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* Moving data out of newgame.cc.Robert Vollmert2009-10-2324-510/+554
* Move new-game enums to newgame.h.Robert Vollmert2009-10-232-37/+36
* beh, KMASK doesn't support multiple glyphs per lineAdam Borowski2009-10-231-1/+2
* No eels in entry vaults, please.Adam Borowski2009-10-231-1/+2
* Don't calculate LOS for radius-0 exclusions.Robert Vollmert2009-10-231-1/+4
* Move the guarantee for Cheibriados altars to D:7 since D:8 is for FeawnAdam Borowski2009-10-231-9/+9
* Fsim improvements.dis_astranagant2009-10-231-3/+7
* New demonspawn core mechanic (from dpeg on IRC)Stefan O'Rear2009-10-232-106/+97
* Removed 0.5 savefile minor versions, renumberedMatthew Cline2009-10-234-110/+73
* Rename Chronos to Cheibriados. (Jude Brown)David Ploog2009-10-2321-89/+89
* Update CREDITS.David Ploog2009-10-231-27/+28
* options_guide.txt: Can't conditionalize start optsMatthew Cline2009-10-221-5/+9
* Fix a crash caused by monsters::check_redraw using the wrong see_cellCharles Otto2009-10-221-2/+2
* Updating Xcode project file listing.Enne Walker2009-10-221-12/+40
* Great new vaults (Neil Middleton).David Ploog2009-10-222-0/+141
* Also remove monster::visible.Robert Vollmert2009-10-224-9/+3
* Train Invocations on Ruinous Time.Adam Borowski2009-10-222-2/+3
* Don't take a turn when you decline to ponderousify anything.Adam Borowski2009-10-221-1/+2
* Remove Chronos debug messages from non-debug builds.Adam Borowski2009-10-221-2/+3
* Descriptions for Chronos-granted abilities.Adam Borowski2009-10-222-2/+18
* Make Time Bend use Invocations for power.Adam Borowski2009-10-223-21/+29
* Rename actor::visible to actor::observable.Robert Vollmert2009-10-228-7/+29
* Get rid of player_monster_visible.Robert Vollmert2009-10-2222-79/+48
* Fold mon_can_see_monster and mons_monster_visible into monsters.Robert Vollmert2009-10-224-39/+6
* Move mons_player_visible into player::visible_to.Robert Vollmert2009-10-226-34/+16
* Remove mons_see_invis in favour of monsters::can_see_invisible.Robert Vollmert2009-10-224-19/+12
* Move player_see_invis into player class.Robert Vollmert2009-10-2215-49/+49
* Introduce actor::see_cell.Robert Vollmert2009-10-225-14/+19
* Simply visibility checks in fight.cc.Robert Vollmert2009-10-222-6/+5
* Convert exclusions to los_def.Robert Vollmert2009-10-222-10/+13
* Replace calls to losight() with the new class los_def.Robert Vollmert2009-10-221-9/+8
* Wrap losight() in class los_def together with env_show_grid.Robert Vollmert2009-10-222-1/+59
* Make Ponderousify available from day 1. Announce newly available powers when...Adam Borowski2009-10-222-9/+16
* Make the Ruinous Time damage random (dpeg).Adam Borowski2009-10-221-1/+1
* Make quadratical damage for Ruinous Time linear, it can't be scaled to beAdam Borowski2009-10-221-1/+1
* Add spelling fix.David Lawrence Ramsey2009-10-221-1/+1
* Tweak wording of a few god messages.David Lawrence Ramsey2009-10-221-4/+4
* Xcode: don't rerun tilegen every time, add missing source filesSteven Noonan2009-10-221-7/+95
* player.cc: fix tiles builds (sighup_save issue)Steven Noonan2009-10-221-1/+1
* Make Chronos account for player's haste/slow/statue form.Adam Borowski2009-10-223-4/+5
* Fix another case of reversed speed.Adam Borowski2009-10-222-1/+6
* Fix Crawl pegging CPU when it sees HUP at the level-up stat gain prompt.Darshan Shaligram2009-10-221-0/+11
* Slap costs and fail chances on Chronos' abilities.Adam Borowski2009-10-222-15/+10
* ... and resting, too.Adam Borowski2009-10-221-0/+5
* Disallow autoexplore when starving.Adam Borowski2009-10-221-0/+5
* Retrieved names lost from CREDITS.Darshan Shaligram2009-10-222-27/+96
* columnise-credits should remove duplicate names.Darshan Shaligram2009-10-221-1/+2
* Swap transform_cancellable into transform_uncancellable, since that's the def...Adam Borowski2009-10-225-10/+10
* Observerable/observer-ish pattern for Lua markersMatthew Cline2009-10-228-279/+535
* Fix the Chronos speed reversal bug. It's now bad to be spriggan, good to be ...Adam Borowski2009-10-222-3/+4