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* Monster per-level XP cap was off by an order of magnitude, fixed.dshaligram2008-04-271-1/+1
* * For Beogh's high level reinforcements, there's a 20% chance of a j-p-e-g2008-04-274-20/+35
* Apply sorear's fix for [1952521]: Recall skips the first or last dolorous2008-04-271-1/+2
* Comment fix.dolorous2008-04-271-1/+2
* Rename labels.dolorous2008-04-271-8/+8
* Fix handling of certain special-case mutations (e.g. frailty) so that dolorous2008-04-271-13/+8
* Remove unneeded blank lines.dolorous2008-04-271-3/+0
* Simplify mutation handling again, and add a message for when Zin's dolorous2008-04-271-38/+29
* Add more minor cosmetic fixes.dolorous2008-04-272-10/+10
* Add more comment fixes.dolorous2008-04-261-4/+4
* For now, allow Xom to give you more than three levels of covering dolorous2008-04-261-1/+2
* Comment fix.dolorous2008-04-261-1/+1
* Fix erroneous "is destroyed" message when a monster kills e.g. a dolorous2008-04-261-5/+6
* Add minor cosmetic fix.dolorous2008-04-261-2/+2
* Clean up death message handling for abjured spatial and fire vortexes dolorous2008-04-261-0/+3
* Clean up death message handling for killed and abjured simulacra.dolorous2008-04-261-16/+8
* Clean up handling of holy and evil beings' attitude changes, so that the dolorous2008-04-261-25/+63
* Drop Ignite Poison to level 6 (jarpiain).dshaligram2008-04-262-2/+2
* Fixed ignite poison not affecting swamp dragons and drakes (jarpiain).dshaligram2008-04-262-1/+2
* Add minor cosmetic fix.dolorous2008-04-261-1/+1
* And tweak the randomization.dolorous2008-04-261-4/+4
* Randomize piety loss from Zin's Revitalisation a bit.dolorous2008-04-261-2/+9
* Add piety gain/loss sanity checks.dolorous2008-04-261-0/+6
* Change friendly pickup from a toggle to a more userfriendly, easilyj-p-e-g2008-04-266-155/+197
* After some thought on the Zin/Xom dynamic, make god gift mutations only dolorous2008-04-261-4/+4
* Comment fixes.dolorous2008-04-261-2/+2
* Make Xom not even try to mutate you if you have the full mutation dolorous2008-04-261-2/+8
* Expand mutate() to account for mutations as god gifts, and make Xom use dolorous2008-04-263-25/+34
* The royal jelly can no longer regenerate (dpeg).dshaligram2008-04-263-2/+5
* Make Zin skip his mutation removal retribution if you have the full dolorous2008-04-261-2/+3
* Fix 1952094: Don't output (un)equipping messages for the alternate j-p-e-g2008-04-264-16/+32
* Remove Beogh recalling orcs for you, and instead try harder to findj-p-e-g2008-04-2617-163/+217
* Smarter monster pickup:j-p-e-g2008-04-261-13/+53
* Add yet another minor cosmetic fix.dolorous2008-04-261-1/+0
* Remove the check for can_safely_mutate() in Zin's mutation removal dolorous2008-04-261-3/+2
* Add minor cosmetic fix.dolorous2008-04-261-2/+2
* Make Zin no longer force mutation removal, so that he doesn't override dolorous2008-04-263-3/+5
* Fix indentation.dolorous2008-04-261-9/+9
* Comment fix.dolorous2008-04-261-1/+1
* Fix Zin's handling of little-mutated players (oops).dolorous2008-04-261-24/+24
* Fix inverted logic for removing good mutations (oops).dolorous2008-04-261-1/+1
* Add cosmetic fix.dolorous2008-04-261-1/+1
* And generalize them a bit more.dolorous2008-04-264-12/+15
* Generalize the routines to determine whether you or a monster can mutate dolorous2008-04-267-15/+37
* Comment fix.dolorous2008-04-261-1/+1
* Add more mutation-related cleanups. Among these, revert dolorous2008-04-264-42/+36
* Typo fix.dolorous2008-04-261-1/+1
* Fix Zin's recital retribution so that paralysis can actually happen dolorous2008-04-261-1/+1
* Clean up body_covered() a bit more.dolorous2008-04-261-6/+6
* Reduced probabilities for glass entry vaults. (Darshan)dploog2008-04-261-5/+6