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* Make Xom sometimes (< 5% chance) revive the player after death.Johanna Ploog2009-12-097-2/+163
* Large rocks mulch into a pile of stones and make noise when they do so.Johanna Ploog2009-12-091-0/+20
* Some additions and changes to changelog.David Ploog2009-12-091-6/+8
* Add new Vault:8 subvaults (Neil).David Ploog2009-12-091-2/+158
* More additions to the change log.Johanna Ploog2009-12-091-7/+23
* Massively expand tile functionality in vault definitions.Jude Brown2009-12-0911-11/+78
* Add typo and wording fixes.David Lawrence Ramsey2009-12-081-3/+3
* Make remaining Ossuary entry vault stand out (Eronarn).David Ploog2009-12-081-1/+2
* Allow a few uniques to show up in Lair or Slime.David Ploog2009-12-082-86/+94
* More additions to the changelog. Still more to come!Johanna Ploog2009-12-081-3/+23
* Add brackets.Johanna Ploog2009-12-081-2/+3
* Fix indentation.Johanna Ploog2009-12-081-3/+2
* Greatly simplified unique vault syntax. (Darshan)David Ploog2009-12-081-329/+109
* Do also increment message count for prompts.Robert Vollmert2009-12-081-6/+1
* Allow vaults to create specifically themed randart books.Jude Brown2009-12-084-3/+148
* Don't convert item spec strings to lowercase.Jude Brown2009-12-081-1/+1
* Add missing changes to change log. More to come!Johanna Ploog2009-12-081-4/+25
* Remove redundant #ifdef.Johanna Ploog2009-12-081-6/+1
* enable walkability colors on the level map again for water/lavaJesse Luehrs2009-12-071-1/+4
* Add *.stat (debug files) to .gitignore.Johanna Ploog2009-12-081-0/+1
* Add command for wizmode Xom debugging to main.cc. Whoops!Johanna Ploog2009-12-082-3/+20
* Use proper newlines in the ?v version information.Johanna Ploog2009-12-073-14/+19
* Add purge's tile for berserk monsters. Very neat, thanks!Johanna Ploog2009-12-075-2/+12
* New monster props "speech_func" and "shout_func"Matthew Cline2009-12-074-2/+92
* Let uniques spawn in Orc. (dpeg)Jude Brown2009-12-072-2/+2
* Fix another possible instance of NUM_TRAPS.Jude Brown2009-12-071-2/+3
* Only place natural and magical traps in Slime.Jude Brown2009-12-073-1/+22
* Keep trying until we get a valid trap.Jude Brown2009-12-071-1/+3
* Beholding + berserk/fleeing/sanctuaryMatthew Cline2009-12-061-2/+33
* Sort the dungeon uniques alphabetically.David Ploog2009-12-071-162/+165
* Uniques's weights.David Ploog2009-12-071-69/+79
* Reduce chances of TSO's wrath on killing holy monsters.Jude Brown2009-12-071-2/+2
* Actually fix compilation.Jude Brown2009-12-071-1/+1
* Fix compilation.Jude Brown2009-12-071-1/+1
* Fix unique placement code (doy).Jude Brown2009-12-071-6/+1
* Switch to dpeg's new unique placement system.Jude Brown2009-12-072-1/+21
* Ribbit spawns with blink frogs when spawning in Lair (dpeg).Jude Brown2009-12-071-4/+13
* Fix typo in the change log.Johanna Ploog2009-12-071-1/+1
* Also disallow randart names "of Protection" to avoid confusion with the ego.Johanna Ploog2009-12-072-6/+3
* Add more stuff to the change log, drawing on the wordpress Playtesting posts.Johanna Ploog2009-12-071-10/+46
* Also remove Michael from dc-mon.txt.Johanna Ploog2009-12-061-1/+0
* Tweak Norris' tile to not include a surfboard anymore. Move Michael -> UNUSED.Johanna Ploog2009-12-064-0/+0
* Chop changelog into topic based portions.Johanna Ploog2009-12-061-53/+81
* Disable cursor earlier on initialization.Robert Vollmert2009-12-062-1/+2
* Update monsters documentation: dur, sum, seen, and 0/8/9.Jude Brown2009-12-061-2/+28
* Remove mark_summoned wrapper.Jude Brown2009-12-061-43/+1
* Remove superfluous --more-- prompt after purchase. (Napkin)Jude Brown2009-12-061-1/+1
* Add a --more-- prompt after immolation scroll (Napkin).Jude Brown2009-12-061-0/+1
* Unique placement-related function find_maps_for_tag.Jude Brown2009-12-062-0/+37
* Don't make monsters that are generated hostile seek the player.Robert Vollmert2009-12-061-5/+1