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Author
Age
Files
Lines
*
Move random spellbook selection for monsters into its own function.
David Lawrence Ramsey
2009-11-09
1
-52
/
+93
*
Miasma is no longer tied to negative energy; don't mark it necromantic.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Simplify.
David Lawrence Ramsey
2009-11-08
1
-5
/
+8
*
Ensure that only the Vampire Summon monster spell summons orange rats.
David Lawrence Ramsey
2009-11-08
1
-2
/
+6
*
EV feedback for melee: Phase Shift and helplessness
Stefan O'Rear
2009-11-08
1
-19
/
+94
*
Add changelog entry.
David Lawrence Ramsey
2009-11-08
1
-0
/
+1
*
monstuff.cc: Hog reversion attitude change
Matthew Cline
2009-11-08
1
-2
/
+12
*
crypt.des: grey plants are called "withered"
Matthew Cline
2009-11-08
1
-3
/
+9
*
Tweak the power of Beogh's dancing weapons again to match the maximum.
David Lawrence Ramsey
2009-11-08
1
-1
/
+2
*
Scale up the power of Beogh's dancing weapons.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Fix typo (twb).
Jude Brown
2009-11-09
1
-1
/
+1
*
Changelog wording tweak. (dpeg, twb)
Jude Brown
2009-11-09
1
-1
/
+1
*
Death oozes leave clouds of miasma upon eating corpses and chunks (dpeg).
Jude Brown
2009-11-09
1
-0
/
+13
*
lm_trig.lua: Forgot to remove master listener
Matthew Cline
2009-11-08
1
-1
/
+4
*
lm_trig.lua: Master markers can listen to slaves
Matthew Cline
2009-11-08
1
-6
/
+50
*
l_dgn.cc: dgn.marker_at_pos()
Matthew Cline
2009-11-08
1
-0
/
+19
*
Rename Feawn
Charles Otto
2009-11-08
34
-177
/
+177
*
random.h: More comments for defer_rand
Matthew Cline
2009-11-08
1
-0
/
+10
*
Fix a few more ghost_demon struct issues with dancing weapons.
David Lawrence Ramsey
2009-11-08
2
-2
/
+5
*
Make Beogh's creation of dancing weapons account for their new
David Lawrence Ramsey
2009-11-08
2
-68
/
+57
*
Simplify logic for Beogh's wrath.
David Lawrence Ramsey
2009-11-08
1
-2
/
+2
*
Beam feedback for Phase Shift and paralysis
Stefan O'Rear
2009-11-08
1
-12
/
+30
*
Add hooks to evasion for observing the size of modifiers
Stefan O'Rear
2009-11-08
5
-11
/
+26
*
Remove redundant setting of ghost parameters for dancing weapons.
David Lawrence Ramsey
2009-11-08
1
-2
/
+0
*
Add golden eyes to Zin's eyes retribution, until the latter is properly
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Use fewer local variables when creating groups of hostile monsters.
David Lawrence Ramsey
2009-11-08
1
-9
/
+9
*
Reorder the parameters in mgen_data::hostile_at() to be closer to the
David Lawrence Ramsey
2009-11-08
9
-32
/
+31
*
Fix compile (stdint.h needed for uint*_t).
Darshan Shaligram
2009-11-09
1
-0
/
+1
*
In Yred's retribution, replace forced Animate Dead with summoning
David Lawrence Ramsey
2009-11-08
4
-17
/
+37
*
Install the tiles when doing a tiles install...
Adam Borowski
2009-11-08
1
-0
/
+4
*
Force the binary name to be crawl.exe on DOS.
Adam Borowski
2009-11-08
1
-0
/
+1
*
Don't make DATADIR mandatory.
Adam Borowski
2009-11-08
1
-4
/
+1
*
Allow overriding "bin/". Strip on install.
Adam Borowski
2009-11-08
1
-5
/
+9
*
Prevent chaos weapons from using SPWPN_CONFUSE on the player
Charles Otto
2009-11-08
1
-0
/
+6
*
Revert "Make get_symbol() a little clearer."
Robert Vollmert
2009-11-08
1
-21
/
+16
*
FIXME comment.
Robert Vollmert
2009-11-08
1
-1
/
+1
*
Remove unneeded colour argument from a variant of get_symbol.
Robert Vollmert
2009-11-08
3
-5
/
+3
*
Fix findray test.
Robert Vollmert
2009-11-08
1
-1
/
+3
*
Make get_symbol() a little clearer.
Robert Vollmert
2009-11-08
1
-16
/
+21
*
Make monsters::body_size() take merged slime creatures into account.
David Lawrence Ramsey
2009-11-08
1
-1
/
+16
*
When mutiplying/dividing by slime creatures' number, check if it's
David Lawrence Ramsey
2009-11-08
2
-4
/
+4
*
Fix a crash when the player is hit by a distortion weapon
Charles Otto
2009-11-08
1
-1
/
+2
*
Reformat entries in mon-data.h to be a bit more readable, and not to use
David Lawrence Ramsey
2009-11-08
1
-816
/
+1205
*
Give Blork the orc speed 10, for consistency with other orcs.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Give Saint Roka high intelligence.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Sort the non-human uniques in mon-data.h by symbol again.
David Lawrence Ramsey
2009-11-08
1
-89
/
+89
*
Add a few more sanity checks for slime creatures' number.
David Lawrence Ramsey
2009-11-08
1
-2
/
+2
*
Make Psyche actually get a chaos or distortion weapon
Charles Otto
2009-11-08
1
-0
/
+1
*
Split away monsters' starting gear from makeitem.cc to mon-gear.cc
Adam Borowski
2009-11-08
6
-1516
/
+1553
*
Fix halo_contains always returning true for the actor.
Robert Vollmert
2009-11-08
1
-1
/
+1
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