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* Make attacks on paralyzed monsters count as stabbing.dolorous2008-04-082-13/+21
* fix sense of the allow_alt_layout optionpauldubois2008-04-081-1/+1
* Fix the check for good neutral monsters: they must be permanently dolorous2008-04-071-1/+1
* Let i_feel_safe() account for good neutral monsters.dolorous2008-04-071-1/+1
* Don't let TSO's holy wrath branding for followers' weapons work on dolorous2008-04-071-1/+4
* For consistency, if a holy being is permanently neutralized via Zin's dolorous2008-04-072-21/+31
* More neutrality cleanups. Holy beings neutralized on sight by your dolorous2008-04-076-13/+21
* Manual fixes (sorear).dploog2008-04-071-8/+8
* For now, don't differentiate between attacks on permanently neutral dolorous2008-04-076-12/+6
* Allow neutral god gifts to attack you again, for now.dolorous2008-04-071-6/+2
* Remove now-unused function.dolorous2008-04-072-6/+0
* Add one more cleanup.dolorous2008-04-071-2/+6
* Clarify references to swappable monsters.dolorous2008-04-074-7/+6
* Allow the player to swap places with neutral god gifts.dolorous2008-04-074-13/+16
* Clean up handling of neutral god gifts.dolorous2008-04-077-40/+26
* Fix compilation.dolorous2008-04-071-1/+1
* Make vampires' metabolism dependant on their hunger state.j-p-e-g2008-04-074-273/+599
* Increase penance for attacking neutral god gifts, now that they no dolorous2008-04-071-1/+1
* Make Zin and TSO, as well as Ely, dislike attacking neutral monsters. dolorous2008-04-071-3/+14
* Fix handling of the "attack neutral" conduct to take known attacks into dolorous2008-04-071-2/+3
* Only trigger the "attack neutral" conduct upon attacking neutral god dolorous2008-04-074-9/+30
* Make sure casting Smite or Airstrike on holy beings will trigger the dolorous2008-04-071-0/+6
* Replace the conduct for killing a neutral monster with a conduct for dolorous2008-04-077-29/+37
* Comment fix.dolorous2008-04-071-1/+1
* Added classic_hud to the very top of init.txt, catering for seasoneddploog2008-04-071-1/+3
* Updated manual for the new hud. Moved Gold to Items section. Didn'tdploog2008-04-071-30/+54
* br 1934467pauldubois2008-04-071-13/+16
* fix up a few places where the bool value was the default, instead ofpauldubois2008-04-071-4/+4
* Forgot; this goes with that last checkinpauldubois2008-04-071-1/+1
* implement [ 1936326 ] monster list should not show plantspauldubois2008-04-071-1/+7
* For FR 1934365pauldubois2008-04-071-44/+79
* Don't printpauldubois2008-04-071-0/+3
* For FR 1934370pauldubois2008-04-076-308/+135
* For David. Menu's draw_title_suffix can now accept a formatted_stringpauldubois2008-04-075-2/+99
* For consistency, since Zin's Recite can pacify holy beings, let Ely's dolorous2008-04-071-3/+4
* Add another whitespace fix.dolorous2008-04-071-1/+1
* One more neutral monster cleanup: Instead of misusing the "half XP" dolorous2008-04-074-7/+11
* Add still more cosmetic fixes.dolorous2008-04-071-6/+11
* Neutral monster adjustments: monsters made permanently neutral by Zin's dolorous2008-04-073-9/+24
* Add minor cosmetic fixes.dolorous2008-04-077-16/+14
* Monster list always inline.pauldubois2008-04-062-2/+2
* Add whitespace fixes.dolorous2008-04-061-3/+3
* Revert last change, as the new logic's not quite right (oops).dolorous2008-04-061-3/+10
* In monsters::needs_berserk(), clean up the check for the "Berserker dolorous2008-04-061-10/+3
* Comment fix.dolorous2008-04-061-1/+1
* Apply Josh's monster list bug fix.dolorous2008-04-061-0/+1
* Tweak TSO's "extended stay" blessing again.dolorous2008-04-061-1/+1
* Punctuation fix.dolorous2008-04-051-1/+1
* Picking up gold now also shows the total amount. Feel free to improvedploog2008-04-051-2/+3
* Tiles (un)randart overhaul:ennewalker2008-04-0551-54/+83