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* Replace bounds_func with circle_def.Robert Vollmert2009-11-0810-99/+51
* Create coord-circle.cc containing circle_def.Robert Vollmert2009-11-083-0/+183
* Formatting.Robert Vollmert2009-11-081-2/+2
* Remove debugging code from losparam.h.Robert Vollmert2009-11-081-12/+0
* Shortcut indirect include.Robert Vollmert2009-11-081-1/+1
* Remove an unnecessary header env.h include.Robert Vollmert2009-11-086-1/+5
* Remove externs include from itemprop.h.Robert Vollmert2009-11-081-2/+0
* Slight formatting cleanup in AppHdr.h.Robert Vollmert2009-11-081-15/+14
* Fix godabil.h define type.Robert Vollmert2009-11-081-1/+1
* Remove player.h dependency from coordit.h.Robert Vollmert2009-11-0810-13/+11
* Fix the vestibule exit portalCharles Otto2009-11-071-2/+4
* ctest.cc: give msg on test being runMatthew Cline2009-11-071-0/+7
* Avoid an infinite loop in tilse related to Feawn neutralizing plantsCharles Otto2009-11-072-8/+4
* articles.txt: organization, GPG signed tagsMatthew Cline2009-11-071-3/+9
* docs/develop: move git files to subdirMatthew Cline2009-11-074-0/+0
* Properly ID vamp weapons on wield failureStefan O'Rear2009-11-071-2/+13
* Add major cosmetic fixesStefan O'Rear2009-11-072-12/+19
* Vampiricism tweaks per FR#2892713Stefan O'Rear2009-11-073-15/+29
* Fix the floor not getting drawin in tiles.Charles Otto2009-11-071-1/+1
* Increase the hunger hit of troll armour, to be consistent with rings of regen.Adam Borowski2009-11-071-1/+2
* Remove unused weapon_impact_mass and weapon_str_required.Vsevolod Kozlov2009-11-072-18/+0
* Remove unused is_colourful_item.Vsevolod Kozlov2009-11-072-27/+0
* Remove unused get_inv_wielded and get_inv_in_hand.Vsevolod Kozlov2009-11-072-17/+0
* Remove unused check_weapon_shape.Vsevolod Kozlov2009-11-072-38/+0
* Remove unused check_weapon_tool_size and get_inv_hand_tool.Vsevolod Kozlov2009-11-072-44/+0
* Remove unused is_double_ended and double_wpn_awkward_speed.Vsevolod Kozlov2009-11-072-22/+0
* Replace uses of get_player_wielded_{item,weapon} with player::weapon.Vsevolod Kozlov2009-11-073-20/+8
* Fix coinflips, in Lua 0 is true (Mu_)Adam Borowski2009-11-071-3/+3
* Double Cheibriados' slow meta to half of a ring of sustenation.Adam Borowski2009-11-071-4/+2
* Remove extra hunger from rings of regeration when you're at full hp.Adam Borowski2009-11-071-3/+4
* Replace mons_is_summoned with monsters::is_summoned.Vsevolod Kozlov2009-11-0713-77/+69
* Replace uses of mons_is_icy with monsters::is_icy.Vsevolod Kozlov2009-11-075-14/+13
* lair.des: "plant" -> "strawberry plant"Matthew Cline2009-11-071-4/+8
* wiz-dgn.cc: Check for out-of-bounds mapsMatthew Cline2009-11-071-3/+25
* los.cc: Get rid of uninitialized warningMatthew Cline2009-11-071-1/+1
* makefile: New variable EXTERNAL_DEFINESMatthew Cline2009-11-071-0/+2
* Remove lm_func.lua and FunctionMachines.Jude Brown2009-11-072-178/+0
* Convert the_teleporter to use TriggerableFunction.Jude Brown2009-11-071-7/+17
* "Tloc energy" -> "Translocational energy".Jude Brown2009-11-071-1/+1
* Convert Overflow map to TriggerableFunction.Jude Brown2009-11-071-10/+18
* Make TriggerableFunction's data parameter always a table.Jude Brown2009-11-071-4/+4
* Replace mons_strict_neutral with monsters::strict_neutral.Vsevolod Kozlov2009-11-076-11/+11
* Add check to stop tw_machine from firing constantly.Jude Brown2009-11-071-1/+1
* Replace mons_good_neutral with monsters::good_neutral.Vsevolod Kozlov2009-11-075-9/+9
* Replace mons_neutral with monsters::neutral.Vsevolod Kozlov2009-11-0722-35/+35
* volcano.des: Use Triggerable master/slave codeMatthew Cline2009-11-071-33/+35
* lm_fog.lua: now a Triggerable subclassMatthew Cline2009-11-071-110/+101
* lm_trig.lua: turn and enter event, listenersMatthew Cline2009-11-071-9/+194
* Fix weird dialogue issues with Dowan and Duvessa.Jude Brown2009-11-071-3/+2
* Replace player_weapon with player::weapon.Vsevolod Kozlov2009-11-074-9/+2