dolorous2009-01-061-1/+1
* Add more minor cosmetic fixes.dolorous2009-01-062-17/+17
* Add spacing fixes.dolorous2009-01-062-4/+4
* Make name_zombified_unique() return a bool to indicate whether it dolorous2009-01-062-2/+6
* Consolidate the routines for naming zombified uniques.dolorous2009-01-065-29/+19
* Add more minor cosmetic fixes.dolorous2009-01-061-1/+2
* Get the arena tied-round and giant spore logic working again, partially byzelgadis2009-01-063-29/+33
* Slightly improved handling of ties and suicidal giant spores, plus more sanityzelgadis2009-01-061-17/+113
* Add yet another comment fix.dolorous2009-01-061-1/+1
* Add another comment fix.dolorous2009-01-061-1/+1
* Comment fixes.dolorous2009-01-061-2/+2
* Consider a round a tie if there aren't any monsters at all left at the end of azelgadis2009-01-061-36/+111
* Typo fix.dolorous2009-01-061-1/+1
* Don't use the random_uselessness() miscast effect during arena mode.zelgadis2009-01-062-2/+6
* Fix spacing of new miscast messages.dolorous2009-01-061-8/+6
* Add a few more monster miscast messages.dolorous2009-01-061-17/+23
* Fix potential assertion when doing an ice miscast in arena mode (e.g. 20 dolorous2009-01-061-3/+3
* Make all the starting equipment of arena monsters fully identified, pluszelgadis2009-01-062-1/+22
* Document the "-MR" status in the manual.dolorous2009-01-061-0/+1
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-0614-60/+88
* Support colorkey entry in indexed palettes so indexed PNGs get loaded with tr...ennewalker2009-01-062-2/+2
* Add minor cosmetic fixes.dolorous2009-01-061-2/+2
* Consistently set weights for monsters that leave corpses of different dolorous2009-01-051-33/+33