summaryrefslogtreecommitdiffstats
path: root/crawl-ref
Commit message (Expand)AuthorAgeFilesLines
* All menu entries can have tilesMatthew Cline2009-11-212-1/+25
* Stop Deep Dwarf MP from regenerating with spirit shield.Jude Brown2009-11-224-1/+19
* Change no-autoexplore message (dpeg).Jude Brown2009-11-221-1/+1
* Disable auto-explore in Labyrinths again.Jude Brown2009-11-221-5/+2
* Iteration-related functions: stack_search and stack_destroy.Jude Brown2009-11-221-0/+63
* Info on developers using IRCMatthew Cline2009-11-211-0/+20
* Add another changelog entry.David Lawrence Ramsey2009-11-211-0/+1
* Update changelog entry.David Lawrence Ramsey2009-11-211-1/+1
* Typo fixes.David Lawrence Ramsey2009-11-211-2/+2
* Various changelog updatesMatthew Cline2009-11-211-2/+21
* Dependencies for dc-corpse.txt and dc-mon.txtMatthew Cline2009-11-213-0/+10
* change the ETC_SHIMMER_BLUE color to use tmp_rand.David Lawrence Ramsey2009-11-211-1/+3
* Change the ETC_KRAKEN color to use tmp_rand.David Lawrence Ramsey2009-11-211-2/+8
* Make (very) ugly thing corpse tiles handle the different colors.David Lawrence Ramsey2009-11-212-2/+20
* Make _tileidx_corpse() take an item instead of item.plus directly.David Lawrence Ramsey2009-11-211-4/+6
* Make ugly_thing_colour_offset() take only a color instead of a monster.David Lawrence Ramsey2009-11-214-8/+8
* Remove the ETC_UGLY and ETC_VERY_UGLY colors, as they're now unused.David Lawrence Ramsey2009-11-213-14/+4
* Make (very) ugly things' corpses retain their original color again.David Lawrence Ramsey2009-11-211-2/+2
* Add spacing fix.David Lawrence Ramsey2009-11-211-1/+1
* Restore redrawing when resting.Robert Vollmert2009-11-211-1/+1
* Don't issue erroneous seen-interrupts during level generation.Robert Vollmert2009-11-211-1/+1
* Modify ponderousification failure message (Butch).Robert Vollmert2009-11-211-1/+2
* Redraw view window earlier when entering a new level.Robert Vollmert2009-11-211-1/+4
* Rework off-level monsters going to sleep (FR 2163705).Robert Vollmert2009-11-211-23/+39
* Remove M_NO_SKELETON from monsters with corpse types but zero weights.David Lawrence Ramsey2009-11-211-18/+18
* Add an attempt at a golden eye tile.David Lawrence Ramsey2009-11-213-0/+3
* Give golden eyes poisonous corpses, for consistency with other eyes.David Lawrence Ramsey2009-11-211-2/+2
* Revert "Ensure that shining eyes and eyes of devastation get corpse tiles."David Lawrence Ramsey2009-11-211-2/+0
* Ensure that shining eyes and eyes of devastation get corpse tiles.David Lawrence Ramsey2009-11-211-0/+2
* Add consistency fixes for monsters without skeletons.David Lawrence Ramsey2009-11-211-4/+4
* Remove some exclamation marks.Robert Vollmert2009-11-212-2/+2
* Add formatting fixes.David Lawrence Ramsey2009-11-2138-146/+173
* Simplify.David Lawrence Ramsey2009-11-211-11/+5
* Remove now-unused function offer_and_butcher_corpse().David Lawrence Ramsey2009-11-212-16/+0
* Update burden on transformation.Robert Vollmert2009-11-211-0/+4
* Add formatting fixes.David Lawrence Ramsey2009-11-211-6/+8
* Choose sanctuary-style once.Robert Vollmert2009-11-211-1/+2
* Update CREDITS.txt.Jude Brown2009-11-211-29/+28
* Hack player::los for arena.Robert Vollmert2009-11-215-24/+28
* A nasty hack to allow access to the item library in vaults.Jude Brown2009-11-211-0/+1
* typo fixesJesse Luehrs2009-11-211-4/+4
* docs/devel/testing.txt: ways of testing CrawlMatthew Cline2009-11-211-0/+180
* give the "passes through" message for penetration on initial hitJesse Luehrs2009-11-211-6/+3
* Merge halo.cc into areas.cc.Robert Vollmert2009-11-217-67/+54
* Move silenced(pos) to areas.cc.Robert Vollmert2009-11-2129-8/+42
* Simplify.Robert Vollmert2009-11-211-24/+2
* Create areas.cc and move sanctuary code there.Robert Vollmert2009-11-2111-234/+282
* Lua wrapper for place_cloud.Jude Brown2009-11-211-0/+52
* "&:" wiz-command overflow temple comment tweakMatthew Cline2009-11-211-2/+4
* player ghosts: bugfix, debugging/diagnosticsMatthew Cline2009-11-216-26/+156