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* Set dgl compiles to use a 1000 entry scoreboard.dshaligram2007-07-222-25/+44
* [1758070] Mottled dragons are now magenta D.dshaligram2007-07-221-1/+1
* Fixed unnecessary bat-transformation ability when already in batform.haranp2007-07-222-19/+12
* Non-vampires were getting the vampire hungriness stealth bonus, fixedharanp2007-07-221-7/+9
* Fixed broken instant-Lugonu-access-to-first-power (dolorous, 1758116)haranp2007-07-221-1/+2
* Map updates (David).dshaligram2007-07-2211-775/+933
* PCs who start with spells should always have Spellcasting skill,haranp2007-07-222-1/+8
* Batform is an ability, not an invocation.haranp2007-07-211-3/+1
* [1757888] yell() was leaking information about invisible monsters.haranp2007-07-211-1/+2
* Missing period (BDR)haranp2007-07-211-1/+1
* Added a Draw Card invocation for Nemelex, which lets you draw a cardharanp2007-07-215-13/+73
* Updated level-design.txt with a mention of markers.dshaligram2007-07-214-30/+112
* Updated level-design.txt.dshaligram2007-07-2154-575/+1681
* Updated travel to allow it to use rock stairs.dshaligram2007-07-205-39/+139
* Added elf arrival vaults (Eino).dshaligram2007-07-1911-61/+243
* Minor fixes from dolorous [1756345, 1755657]haranp2007-07-193-11/+11
* New temple, oklob Lair entry and random vaults. (David)dshaligram2007-07-183-93/+279
* Fixed dummy Lair entry (Eino).dshaligram2007-07-181-2/+2
* [1754412] New rock stair behaviour: rock stairs take you to the nearest dshaligram2007-07-187-207/+291
* Mummy priests and greater mummies should be I_HIGH, not I_PLANT.dshaligram2007-07-171-2/+2
* Minor cleanups.haranp2007-07-173-127/+100
* Use "Something" instead of "It" as the noun for out-of-LOS monsters.dshaligram2007-07-171-2/+2
* Give healers one extra level of Invocations instead of one level in Shieldsdshaligram2007-07-172-11/+10
* [1754323] Punctuation in bat ability message.haranp2007-07-171-1/+1
* [1732208] Removed some post-berserk messages.haranp2007-07-171-405/+142
* More vampire tweaks, mostly concerning fighting andj-p-e-g2007-07-175-22/+73
* Added Drink Blood to conduct descriptions.dshaligram2007-07-172-5/+8
* Some more vampire tweaks, mostly concerning food.j-p-e-g2007-07-164-9/+70
* Handle missing ch_autopickup function correctly.dshaligram2007-07-161-1/+1
* pickup lua again, this time with Vampires includedj-p-e-g2007-07-162-5/+10
* Added a pickup lua that controls what will be picked upj-p-e-g2007-07-165-4/+178
* Oops, debug_set_xl was conditionalised by DEBUG_DIAGNOSTICS, not WIZARD, fixed.dshaligram2007-07-161-40/+40
* Applied Eino's hunter patch: sling-using hunters get sling bullets, merfolkdshaligram2007-07-161-34/+31
* Removed CHANCE I used for testing, oops.dshaligram2007-07-151-1/+0
* &^X allows you to set experience level directly in wizmode.dshaligram2007-07-158-10/+58
* .des file reoraganisation (Eino).dshaligram2007-07-154-146/+274
* Fixed chunks unstacking when dropped (cbus).dshaligram2007-07-151-2/+4
* Corona overrides invisibility. To check if something is *really* invisible, usedshaligram2007-07-1513-37/+64
* Drop Control Teleport and Controlled Blink by one spell level each.dshaligram2007-07-157-10/+23
* small vampire fixesj-p-e-g2007-07-152-2/+3
* Shuffle honours batform.haranp2007-07-151-0/+2
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-1424-53/+773
* Deck ID should set you.wield_change.haranp2007-07-141-2/+1
* High Evocations give you a chance at identifying decks you draw from.haranp2007-07-141-0/+11
* Fixed hunger message typo (1753992)haranp2007-07-141-1/+1
* Added a Venom card; made Destruction deck effects somewhat more interesting.haranp2007-07-142-10/+43
* Implemented Shuffle card.haranp2007-07-144-6/+152
* Switched confusing touch success calc to the 4.1.2 model, where it's a simpledshaligram2007-07-142-6/+6
* [1753369] Fixed sealed rooms being generated in the Vaults.dshaligram2007-07-141-3/+5
* Minor type-safety.haranp2007-07-146-16/+14